workadventure/front/src/Phaser
David Négrier e3ee66527a Fixing bug slowing down the CustomizeScene a lot
By forcing the containers to be updated only in the "update" method, we seem to be solving some bugs regarding the way sprites are handled.
There is still an issue though. Some times, for some reasons, the update list seems to be growing a lot.
The more we click the left/right arrow to choose a character, the slower it gets (but with this commit, it does not lock anymore)
2021-06-14 16:32:09 +02:00
..
Companion Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
Components FIX: on a touch screen, the menu emote will not open if more than one pointer is used 2021-06-03 10:22:06 +02:00
Entity Fixing bug slowing down the CustomizeScene a lot 2021-06-14 16:32:09 +02:00
Game FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
Items Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
Login Fixing bug slowing down the CustomizeScene a lot 2021-06-14 16:32:09 +02:00
Map Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
Menu helpCameraSettingPopup in svelte with nes-css 2021-06-01 11:07:52 +02:00
Player FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
Reconnecting Add error message (#970) 2021-04-29 23:47:30 +02:00
Services Change <dialog> for ErrorDialog in <div> because only Chrome knows <dialog> 2021-06-04 16:32:21 +02:00
Shaders Bump Phaser version 2021-04-21 10:35:38 +02:00
UserInput FEATURE: added the env variable DISABLE_DIRTY_CHECKS 2021-05-17 14:47:34 +02:00