Commit graph

74 commits

Author SHA1 Message Date
kharhamel 12da6ddd6c FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines 2021-05-28 15:33:10 +02:00
kharhamel 595c5ca64d now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
kharhamel d93b30f982 improved radial menu 2021-05-19 18:11:51 +02:00
kharhamel 35b37a6a88 Added a radial menu to run emotes 2021-05-19 15:17:50 +02:00
kharhamel a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
David Négrier 4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
David Négrier 3b5f105daf Setting the dirty state automatically when there is an animation frame 2021-05-06 15:38:22 +02:00
Johannes Berthel 8d4e0c3e88 added companion compatibility with phaser 3.54.0 2021-04-09 18:30:30 +02:00
Johannes Berthel 187e21eed9 load texture inside game scene instead inside of inside companion class 2021-04-06 19:10:18 +02:00
Johannes Berthel c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
Johannes Berthel 2ad712807b add companion only on local player 2021-04-02 17:14:34 +02:00
Johannes Berthel 5a91e15580 add companion to remote player 2021-04-01 18:51:51 +02:00
kharhamel fe8c75610d FIX: player anims correctly stop on the idle frame 2021-03-11 16:21:02 +01:00
MisterErwin 511cd99e22
Fix offsets of SpeechBubble.ts
Since some recent optimizations, they are being added on top of the player, which makes the offset redundant.
2021-02-13 14:04:28 +01:00
kharhamel 0c892e0243 FEATURE: implemented a client side blacklist 2021-02-12 19:15:24 +01:00
Gregoire Parant 45b355f780 Refactor lazy loading 2021-01-26 15:21:23 +01:00
Gregoire Parant e2695c58af Verify existing texture 2021-01-26 09:16:39 +01:00
Gregoire Parant 232ac6d5d1 Error lazy loading
Update loader custom characters
2021-01-24 18:00:30 +01:00
Gregoire Parant d93a8da828 Fix custom character lazy loading 2021-01-24 15:57:47 +01:00
kharhamel fd29826556 fixed a crash linked to incorrect textureDescriptors 2021-01-14 14:47:02 +01:00
Gregoire Parant 512be7acd2 New basic characters 2021-01-13 16:46:24 +01:00
Gregoire Parant f8d4b696e8 Customise characters with admin console
- Add new characters choise
 - Display on 3 line of 6 pers
 - Add custom characters from admin console wilth level -1
2021-01-12 13:19:51 +01:00
kharhamel 472fbb1de0 All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
kharhamel 3ce8427378 fixed a game crashed because of lack of animations and improved the character class 2021-01-07 12:46:13 +01:00
kharhamel 1359fbe977 updated phaser to version 3.51 and fixed the BC 2021-01-06 15:00:54 +01:00
Gregoire Parant 323fa6abba Create exception error 2020-12-18 14:30:46 +01:00
Gregoire Parant f5dd5efc0e Manage Local Storage customers player error 2020-12-18 13:56:25 +01:00
yourcoke 8ff24c38b0
added: engelbert hose + mask 2020-11-24 20:23:20 +01:00
yourcoke bbd3d9efae
added: hoodies 2020-11-21 15:46:04 +01:00
yourcoke f5e41cc285
added: pride shirt 2020-11-20 15:56:58 +01:00
yourcoke 62f13f6b30
added: mate bottle accessorie 2020-11-20 11:49:08 +01:00
yourcoke a6c8132f0a
added: tinfoil hat1 2020-11-20 10:59:22 +01:00
David Négrier 78a4bf3189 Adding custom character textures 2020-10-20 17:42:36 +02:00
David Négrier c75f1edc40 Merge branch 'develop' of github.com:thecodingmachine/workadventure into player-report
# Conflicts:
#	back/src/Controller/AuthenticateController.ts
2020-10-15 18:01:44 +02:00
David Négrier c59a335a1a Removing useless resource 2020-10-15 18:00:34 +02:00
arp 67a9bd2520 improved textField component and allowed 8 caracter names 2020-10-15 14:23:39 +02:00
Gregoire Parant dbaf44e814 Change report flag
- Add icon on video
- Permit to have a modal with comment
2020-10-13 19:56:42 +02:00
Gregoire Parant aeced0c648 create message to report 2020-10-12 11:22:41 +02:00
Gregoire Parant c63fb6ed6f Add image to report and to teleport player 2020-10-06 23:56:27 +02:00
arp af4611ed29 rewrote the login workflow 2020-09-25 19:23:33 +02:00
David Négrier e9ca8721a6 Migrating userId to "int32" to save some space and adding userMoves message in protobuf 2020-09-18 13:57:38 +02:00
David Négrier 24fb605f50 Switching to definitely assigned parameters
This allows us to go in "full strict mode" (yeah!)
See https://www.typescriptlang.org/docs/handbook/release-notes/typescript-2-7.html#strict-class-initialization
2020-08-07 23:39:06 +02:00
David Négrier bc929615d1 Fixing problem when switching scenes with container 2020-07-29 11:42:18 +02:00
David Négrier 84529d6e99 Propagating customized sprites all over the game 2020-07-28 17:45:55 +02:00
David Perez 866985326b Fixing merge issue 2020-07-28 11:35:30 +02:00
David Perez 21d2a7939b custome characters 2020-07-28 11:24:34 +02:00
David Négrier e2be99490b Finishing removing any reference to "any" in the front. 2020-06-19 16:36:40 +02:00
David Négrier 8348d13bfe Fixing use const instead of let 2020-06-19 14:30:34 +02:00
David Négrier 500dc83a85 Completely resetting GameScene on disconnect 2020-06-10 15:43:22 +02:00
David Négrier b82b13e351 Finalizing strict mode fixes 2020-06-04 18:56:59 +02:00