workadventure/front/src/Phaser/Entity
David Négrier e3ee66527a Fixing bug slowing down the CustomizeScene a lot
By forcing the containers to be updated only in the "update" method, we seem to be solving some bugs regarding the way sprites are handled.
There is still an issue though. Some times, for some reasons, the update list seems to be growing a lot.
The more we click the left/right arrow to choose a character, the slower it gets (but with this commit, it does not lock anymore)
2021-06-14 16:32:09 +02:00
..
Character.ts FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
CustomizedCharacter.ts Fixing bug slowing down the CustomizeScene a lot 2021-06-14 16:32:09 +02:00
PlayerTextures.ts Error lazy loading 2021-01-24 18:00:30 +01:00
PlayerTexturesLoadingManager.ts FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
RemotePlayer.ts FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
SpeechBubble.ts Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
Sprite.ts rewrote the app code to more easily allow for collisions 2020-04-12 16:12:08 +02:00