Commit graph

44 commits

Author SHA1 Message Date
Alexis Faizeau 5c3036e18b Display a default skin on remote player entity 2021-11-24 15:43:01 +01:00
Alexis Faizeau 624593e425 Implement twemoji on emote 2021-11-10 16:55:20 +01:00
David Négrier 1efcbb4529
Merge pull request #1521 from thecodingmachine/change-player-depth
Change character depth to 0
2021-10-25 15:11:09 +02:00
Alexis Faizeau c13839ce8d Display the real sprite direction on character loaded 2021-10-15 16:35:42 +02:00
Alexis Faizeau cdf4023928 Change character depth to 0 2021-10-14 17:32:27 +02:00
Kharhamel 02108ce977 FIX: fixes for the emnote menu 2021-10-04 14:43:19 +02:00
Kharhamel 8b099e5725 FIX: added another catch case for default model 2021-09-21 14:29:15 +02:00
Lurkars 781c69387c fix wrong font name 2021-09-20 15:22:54 +02:00
Lurkars e553392d9d move twemoji menu to svelte 2021-09-10 16:57:21 +02:00
Lurkars d23820227e Merge branch 'twemojiEmoteMenu' of github.com:Lurkars/workadventure into twemojiEmoteMenuSvelte 2021-09-10 14:58:49 +02:00
grégoire parant 4f0bb95a38
Emote silent zone (#1342)
* Add an emote when the user is in silent zone

* Update silent icon strategy

* Update strategy for silent zone

 - Add svelte store
 - Show silent zone indication and replace camera

This update permit to hide silent zone when user is in Jitsi discussion

* Fix css silent zone

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-09-05 18:36:22 +02:00
Lurkars f43deff626 use emote button 2021-07-21 09:41:22 +02:00
Lurkars c264364752 Twemoji Emote Menu 2021-06-29 08:37:01 +02:00
David Négrier 1ef1a1cb22 Removing useless import 2021-06-22 17:47:54 +02:00
David Négrier dc0f3feabf Putting an outline on the character name
In the future, we might want to put an outline on the whole character body but this is harder as the body is actually a container and so we would need to turn this container into a sprite first.
2021-06-22 17:15:18 +02:00
David Négrier dcd44f283f Making code more robust regarding scene being null in Character class
Not sure how this can happen but it does.
Closes #1167
2021-06-14 16:40:33 +02:00
kharhamel dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
kharhamel 1264b286b2 FIX: trying to start a emote after a scene is desotryed should not crash the game 2021-06-07 15:11:54 +02:00
kharhamel 12da6ddd6c FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines 2021-05-28 15:33:10 +02:00
kharhamel 595c5ca64d now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
kharhamel d93b30f982 improved radial menu 2021-05-19 18:11:51 +02:00
kharhamel 35b37a6a88 Added a radial menu to run emotes 2021-05-19 15:17:50 +02:00
kharhamel a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
Johannes Berthel 8d4e0c3e88 added companion compatibility with phaser 3.54.0 2021-04-09 18:30:30 +02:00
Johannes Berthel 187e21eed9 load texture inside game scene instead inside of inside companion class 2021-04-06 19:10:18 +02:00
Johannes Berthel c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
Johannes Berthel 2ad712807b add companion only on local player 2021-04-02 17:14:34 +02:00
Johannes Berthel 5a91e15580 add companion to remote player 2021-04-01 18:51:51 +02:00
kharhamel fe8c75610d FIX: player anims correctly stop on the idle frame 2021-03-11 16:21:02 +01:00
kharhamel 472fbb1de0 All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
kharhamel 3ce8427378 fixed a game crashed because of lack of animations and improved the character class 2021-01-07 12:46:13 +01:00
kharhamel 1359fbe977 updated phaser to version 3.51 and fixed the BC 2021-01-06 15:00:54 +01:00
Gregoire Parant 323fa6abba Create exception error 2020-12-18 14:30:46 +01:00
Gregoire Parant f5dd5efc0e Manage Local Storage customers player error 2020-12-18 13:56:25 +01:00
David Négrier 78a4bf3189 Adding custom character textures 2020-10-20 17:42:36 +02:00
David Négrier c75f1edc40 Merge branch 'develop' of github.com:thecodingmachine/workadventure into player-report
# Conflicts:
#	back/src/Controller/AuthenticateController.ts
2020-10-15 18:01:44 +02:00
arp 67a9bd2520 improved textField component and allowed 8 caracter names 2020-10-15 14:23:39 +02:00
Gregoire Parant aeced0c648 create message to report 2020-10-12 11:22:41 +02:00
Gregoire Parant c63fb6ed6f Add image to report and to teleport player 2020-10-06 23:56:27 +02:00
David Négrier bc929615d1 Fixing problem when switching scenes with container 2020-07-29 11:42:18 +02:00
David Négrier 84529d6e99 Propagating customized sprites all over the game 2020-07-28 17:45:55 +02:00
David Négrier e2be99490b Finishing removing any reference to "any" in the front. 2020-06-19 16:36:40 +02:00
David Négrier 500dc83a85 Completely resetting GameScene on disconnect 2020-06-10 15:43:22 +02:00
David Négrier b82b13e351 Finalizing strict mode fixes 2020-06-04 18:56:59 +02:00
Renamed from front/src/Phaser/Entity/PlayableCharacter.ts (Browse further)