Commit graph

119 commits

Author SHA1 Message Date
Alexis Faizeau 4829964127 Display correctly the username on Brave browser 2022-01-24 16:55:58 +01:00
David Négrier ab0f5e9837 Stopping sending literal errors
Errors now must be of "Error" type.
Rule added in eslint.
2022-01-06 10:52:06 +01:00
David Négrier 368a115b4c Merge branch 'develop' of github.com:thecodingmachine/workadventure into feat/follow-woka 2021-12-23 16:04:59 +01:00
David Négrier 482ba9690a Sharing outline color changes in real time 2021-12-22 18:34:36 +01:00
David Négrier 90f7287860 Adding the ability to set the player's color outline via the scripting API
(currently not shared with the other players yet)
2021-12-21 17:02:53 +01:00
PizZaKatZe 290e5131e9 Clean up follow implementation; stop following when leader leaves the scene 2021-12-15 18:42:24 +01:00
David Négrier 0e68490e75 Refactoring with a MapStore
A great deal of the complexity of the current code is that we must chain
2 reactive values (one in the map "GameScene.MapPlayersByKey" and one in
the snapshot store).

The new generic MapStore class can be used to listen to stores inside a map.
When the store inside the map, or the map itself is modified, the
resulting store is updated.
2021-12-14 14:47:25 +01:00
Hanusiak Piotr bbe539b785 moved gettingSnapshot logic into TexturesHelper 2021-12-10 12:02:14 +01:00
Hanusiak Piotr 8eaacdf2e5 companion pictures store 2021-12-07 16:37:24 +01:00
Hanusiak Piotr 8016cf3c1a fallback in case of CanvasRenderer 2021-12-04 16:29:28 +01:00
Hanusiak Piotr ed8d6855b1 fixed bug with woka picture snapshot taking current frame and not front 2021-12-04 15:36:11 +01:00
Hanusiak Piotr 642d3bb301 Changed the way WOKA's are stored 2021-12-04 15:36:11 +01:00
Hanusiak Piotr 2ea54fd243 use Prettier to fix style issues 2021-12-04 15:36:11 +01:00
Hanusiak Piotr 913a07350d little cleanup, added reject for Character snapshot 2021-12-04 15:36:11 +01:00
Hanusiak Piotr f4ce82481e avatar as a menu button 2021-12-04 15:36:11 +01:00
Hanusiak Piotr b8eeb3c8ab saving players avatar textures to the texturesManager 2021-12-04 15:36:11 +01:00
Alexis Faizeau 5c3036e18b Display a default skin on remote player entity 2021-11-24 15:43:01 +01:00
Alexis Faizeau 624593e425 Implement twemoji on emote 2021-11-10 16:55:20 +01:00
David Négrier 1efcbb4529
Merge pull request #1521 from thecodingmachine/change-player-depth
Change character depth to 0
2021-10-25 15:11:09 +02:00
Alexis Faizeau c13839ce8d Display the real sprite direction on character loaded 2021-10-15 16:35:42 +02:00
Alexis Faizeau cdf4023928 Change character depth to 0 2021-10-14 17:32:27 +02:00
Kharhamel 02108ce977 FIX: fixes for the emnote menu 2021-10-04 14:43:19 +02:00
Kharhamel 8b099e5725 FIX: added another catch case for default model 2021-09-21 14:29:15 +02:00
Lurkars 781c69387c fix wrong font name 2021-09-20 15:22:54 +02:00
Lurkars e553392d9d move twemoji menu to svelte 2021-09-10 16:57:21 +02:00
Lurkars d23820227e Merge branch 'twemojiEmoteMenu' of github.com:Lurkars/workadventure into twemojiEmoteMenuSvelte 2021-09-10 14:58:49 +02:00
kharhamel 4160235b92 ran pretty on the front 2021-09-06 14:31:59 +02:00
grégoire parant 4f0bb95a38
Emote silent zone (#1342)
* Add an emote when the user is in silent zone

* Update silent icon strategy

* Update strategy for silent zone

 - Add svelte store
 - Show silent zone indication and replace camera

This update permit to hide silent zone when user is in Jitsi discussion

* Fix css silent zone

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-09-05 18:36:22 +02:00
GRL78 19baf7f582
fix ReportMenu (#1397) 2021-09-01 10:11:12 +02:00
Stefan Weil 64065b2798
Fix some typos (found by codespell) (#1316)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
Lurkars f43deff626 use emote button 2021-07-21 09:41:22 +02:00
Lurkars 83bd19c8dc Merge branch 'develop' of github.com:thecodingmachine/workadventure into twemojiEmoteMenu 2021-07-20 16:27:49 +02:00
kharhamel 3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
David Négrier 8f3d9277ac Merging master into develop 2021-06-29 18:39:43 +02:00
Lurkars c264364752 Twemoji Emote Menu 2021-06-29 08:37:01 +02:00
David Négrier 1ef1a1cb22 Removing useless import 2021-06-22 17:47:54 +02:00
David Négrier dc0f3feabf Putting an outline on the character name
In the future, we might want to put an outline on the whole character body but this is harder as the body is actually a container and so we would need to turn this container into a sprite first.
2021-06-22 17:15:18 +02:00
David Négrier f16514db21
Merge pull request #1177 from thecodingmachine/bugfix/1167
Making code more robust regarding scene being null in Character class
2021-06-14 16:54:12 +02:00
David Négrier dcd44f283f Making code more robust regarding scene being null in Character class
Not sure how this can happen but it does.
Closes #1167
2021-06-14 16:40:33 +02:00
David Négrier e3ee66527a Fixing bug slowing down the CustomizeScene a lot
By forcing the containers to be updated only in the "update" method, we seem to be solving some bugs regarding the way sprites are handled.
There is still an issue though. Some times, for some reasons, the update list seems to be growing a lot.
The more we click the left/right arrow to choose a character, the slower it gets (but with this commit, it does not lock anymore)
2021-06-14 16:32:09 +02:00
kharhamel dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
Kharhamel e2295d2419
Merge pull request #1133 from thecodingmachine/disableVisitCard
FIX: the visit card feature can now be disabled client side
2021-06-07 19:12:37 +02:00
kharhamel 1264b286b2 FIX: trying to start a emote after a scene is desotryed should not crash the game 2021-06-07 15:11:54 +02:00
kharhamel 26f21fe6e4 FIX: the visit card feature can now be disabled client side 2021-06-07 15:01:21 +02:00
kharhamel c5f3cfe87c FEATURE: clicking on another player show a contact card when possible 2021-06-03 17:58:21 +02:00
kharhamel 12da6ddd6c FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines 2021-05-28 15:33:10 +02:00
kharhamel 595c5ca64d now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
kharhamel d93b30f982 improved radial menu 2021-05-19 18:11:51 +02:00
kharhamel 35b37a6a88 Added a radial menu to run emotes 2021-05-19 15:17:50 +02:00
kharhamel a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00