Commit graph

1482 commits

Author SHA1 Message Date
GRL 4903911d62 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-06-24 11:33:29 +02:00
GRL a666bf310b Change Tiles 2021-06-24 11:31:29 +02:00
David Négrier e4708149e0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
# Conflicts:
#	front/package.json
#	front/src/Components/App.svelte
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Menu/MenuScene.ts
#	front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
David Négrier 8d59680de5 Removing useless code 2021-06-24 10:36:47 +02:00
David Négrier 5ed61012f0 Created a PeerStatus type instead of "connecting" | "connected" | "error" | "closed" 2021-06-24 10:34:36 +02:00
jonny d1178b1a01 immutableData was never assigned 2021-06-23 20:19:38 +02:00
David Négrier 0828dd8af3 Making max line length to 120 2021-06-23 16:58:57 +02:00
David Négrier 3f0ef2d31a Fixing prettier run command 2021-06-23 16:56:33 +02:00
David Négrier f6d3783f6c Removing git add from lint-staged since it is not necessary since v10 2021-06-23 16:50:00 +02:00
David Négrier ecbadda65a
Merge pull request #1224 from thecodingmachine/prettier
Setting up prettier
2021-06-23 16:34:21 +02:00
David Négrier 9f9cf5a3bb Fixing .gitignore files 2021-06-23 16:30:42 +02:00
David Négrier 4cac260f81 Adding prettier on back and pusher (not running them right now) 2021-06-23 16:23:16 +02:00
David Négrier c0bfec7b11 Adding Prettier configuration 2021-06-23 15:51:31 +02:00
jonny 54d392be82 fixed not returnin null if parsed from url 2021-06-23 15:06:38 +02:00
GRL 95d8cf9257 Change requested 2021-06-23 14:54:06 +02:00
jonny 64847cd465 adjusted null if no hash 2021-06-23 12:42:24 +02:00
jonny b20b4abb9e allow start hashes in tiles
# Conflicts:
#	front/src/Phaser/Game/GameScene.ts
2021-06-23 12:37:50 +02:00
GRL 24cc340cb9 Merge branch 'metadataScriptingApi' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-06-23 12:02:29 +02:00
GRL 2a2cea2cd5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-23 11:40:08 +02:00
GRL bdb32a29e1 New methods refactored 2021-06-23 11:32:11 +02:00
David Négrier b7934d9d03 Merge branch 'develop' of github.com:thecodingmachine/workadventure into functional-tile-properties 2021-06-23 10:40:59 +02:00
David Négrier bdc4b43c17 Setting up prettier
In order not to wreak havoc on all the open PRs, Prettier will be added slowly,
on every changed file, thanks to Husky (for a precommit hook) and lint-staged, for linting only staged files.
2021-06-23 10:10:53 +02:00
GRL b50df10a49 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-23 09:25:13 +02:00
GRL 85fe92f604 Merge branch 'menu-commands-apiref' of github.com:jonnytest1/workadventure into metadataScriptingApi 2021-06-23 09:18:20 +02:00
David Négrier ee07f637fa
Merge pull request #1219 from thecodingmachine/rex_outline
Putting an outline on the character name
2021-06-22 18:14:27 +02:00
David Négrier 1ef1a1cb22 Removing useless import 2021-06-22 17:47:54 +02:00
David Négrier f1d00aac0e
Merge pull request #1211 from thecodingmachine/adminSvelte
Migrating ConsoleGlobalMessageManager in svelte
2021-06-22 17:28:37 +02:00
David Négrier dc0f3feabf Putting an outline on the character name
In the future, we might want to put an outline on the whole character body but this is harder as the body is actually a container and so we would need to turn this container into a sprite first.
2021-06-22 17:15:18 +02:00
David Négrier e9dd7ebdd9 Enabling Outline back on actionable objects
Actionable objects (still a prototype) were outlined when you walk next to them.
The OutlinePipeline was broken when moving in Phaser 3.50+.

This PR completely removes the custom OutlinePipeline and replaces it with the rexOutlinePipelinePlugin
that is provided by a third party library and that works great \o/
2021-06-22 16:35:57 +02:00
GRL cec7087fc2 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-22 16:28:45 +02:00
GRL 67d4c6e271 Resolve review 2021-06-22 16:12:53 +02:00
GRL 0728d462a5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into adminSvelte 2021-06-22 16:08:06 +02:00
GRL be23db5bcf Resolve import and LoadPageEvent issue 2021-06-22 16:07:31 +02:00
David Négrier bdbd19c3da
Merge pull request #1216 from thecodingmachine/feature/animated-tiles
Add animated Tiles plugin
2021-06-22 15:32:55 +02:00
David Négrier eb526f5b67 Upgrading animatedtiles plugin to trigger an event when an animation occurs and setting the scene to dirty state 2021-06-22 14:21:15 +02:00
GRL ca3f5c599a Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-22 14:00:19 +02:00
GRL 55d99b24f4 Correction form review and checks 2021-06-22 10:43:20 +02:00
GRL 0cc7ed1647 Merge branch 'develop' of github.com:thecodingmachine/workadventure into adminSvelte 2021-06-22 10:36:16 +02:00
GRL 4fedc30301 Correction form review and checks 2021-06-22 10:27:54 +02:00
GRL da5ae02a06 Correction form review and checks 2021-06-22 10:22:49 +02:00
David Négrier 1283e86ce8 Adding test map for animated tiles 2021-06-22 10:22:48 +02:00
GRL 8a1c57c434 Correction form review and checks 2021-06-22 10:10:03 +02:00
GRL 267a0bbe4d Correction form review and checks 2021-06-22 09:49:04 +02:00
GRL 5cac4f52bc Correction form review and checks 2021-06-22 09:43:41 +02:00
jonny 8be29062f6 reverted import sorting 2021-06-21 18:41:41 +02:00
jonny 64a00481f0 fixed wrong import 2021-06-21 18:39:02 +02:00
jonny ba1bcf226a menu command api 2021-06-21 18:22:31 +02:00
kharhamel 42c0d1002f FIX: no more whitespaces in player names 2021-06-21 17:58:04 +02:00
David Négrier e4dab5fd0d Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/animated-tiles
# Conflicts:
#	front/package.json
#	front/tsconfig.json
#	front/yarn.lock
2021-06-21 17:26:00 +02:00
GRL 232fd33ec8 Migrating ConsoleGlobalMessageManager in svelte 2021-06-21 17:19:27 +02:00
David Négrier b59cbcac4c Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
# Conflicts:
#	front/package.json
2021-06-21 14:54:32 +02:00
David Négrier cddade059f Removing commented code 2021-06-21 14:49:41 +02:00
David Négrier a08f6a33ac Improving naming 2021-06-21 14:43:10 +02:00
David Négrier 77a4d23301 Renaming biggestAvailableArray to biggestAvailableArea + removing duplicated code. 2021-06-21 14:07:03 +02:00
David Négrier 6101548d89 Fixing bug where only one chat listener can be added. 2021-06-21 13:47:07 +02:00
David Négrier 620bd1ab2c Splitting classes in separated files 2021-06-21 12:26:12 +02:00
David Négrier ce0a52c227 Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe-api-refactor2
# Conflicts:
#	front/package-lock.json
2021-06-21 11:53:07 +02:00
David Négrier 9129ceede1 Improving refactoring of API following @jonnytest1 feedback 2021-06-21 11:48:39 +02:00
jonny 7716fe4b62 run templater on running start script 2021-06-20 19:26:35 +02:00
jonny 5bf943ce77 converted cache to constant lookup time 2021-06-20 19:14:04 +02:00
jonny 92485a02cf tileIndex setting got merged out 2021-06-19 15:46:32 +02:00
jonny c1d9b2c9ed coverted property map to object 2021-06-19 15:41:58 +02:00
jonny 27ccdf165c fixed merge imports 2021-06-19 15:24:27 +02:00
jonny 74dda8ab69 allow properties on tiles
# Conflicts:
#	front/src/Phaser/Game/GameMap.ts
#	front/src/Phaser/Map/ITiledMap.ts
2021-06-19 15:23:30 +02:00
David Négrier 34dc5a0bc6 Refactoring WorkAdventureAPI.
Simplifying a lot what was done (even if the new code is a bit less automated, it allows to list exactly the methods we want to see deprecated and to add a notification message)
2021-06-18 17:22:56 +02:00
jonny 0690f088b6 setup to also run on windows 2021-06-18 00:21:54 +02:00
David Négrier 227575043b Removing dead code 2021-06-17 18:56:30 +02:00
David Négrier 4ec92ddf58 Adding new icons for the change layout button 2021-06-17 18:30:08 +02:00
jonny 702f4fe4c0 converted goToRoom to typed call 2021-06-17 11:32:59 +02:00
jonny 318749e5a8 develop merge 2021-06-17 11:30:16 +02:00
David Négrier f6554a1082 Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe-api-refactor
# Conflicts:
#	front/src/iframe_api.ts
2021-06-17 11:23:56 +02:00
David Négrier d6ec0d22d3 Code cleanup 2021-06-17 10:35:08 +02:00
David Négrier d533894a74 Fixing warnings and moving biggest area compute in store 2021-06-17 10:13:23 +02:00
David Négrier d3544e2d97 Ignoring "no tracks" warning (cause really, we cannot add tracks to live streams) 2021-06-17 10:07:27 +02:00
David Négrier d888b694cc Adding button to change layout 2021-06-17 10:07:27 +02:00
David Négrier 3b278d0498 Removing dead code 2021-06-17 10:07:27 +02:00
David Négrier 76261de805 Enabling back the open report feature 2021-06-17 10:07:27 +02:00
David Négrier ca56a78814 Limiting the max height of video elements 2021-06-17 10:07:27 +02:00
David Négrier 5cf5e0ce2b Changing the way we focus a video element.
Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier ac7fa164b6 Adding importance handling 2021-06-17 10:07:27 +02:00
David Négrier e7b0f859a5 Migrating the video overlay in Svelte (WIP) 2021-06-17 10:07:27 +02:00
David Négrier e6264948b1
Merge pull request #946 from jonnytest1/load-page-api
Load page iframe-api
2021-06-16 18:10:10 +02:00
jonny c1e202b7b1 renamed to goToRoom 2021-06-16 17:16:00 +02:00
David Négrier 0afdbf7040 Fixing Svelte-check errors 2021-06-15 18:34:11 +02:00
David Négrier 085a4d41fd Adding svelte-check to the build process
Type checking in Svelte was not enabled (because we were not running svelte-check).
This PR adds:

- run svelte-check in watch mode in development
- run svelte-check in CI
2021-06-15 18:08:16 +02:00
kharhamel c559b2104b scene cleanup 2021-06-15 15:32:40 +02:00
jonny 7712bd685b fixed merge errors 2021-06-15 15:19:45 +02:00
jonny 238f333b81 Merge remote-tracking branch 'remotes/workadventure-main/develop' into load-page-api
# Conflicts:
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Api/IframeListener.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/src/iframe_api.ts
2021-06-15 15:05:49 +02:00
Kharhamel 407f46f248
Merge pull request #1187 from thecodingmachine/touchIframeResize
FIX: fixed the cowebsite aside dom not being visible on some browser
2021-06-15 14:40:26 +02:00
kharhamel 40e2ba196d FIX: fixed the cowebsite aside dom not being visible on some browser 2021-06-15 14:35:29 +02:00
David Négrier eb895ceb58
Merge pull request #1178 from thecodingmachine/touchIframeResize
FIX: cowebsite resize now works on touchscreens
2021-06-15 11:42:41 +02:00
GRL 09da69c24a CustomizeScene buttons use moveHorizontally and moveVertically 2021-06-15 11:16:44 +02:00
kharhamel a5779095f8 FIX: cowebsite resize now works on touchscreens 2021-06-15 10:55:18 +02:00
GRL b04016f30f Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix 2021-06-15 09:06:47 +02:00
David Négrier 6bca3469b6 Removing useless import 2021-06-14 18:44:20 +02:00
David Négrier 1fa03e44df Fixing size of camera on resize
The size of the Camera after a change in zoom is only computed on the "render" step.
Therefore, we should wait the "render" step to call GameScene.onResize.

Closes #1180
2021-06-14 18:40:58 +02:00
David Négrier 6af9b5d0fc Disable screensharing button if user refuses rights
If the user refuses the popup to screen-share, we should switch back the button to gray.

Closes #1179
2021-06-14 18:18:57 +02:00
David Négrier f16514db21
Merge pull request #1177 from thecodingmachine/bugfix/1167
Making code more robust regarding scene being null in Character class
2021-06-14 16:54:12 +02:00
David Négrier dcd44f283f Making code more robust regarding scene being null in Character class
Not sure how this can happen but it does.
Closes #1167
2021-06-14 16:40:33 +02:00
David Négrier e3ee66527a Fixing bug slowing down the CustomizeScene a lot
By forcing the containers to be updated only in the "update" method, we seem to be solving some bugs regarding the way sprites are handled.
There is still an issue though. Some times, for some reasons, the update list seems to be growing a lot.
The more we click the left/right arrow to choose a character, the slower it gets (but with this commit, it does not lock anymore)
2021-06-14 16:32:09 +02:00
GRL b239edb266 Clean code 2021-06-14 16:09:41 +02:00
GRL c2fba35360 Suppression blue back-ground 2021-06-14 16:04:55 +02:00
GRL 281b8580cd Use window and not viewport in css for main-container 2021-06-14 15:54:22 +02:00
GRL f103a919f2 Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix 2021-06-14 14:25:59 +02:00
kharhamel 4d467e9f86 FIX: Improved the visuals of the visit card 2021-06-10 16:57:33 +02:00
GRL d26502a724 Use HtmlUtils to get DOM Element game 2021-06-10 09:23:25 +02:00
grégoire parant 5a2b3a303a
Improve texture loaded from admin (#1151) 2021-06-09 22:33:42 +02:00
GRL 6868128267 DOM Element game resize at the same time and the same size at the canvas of phaser
Remove VisitCard scss unused
2021-06-09 18:08:14 +02:00
GRL 61180a6e64 The cam of other people in a bubble is at the top of the screen even when a iframe is open on mobile 2021-06-09 15:29:37 +02:00
David Négrier 07e6438902
Merge pull request #1145 from thecodingmachine/dimensionMobile
Mobile sizing problem
2021-06-08 18:21:05 +02:00
GRL f6b3b9cfd4 Update facebook link 2021-06-08 18:05:03 +02:00
David Négrier bcc86d6041
Merge pull request #1144 from thecodingmachine/betterVisitCard
FIX: improved the visit card, cleanup the code
2021-06-08 16:47:13 +02:00
kharhamel dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
GRL 4c1dd914eb DOM element game 1OO% height 2021-06-08 16:32:21 +02:00
David Négrier 5c9da4a725
Merge pull request #1139 from thecodingmachine/fix-webcam-name
Fixing the cleaning of webcam name
2021-06-08 14:35:13 +02:00
David Négrier 01c128e413
Merge pull request #1088 from thecodingmachine/dependabot/npm_and_yarn/front/dns-packet-1.3.4
Bump dns-packet from 1.3.1 to 1.3.4 in /front
2021-06-08 14:05:02 +02:00
David Négrier fab5c17dc2 Fixing the cleaning of webcam name
Closes #1130
2021-06-08 12:19:07 +02:00
David Négrier 1b89adc604
Merge pull request #1137 from thecodingmachine/fix_script_prod
Fixing scripting origin check
2021-06-08 10:29:55 +02:00
David Négrier e3223164b6
Merge pull request #1117 from thecodingmachine/selectCharacterFix
Fix : SelectCharacterScene and SelectCompanionScene
2021-06-08 10:29:21 +02:00
David Négrier 0c38f3b55c
Merge pull request #1131 from thecodingmachine/safari-fix
Fix broken layout on EnableCameraScene on mobile
2021-06-08 10:28:38 +02:00
GRL d615a7c6a5 suppression comments 2021-06-08 10:12:59 +02:00
GRL 7a3921947a dark mode on select 2021-06-08 10:10:33 +02:00
GRL 1cceed2fd6 dark mode on select 2021-06-08 09:52:52 +02:00
GRL a7cf071971 max height on select on all device and screen 2021-06-08 09:10:06 +02:00
Kharhamel e2295d2419
Merge pull request #1133 from thecodingmachine/disableVisitCard
FIX: the visit card feature can now be disabled client side
2021-06-07 19:12:37 +02:00
GRL aa9c3b9f4f max height on select 2021-06-07 17:18:39 +02:00
David Négrier b03ee5bd53 Fixing scripting origin check
When working on making the openCoWebsite URL relative, we introduced a regression.
In production, the iframe generated by "script" properties have no "src" and therefore, were treated as invalid messages.

This should fix everything in prod.
2021-06-07 16:48:52 +02:00
GRL c9da38c7ec reduce select field 2021-06-07 16:23:00 +02:00
GRL 000be7aa49 console 2021-06-07 16:12:31 +02:00
kharhamel 1264b286b2 FIX: trying to start a emote after a scene is desotryed should not crash the game 2021-06-07 15:11:54 +02:00
kharhamel 26f21fe6e4 FIX: the visit card feature can now be disabled client side 2021-06-07 15:01:21 +02:00
GRL 88a72e0153 change width of select field 2021-06-07 15:00:01 +02:00
GRL 3e1f10491a font-size reduce by 20%
img width = 1vw
2021-06-07 14:40:38 +02:00
GRL dd0391687f change font-size
Change width and margin of img on mobile
2021-06-07 14:19:50 +02:00
David Négrier 311c74584c Merge branch 'master' of github.com:thecodingmachine/workadventure into develop 2021-06-07 10:42:27 +02:00
David Négrier ac911cff4b Properly escaping name in discussion manager 2021-06-07 10:42:08 +02:00
GRL cbf786fd56 Remove img and margin 2021-06-07 10:29:38 +02:00
GRL e45198e403 Remove marging bottom of SelectWebcamForm 2021-06-07 10:09:51 +02:00
GRL 23c74bd7aa Create a PR to fix broken layout on EnableCameraScene on mobile 2021-06-07 09:27:49 +02:00
GRL edfdc3bf47 comment on pointerTimer and pointerClicked 2021-06-07 09:17:24 +02:00
Kharhamel d464f94e0f
Merge pull request #1127 from thecodingmachine/fixMobileVisitCard
FIX: temporary fix for visit card on mobile
2021-06-04 19:40:28 +02:00
kharhamel 8afa94aae3 FIX: temporary fix for visit card on mobile 2021-06-04 19:36:30 +02:00
GRL 3e19234edc Change <dialog> for ErrorDialog in <div> because only Chrome knows <dialog> 2021-06-04 16:32:21 +02:00
David Négrier bacd260547 Prevents error message from being displayed twice in the same dialog 2021-06-04 16:22:15 +02:00
David Négrier 9f09dc9df2 Adding a special error message for non Safari browsers on iOS < 14.3 2021-06-04 16:19:41 +02:00
David Négrier 469cac9656 Making sure the "stopped screensharing" log is not displayed on startup 2021-06-04 16:08:02 +02:00
David Négrier 01ce94585a Displaying only message in the Dialog error (and not the exception name in front of the message) 2021-06-04 16:07:36 +02:00
GRL a58d6353cd Merge branch 'develop' of github.com:thecodingmachine/workadventure into iphoneCompatibility 2021-06-04 16:02:46 +02:00
David Négrier fd4f09588e Adding "playsinline" tag in remote <video> tags for iPhone compatibility (test) 2021-06-04 14:16:21 +02:00
David Négrier 2905a5570c Removing commented code 2021-06-04 10:33:24 +02:00