Refactoring with a MapStore

A great deal of the complexity of the current code is that we must chain
2 reactive values (one in the map "GameScene.MapPlayersByKey" and one in
the snapshot store).

The new generic MapStore class can be used to listen to stores inside a map.
When the store inside the map, or the map itself is modified, the
resulting store is updated.
This commit is contained in:
David Négrier 2021-12-14 14:46:24 +01:00
parent bbe539b785
commit 0e68490e75
11 changed files with 277 additions and 83 deletions

View file

@ -1,7 +1,6 @@
<script lang="typescript">
import { onDestroy } from "svelte";
import { gameManager } from "../../Phaser/Game/GameManager";
import type { PictureStore } from "../../Stores/PictureStore";
export let userId: number;
export let placeholderSrc: string;
@ -9,17 +8,23 @@
export let height: string = "62px";
const gameScene = gameManager.getCurrentGameScene();
const playerWokaPictureStore = gameScene.getUserCompanionPictureStore(userId);
let src = placeholderSrc;
const unsubscribe = playerWokaPictureStore.picture.subscribe((source) => {
src = source ?? placeholderSrc;
});
onDestroy(unsubscribe);
let companionWokaPictureStore: PictureStore | undefined;
if (userId === -1) {
companionWokaPictureStore = gameScene.CurrentPlayer.companion?.pictureStore;
} else {
companionWokaPictureStore = gameScene.MapPlayersByKey.getNestedStore(
userId,
(item) => item.companion?.pictureStore
);
}
</script>
<img {src} alt="" class="nes-pointer" style="--theme-width: {width}; --theme-height: {height}" />
<img
src={$companionWokaPictureStore ?? placeholderSrc}
alt=""
class="nes-pointer"
style="--theme-width: {width}; --theme-height: {height}"
/>
<style>
img {

View file

@ -2,6 +2,7 @@
import { onDestroy } from "svelte";
import { gameManager } from "../../Phaser/Game/GameManager";
import { playersStore } from "../../Stores/PlayersStore";
export let userId: number;
export let placeholderSrc: string;
@ -9,10 +10,16 @@
export let height: string = "62px";
const gameScene = gameManager.getCurrentGameScene();
const playerWokaPictureStore = gameScene.getUserWokaPictureStore(userId);
let playerWokaPictureStore;
if (userId === -1) {
playerWokaPictureStore = gameScene.CurrentPlayer.pictureStore;
} else {
playerWokaPictureStore = gameScene.MapPlayersByKey.getNestedStore(userId, (item) => item.pictureStore);
}
let src = placeholderSrc;
const unsubscribe = playerWokaPictureStore.picture.subscribe((source) => {
const unsubscribe = playerWokaPictureStore.subscribe((source) => {
src = source ?? placeholderSrc;
});

View file

@ -2,6 +2,8 @@ import Sprite = Phaser.GameObjects.Sprite;
import Container = Phaser.GameObjects.Container;
import { PlayerAnimationDirections, PlayerAnimationTypes } from "../Player/Animation";
import { TexturesHelper } from "../Helpers/TexturesHelper";
import { Writable, writable } from "svelte/store";
import type { PictureStore } from "../../Stores/PictureStore";
export interface CompanionStatus {
x: number;
@ -22,6 +24,7 @@ export class Companion extends Container {
private companionName: string;
private direction: PlayerAnimationDirections;
private animationType: PlayerAnimationTypes;
private readonly _pictureStore: Writable<string | undefined>;
constructor(scene: Phaser.Scene, x: number, y: number, name: string, texturePromise: Promise<string>) {
super(scene, x + 14, y + 4);
@ -36,11 +39,14 @@ export class Companion extends Container {
this.animationType = PlayerAnimationTypes.Idle;
this.companionName = name;
this._pictureStore = writable(undefined);
texturePromise.then((resource) => {
this.addResource(resource);
this.invisible = false;
this.emit("texture-loaded");
return this.getSnapshot().then((htmlImageElementSrc) => {
this._pictureStore.set(htmlImageElementSrc);
});
});
this.scene.physics.world.enableBody(this);
@ -238,4 +244,8 @@ export class Companion extends Container {
super.destroy();
}
public get pictureStore(): PictureStore {
return this._pictureStore;
}
}

View file

@ -12,6 +12,8 @@ import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipel
import { isSilentStore } from "../../Stores/MediaStore";
import { lazyLoadPlayerCharacterTextures, loadAllDefaultModels } from "./PlayerTexturesLoadingManager";
import { TexturesHelper } from "../Helpers/TexturesHelper";
import type { PictureStore } from "../../Stores/PictureStore";
import { Writable, writable } from "svelte/store";
const playerNameY = -25;
@ -37,6 +39,7 @@ export abstract class Character extends Container {
private emote: Phaser.GameObjects.DOMElement | null = null;
private emoteTween: Phaser.Tweens.Tween | null = null;
scene: GameScene;
private readonly _pictureStore: Writable<string | undefined>;
constructor(
scene: GameScene,
@ -57,6 +60,7 @@ export abstract class Character extends Container {
this.invisible = true;
this.sprites = new Map<string, Sprite>();
this._pictureStore = writable(undefined);
//textures are inside a Promise in case they need to be lazyloaded before use.
texturesPromise
@ -64,7 +68,9 @@ export abstract class Character extends Container {
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
this.emit("woka-textures-loaded");
return this.getSnapshot().then((htmlImageElementSrc) => {
this._pictureStore.set(htmlImageElementSrc);
});
})
.catch(() => {
return lazyLoadPlayerCharacterTextures(scene.load, ["color_22", "eyes_23"]).then((textures) => {
@ -118,7 +124,7 @@ export abstract class Character extends Container {
}
}
public async getSnapshot(): Promise<string> {
private async getSnapshot(): Promise<string> {
const sprites = Array.from(this.sprites.values()).map((sprite) => {
return { sprite, frame: 1 };
});
@ -137,9 +143,6 @@ export abstract class Character extends Container {
public addCompanion(name: string, texturePromise?: Promise<string>): void {
if (typeof texturePromise !== "undefined") {
this.companion = new Companion(this.scene, this.x, this.y, name, texturePromise);
this.companion.once("texture-loaded", () => {
this.emit("companion-texture-loaded", this.companion?.getSnapshot());
});
}
}
@ -394,4 +397,8 @@ export abstract class Character extends Container {
this.emote = null;
this.playerName.setVisible(true);
}
public get pictureStore(): PictureStore {
return this._pictureStore;
}
}

View file

@ -76,8 +76,6 @@ import { emoteStore, emoteMenuStore } from "../../Stores/EmoteStore";
import { userIsAdminStore } from "../../Stores/GameStore";
import { contactPageStore } from "../../Stores/MenuStore";
import { audioManagerFileStore, audioManagerVisibilityStore } from "../../Stores/AudioManagerStore";
import { UserWokaPictureStore } from "../../Stores/UserWokaPictureStore";
import { UserCompanionPictureStore } from "../../Stores/UserCompanionPictureStore";
import EVENT_TYPE = Phaser.Scenes.Events;
import Texture = Phaser.Textures.Texture;
@ -88,6 +86,7 @@ import DOMElement = Phaser.GameObjects.DOMElement;
import Tileset = Phaser.Tilemaps.Tileset;
import SpriteSheetFile = Phaser.Loader.FileTypes.SpriteSheetFile;
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import { MapStore } from "../../Stores/Utils/MapStore";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
reconnecting: boolean;
@ -127,7 +126,7 @@ export class GameScene extends DirtyScene {
Terrains: Array<Phaser.Tilemaps.Tileset>;
CurrentPlayer!: Player;
MapPlayers!: Phaser.Physics.Arcade.Group;
MapPlayersByKey: Map<number, RemotePlayer> = new Map<number, RemotePlayer>();
MapPlayersByKey: MapStore<number, RemotePlayer> = new MapStore<number, RemotePlayer>();
Map!: Phaser.Tilemaps.Tilemap;
Objects!: Array<Phaser.Physics.Arcade.Sprite>;
mapFile!: ITiledMap;
@ -202,11 +201,6 @@ export class GameScene extends DirtyScene {
private objectsByType = new Map<string, ITiledMapObject[]>();
private embeddedWebsiteManager!: EmbeddedWebsiteManager;
private loader: Loader;
private userWokaPictureStores: Map<number, UserWokaPictureStore> = new Map<number, UserWokaPictureStore>();
private userCompanionPictureStores: Map<number, UserCompanionPictureStore> = new Map<
number,
UserCompanionPictureStore
>();
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
super({
@ -340,24 +334,6 @@ export class GameScene extends DirtyScene {
this.loader.addLoader();
}
public getUserWokaPictureStore(userId: number) {
let store = this.userWokaPictureStores.get(userId);
if (!store) {
store = new UserWokaPictureStore();
this.userWokaPictureStores.set(userId, store);
}
return store;
}
public getUserCompanionPictureStore(userId: number) {
let store = this.userCompanionPictureStores.get(userId);
if (!store) {
store = new UserCompanionPictureStore();
this.userCompanionPictureStores.set(userId, store);
}
return store;
}
// FIXME: we need to put a "unknown" instead of a "any" and validate the structure of the JSON we are receiving.
// eslint-disable-next-line @typescript-eslint/no-explicit-any
private async onMapLoad(data: any): Promise<void> {
@ -1420,7 +1396,7 @@ ${escapedMessage}
this.MapPlayers.remove(player);
});
this.MapPlayersByKey = new Map<number, RemotePlayer>();
this.MapPlayersByKey.clear();
}
private getExitUrl(layer: ITiledMapLayer): string | undefined {
@ -1520,14 +1496,6 @@ ${escapedMessage}
this.companion,
this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
);
this.CurrentPlayer.once("woka-textures-loaded", () => {
this.savePlayerWokaPicture(this.CurrentPlayer, -1);
});
this.CurrentPlayer.once("companion-texture-loaded", (snapshotPromise: Promise<string>) => {
snapshotPromise.then((snapshot: string) => {
this.savePlayerCompanionPicture(-1, snapshot);
});
});
this.CurrentPlayer.on("pointerdown", (pointer: Phaser.Input.Pointer) => {
if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
return; //we don't want the menu to open when pinching on a touch screen.
@ -1555,15 +1523,6 @@ ${escapedMessage}
this.createCollisionWithPlayer();
}
private async savePlayerWokaPicture(character: Character, userId: number): Promise<void> {
const htmlImageElementSrc = await character.getSnapshot();
this.getUserWokaPictureStore(userId).picture.set(htmlImageElementSrc);
}
private savePlayerCompanionPicture(userId: number, snapshot: string): void {
this.getUserCompanionPictureStore(userId).picture.set(snapshot);
}
pushPlayerPosition(event: HasPlayerMovedEvent) {
if (this.lastMoveEventSent === event) {
return;
@ -1751,9 +1710,6 @@ ${escapedMessage}
addPlayerData.companion,
addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined
);
player.once("woka-textures-loaded", () => {
this.savePlayerWokaPicture(player, addPlayerData.userId);
});
this.MapPlayers.add(player);
this.MapPlayersByKey.set(player.userId, player);
player.updatePosition(addPlayerData.position);

View file

@ -0,0 +1,6 @@
import type { Readable } from "svelte/store";
/**
* A store that contains the player/companion avatar picture
*/
export type PictureStore = Readable<string | undefined>;

View file

@ -12,7 +12,7 @@ let idCount = 0;
function createPlayersStore() {
let players = new Map<number, PlayerInterface>();
const { subscribe, set, update } = writable(players);
const { subscribe, set, update } = writable<Map<number, PlayerInterface>>(players);
return {
subscribe,

View file

@ -1,8 +0,0 @@
import { writable, Writable } from "svelte/store";
/**
* A store that contains the player companion picture
*/
export class UserCompanionPictureStore {
constructor(public picture: Writable<string | undefined> = writable(undefined)) {}
}

View file

@ -1,8 +0,0 @@
import { writable, Writable } from "svelte/store";
/**
* A store that contains the player avatar picture
*/
export class UserWokaPictureStore {
constructor(public picture: Writable<string | undefined> = writable(undefined)) {}
}

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@ -0,0 +1,122 @@
import type { Readable, Subscriber, Unsubscriber, Writable } from "svelte/store";
import { get, readable, writable } from "svelte/store";
/**
* Is it a Map? Is it a Store? No! It's a MapStore!
*
* The MapStore behaves just like a regular JS Map, but... it is also a regular Svelte store.
*
* As a bonus, you can also get a store on any given key of the map.
*
* For instance:
*
* const mapStore = new MapStore<string, string>();
* mapStore.getStore('foo').subscribe((value) => {
* console.log('Foo key has been written to the store. New value: ', value);
* });
* mapStore.set('foo', 'bar');
*
*
* Even better, if the items stored in map contain stores, you can directly get the store to those values:
*
* const mapStore = new MapStore<string, {
* nestedStore: Readable<string>
* }>();
*
* mapStore.getNestedStore('foo', item => item.nestedStore).subscribe((value) => {
* console.log('Foo key has been written to the store or the nested store has been updated. New value: ', value);
* });
* mapStore.set('foo', {
* nestedStore: writable('bar')
* });
* // Whenever the nested store is updated OR the 'foo' key is overwritten, the store returned by mapStore.getNestedStore
* // will be triggered.
*/
export class MapStore<K, V> extends Map<K, V> implements Readable<Map<K, V>> {
private readonly store = writable(this);
private readonly storesByKey = new Map<K, Writable<V | undefined>>();
subscribe(run: Subscriber<Map<K, V>>, invalidate?: (value?: Map<K, V>) => void): Unsubscriber {
return this.store.subscribe(run, invalidate);
}
clear() {
super.clear();
this.store.set(this);
this.storesByKey.forEach((store) => {
store.set(undefined);
});
}
delete(key: K): boolean {
const result = super.delete(key);
if (result) {
this.store.set(this);
this.storesByKey.get(key)?.set(undefined);
}
return result;
}
set(key: K, value: V): this {
super.set(key, value);
this.store.set(this);
this.storesByKey.get(key)?.set(value);
return this;
}
getStore(key: K): Readable<V | undefined> {
const store = writable(this.get(key), () => {
return () => {
// No more subscribers!
this.storesByKey.delete(key);
};
});
this.storesByKey.set(key, store);
return store;
}
/**
* Returns an "inner" store inside a value stored in the map.
*/
getNestedStore<T>(key: K, accessor: (value: V) => Readable<T> | undefined): Readable<T | undefined> {
const initVal = this.get(key);
let initStore: Readable<T> | undefined;
let initStoreValue: T | undefined;
if (initVal) {
initStore = accessor(initVal);
if (initStore !== undefined) {
initStoreValue = get(initStore);
}
}
return readable(initStoreValue, (set) => {
const storeByKey = this.getStore(key);
let unsubscribeDeepStore: Unsubscriber | undefined;
const unsubscribe = storeByKey.subscribe((newMapValue) => {
if (unsubscribeDeepStore) {
unsubscribeDeepStore();
}
if (newMapValue === undefined) {
set(undefined);
} else {
const deepValueStore = accessor(newMapValue);
if (deepValueStore !== undefined) {
set(get(deepValueStore));
unsubscribeDeepStore = deepValueStore.subscribe((value) => {
set(value);
});
}
}
});
return () => {
unsubscribe();
if (unsubscribeDeepStore) {
unsubscribeDeepStore();
}
};
});
}
}

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@ -0,0 +1,97 @@
import "jasmine";
import {MapStore} from "../../../src/Stores/Utils/MapStore";
import type {Readable, Writable} from "svelte/store";
import {get, writable} from "svelte/store";
describe("Main store", () => {
it("Set / delete / clear triggers main store updates", () => {
const mapStore = new MapStore<string, string>();
let triggered = false;
mapStore.subscribe((map) => {
triggered = true;
expect(map).toBe(mapStore);
})
expect(triggered).toBeTrue();
triggered = false;
mapStore.set('foo', 'bar');
expect(triggered).toBeTrue();
triggered = false;
mapStore.delete('baz');
expect(triggered).toBe(false);
mapStore.delete('foo');
expect(triggered).toBe(true);
triggered = false;
mapStore.clear();
expect(triggered).toBe(true);
});
it("generates stores for keys with getStore", () => {
const mapStore = new MapStore<string, string>();
let valueReceivedInStoreForFoo: string|undefined;
let valueReceivedInStoreForBar: string|undefined;
mapStore.set('foo', 'someValue');
mapStore.getStore('foo').subscribe((value) => {
valueReceivedInStoreForFoo = value;
});
const unsubscribeBar = mapStore.getStore('bar').subscribe((value) => {
valueReceivedInStoreForBar = value;
});
expect(valueReceivedInStoreForFoo).toBe('someValue');
expect(valueReceivedInStoreForBar).toBe(undefined);
mapStore.set('foo', 'someOtherValue');
expect(valueReceivedInStoreForFoo).toBe('someOtherValue');
mapStore.delete('foo');
expect(valueReceivedInStoreForFoo).toBe(undefined);
mapStore.set('bar', 'baz');
expect(valueReceivedInStoreForBar).toBe('baz');
mapStore.clear();
expect(valueReceivedInStoreForBar).toBe(undefined);
unsubscribeBar();
mapStore.set('bar', 'fiz');
expect(valueReceivedInStoreForBar).toBe(undefined);
});
it("generates stores with getStoreByAccessor", () => {
const mapStore = new MapStore<string, {
foo: string,
store: Writable<string>
}>();
const fooStore = mapStore.getNestedStore('foo', (value) => {
return value.store;
});
mapStore.set('foo', {
foo: 'bar',
store: writable('init')
});
expect(get(fooStore)).toBe('init');
mapStore.get('foo')?.store.set('newVal');
expect(get(fooStore)).toBe('newVal');
mapStore.set('foo', {
foo: 'bar',
store: writable('anotherVal')
});
expect(get(fooStore)).toBe('anotherVal');
mapStore.delete('foo');
expect(get(fooStore)).toBeUndefined();
});
});