Fixing Svelte-check errors

This commit is contained in:
David Négrier 2021-06-15 18:34:11 +02:00
parent 085a4d41fd
commit 0afdbf7040
15 changed files with 79 additions and 44 deletions

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@ -58,7 +58,7 @@
"test": "TS_NODE_PROJECT=\"tsconfig-for-jasmine.json\" ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts",
"svelte-check-watch": "svelte-check --fail-on-warnings --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore\" --watch",
"svelte-check": "svelte-check --fail-on-warnings --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore\""
"svelte-check-watch": "svelte-check --fail-on-warnings --fail-on-hints --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore\" --watch",
"svelte-check": "svelte-check --fail-on-warnings --fail-on-hints --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore\""
}
}

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@ -1,6 +1,4 @@
<script lang="typescript">
import MenuIcon from "./Menu/MenuIcon.svelte";
import {menuIconVisible} from "../Stores/MenuStore";
import {enableCameraSceneVisibilityStore, gameOverlayVisibilityStore} from "../Stores/MediaStore";
import CameraControls from "./CameraControls.svelte";
import MyCamera from "./MyCamera.svelte";
@ -17,7 +15,7 @@
import VisitCard from "./VisitCard/VisitCard.svelte";
import {requestVisitCardsStore} from "../Stores/GameStore";
import {Game} from "../Phaser/Game/Game";
import type {Game} from "../Phaser/Game/Game";
import {helpCameraSettingsVisibleStore} from "../Stores/HelpCameraSettingsStore";
import HelpCameraSettingsPopup from "./HelpCameraSettings/HelpCameraSettingsPopup.svelte";
import AudioPlaying from "./UI/AudioPlaying.svelte";
@ -74,7 +72,7 @@
{/if}
{#if $helpCameraSettingsVisibleStore}
<div>
<HelpCameraSettingsPopup game={ game }></HelpCameraSettingsPopup>
<HelpCameraSettingsPopup></HelpCameraSettingsPopup>
</div>
{/if}
{#if $requestVisitCardsStore}

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@ -1,10 +1,10 @@
<script lang="typescript">
import { Game } from "../../Phaser/Game/Game";
import { CustomizeSceneName } from "../../Phaser/Login/CustomizeScene";
import type { Game } from "../../Phaser/Game/Game";
import {CustomizeScene, CustomizeSceneName} from "../../Phaser/Login/CustomizeScene";
export let game: Game;
const customCharacterScene = game.scene.getScene(CustomizeSceneName);
const customCharacterScene = game.scene.getScene(CustomizeSceneName) as CustomizeScene;
let activeRow = customCharacterScene.activeRow;
function selectLeft() {
@ -116,4 +116,4 @@
}
</style>
</style>

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@ -1,5 +1,5 @@
<script lang="typescript">
import {Game} from "../../Phaser/Game/Game";
import type {Game} from "../../Phaser/Game/Game";
import {EnableCameraScene, EnableCameraSceneName} from "../../Phaser/Login/EnableCameraScene";
import {
audioConstraintStore,
@ -15,8 +15,8 @@
import microphoneImg from "../images/microphone.svg";
export let game: Game;
let selectedCamera : string|null = null;
let selectedMicrophone : string|null = null;
let selectedCamera : string|undefined = undefined;
let selectedMicrophone : string|undefined = undefined;
const enableCameraScene = game.scene.getScene(EnableCameraSceneName) as EnableCameraScene;
@ -24,10 +24,10 @@
enableCameraScene.login();
}
function srcObject(node, stream) {
function srcObject(node: HTMLVideoElement, stream: MediaStream) {
node.srcObject = stream;
return {
update(newStream) {
update(newStream: MediaStream) {
if (node.srcObject != newStream) {
node.srcObject = newStream
}
@ -53,8 +53,8 @@
}
} else {
stream = null;
selectedCamera = null;
selectedMicrophone = null;
selectedCamera = undefined;
selectedMicrophone = undefined;
}
});
@ -79,7 +79,7 @@
<section class="text-center">
<h2>Turn on your camera and microphone</h2>
</section>
{#if $localStreamStore.stream}
{#if $localStreamStore.type === 'success' && $localStreamStore.stream}
<video class="myCamVideoSetup" use:srcObject={$localStreamStore.stream} autoplay muted playsinline></video>
{:else }
<div class="webrtcsetup">

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@ -8,7 +8,7 @@
const NB_BARS = 20;
let timeout;
let timeout: ReturnType<typeof setTimeout>;
const soundMeter = new SoundMeter();
let display = false;

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@ -1,14 +1,13 @@
<script lang="typescript">
import {Game} from "../../Phaser/Game/Game";
import {LoginSceneName} from "../../Phaser/Login/LoginScene";
import type {Game} from "../../Phaser/Game/Game";
import {LoginScene, LoginSceneName} from "../../Phaser/Login/LoginScene";
import {DISPLAY_TERMS_OF_USE, MAX_USERNAME_LENGTH} from "../../Enum/EnvironmentVariable";
import logoImg from "../images/logo.png";
import {gameManager} from "../../Phaser/Game/GameManager";
import {maxUserNameLength} from "../../Connexion/LocalUser";
export let game: Game;
const loginScene = game.scene.getScene(LoginSceneName);
const loginScene = game.scene.getScene(LoginSceneName) as LoginScene;
let name = gameManager.getPlayerName() || '';
let startValidating = false;

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@ -3,10 +3,10 @@
import SoundMeterWidget from "./SoundMeterWidget.svelte";
import {onDestroy} from "svelte";
function srcObject(node, stream) {
function srcObject(node: HTMLVideoElement, stream: MediaStream) {
node.srcObject = stream;
return {
update(newStream) {
update(newStream: MediaStream) {
if (node.srcObject != newStream) {
node.srcObject = newStream
}
@ -38,9 +38,9 @@
<div>
<div class="video-container div-myCamVideo" class:hide={!$localStreamStore.constraints.video}>
{#if $localStreamStore.type === "success" && $localStreamStore.stream }
<video class="myCamVideo" use:srcObject={$localStreamStore.stream} autoplay muted playsinline></video>
<!-- {#if stream}
<SoundMeterWidget stream={stream}></SoundMeterWidget>
{/if} -->
{/if}
</div>
</div>

View file

@ -1,10 +1,10 @@
<script lang="typescript">
import {Game} from "../../Phaser/Game/Game";
import {SelectCompanionSceneName} from "../../Phaser/Login/SelectCompanionScene";
import type {Game} from "../../Phaser/Game/Game";
import {SelectCompanionScene, SelectCompanionSceneName} from "../../Phaser/Login/SelectCompanionScene";
export let game: Game;
const selectCompanionScene = game.scene.getScene(SelectCompanionSceneName);
const selectCompanionScene = game.scene.getScene(SelectCompanionSceneName) as SelectCompanionScene;
function selectLeft() {
selectCompanionScene.moveToLeft();

View file

@ -8,7 +8,7 @@
const NB_BARS = 5;
let timeout;
let timeout: ReturnType<typeof setTimeout>;
const soundMeter = new SoundMeter();
let display = false;

View file

@ -2,7 +2,7 @@
import { fly } from 'svelte/transition';
import megaphoneImg from "./images/megaphone.svg";
import {soundPlayingStore} from "../../Stores/SoundPlayingStore";
import {afterUpdate, onMount} from "svelte";
import {afterUpdate} from "svelte";
export let url: string;
let audio: HTMLAudioElement;

View file

@ -7,7 +7,7 @@
let w = '500px';
let h = '250px';
let hidden = true;
let cvIframe;
let cvIframe: HTMLIFrameElement;
function closeCard() {
requestVisitCardsStore.set(null);

View file

@ -1,10 +1,10 @@
<script lang="typescript">
import { Game } from "../../Phaser/Game/Game";
import { SelectCharacterSceneName } from "../../Phaser/Login/SelectCharacterScene";
import type { Game } from "../../Phaser/Game/Game";
import {SelectCharacterScene, SelectCharacterSceneName} from "../../Phaser/Login/SelectCharacterScene";
export let game: Game;
const selectCharacterScene = game.scene.getScene(SelectCharacterSceneName);
const selectCharacterScene = game.scene.getScene(SelectCharacterSceneName) as SelectCharacterScene;
function selectLeft() {
selectCharacterScene.moveToLeft();
@ -89,4 +89,4 @@
}
</style>
</style>

View file

@ -263,7 +263,7 @@ export class CustomizeScene extends AbstractCharacterScene {
this.Rectangle.y = this.cameras.main.worldView.y + this.cameras.main.height / 3;
}
private nextSceneToCamera(){
public nextSceneToCamera(){
const layers: string[] = [];
let i = 0;
for (const layerItem of this.selectedLayers) {
@ -284,7 +284,7 @@ export class CustomizeScene extends AbstractCharacterScene {
customCharacterSceneVisibleStore.set(false);
}
private backToPreviousScene(){
public backToPreviousScene(){
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.scene.run(SelectCharacterSceneName);

View file

@ -92,7 +92,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
});
}
protected nextSceneToCameraScene(): void {
public nextSceneToCameraScene(): void {
if (this.selectedPlayer !== null && !areCharacterLayersValid([this.selectedPlayer.texture.key])) {
return;
}
@ -108,7 +108,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.events.removeListener('wake');
}
protected nextSceneToCustomizeScene(): void {
public nextSceneToCustomizeScene(): void {
if (this.selectedPlayer !== null && !areCharacterLayersValid([this.selectedPlayer.texture.key])) {
return;
}
@ -118,7 +118,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
selectCharacterSceneVisibleStore.set(false);
}
createCurrentPlayer(): void {
createCurrentPlayer(): void {
for (let i = 0; i <this.playerModels.length; i++) {
const playerResource = this.playerModels[i];
@ -165,7 +165,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.updateSelectedPlayer();
}
protected moveToLeft(){
public moveToLeft(){
if(this.currentSelectUser === 0){
return;
}
@ -173,7 +173,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
this.moveUser();
}
protected moveToRight(){
public moveToRight(){
if(this.currentSelectUser === (this.players.length - 1)){
return;
}

38
front/src/ambient.d.ts vendored Normal file
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@ -0,0 +1,38 @@
/**
* These declarations tell TypeScript that we allow import of images, e.g.
* ```
<script lang='ts'>
import successkid from 'images/successkid.jpg';
</script>
<img src="{successkid}">
```
*/
declare module "*.gif" {
const value: string;
export = value;
}
declare module "*.jpg" {
const value: string;
export = value;
}
declare module "*.jpeg" {
const value: string;
export = value;
}
declare module "*.png" {
const value: string;
export = value;
}
declare module "*.svg" {
const value: string;
export = value;
}
declare module "*.webp" {
const value: string;
export = value;
}