Display the real sprite direction on character loaded

This commit is contained in:
Alexis Faizeau 2021-10-15 16:14:48 +02:00
parent 524a6c2c4d
commit c13839ce8d

View file

@ -62,11 +62,13 @@ export abstract class Character extends Container {
.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
})
.catch(() => {
return lazyLoadPlayerCharacterTextures(scene.load, ["color_22", "eyes_23"]).then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
});
});
@ -109,8 +111,6 @@ export abstract class Character extends Container {
this.getBody().setOffset(0, 8);
this.setDepth(-1);
this.playAnimation(direction, moving);
if (typeof companion === "string") {
this.addCompanion(companion, companionTexturePromise);
}