Fixing warnings and moving biggest area compute in store

This commit is contained in:
David Négrier 2021-06-17 10:07:15 +02:00
parent d3544e2d97
commit d533894a74
11 changed files with 180 additions and 106 deletions

View file

@ -58,7 +58,7 @@
"test": "TS_NODE_PROJECT=\"tsconfig-for-jasmine.json\" ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts",
"svelte-check-watch": "svelte-check --fail-on-warnings --fail-on-hints --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore a11y-media-has-caption:ignore\" --watch",
"svelte-check": "svelte-check --fail-on-warnings --fail-on-hints --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore a11y-media-has-caption:ignore\""
"svelte-check-watch": "svelte-check --fail-on-warnings --fail-on-hints --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore,a11y-media-has-caption:ignore\" --watch",
"svelte-check": "svelte-check --fail-on-warnings --fail-on-hints --compiler-warnings \"a11y-no-onchange:ignore,a11y-autofocus:ignore,a11y-media-has-caption:ignore\""
}
}

View file

@ -6,8 +6,6 @@
export let stream: MediaStream|null;
let volume = 0;
const NB_BARS = 5;
let timeout: ReturnType<typeof setTimeout>;
const soundMeter = new SoundMeter();
let display = false;

View file

@ -1,7 +1,8 @@
<script lang="ts">
import Peer from "./Peer.svelte";
import {layoutStore} from "../../Stores/LayoutStore";
import {onDestroy} from "svelte";
import {afterUpdate, onDestroy} from "svelte";
import {biggestAvailableArrayStore} from "../../Stores/BiggestAvailableArrayStore";
let cssClass = 'one-col';
@ -21,6 +22,10 @@
onDestroy(() => {
unsubscribe();
});
afterUpdate(() => {
biggestAvailableArrayStore.recompute();
})
</script>
<div class="chat-mode {cssClass}">

View file

@ -1,11 +1,11 @@
<script lang="typescript">
import {ScreenSharingLocalMedia} from "../../Stores/ScreenSharingStore";
import type {ScreenSharingLocalMedia} from "../../Stores/ScreenSharingStore";
import {videoFocusStore} from "../../Stores/VideoFocusStore";
function srcObject(node, stream) {
function srcObject(node: HTMLVideoElement, stream: MediaStream) {
node.srcObject = stream;
return {
update(newStream) {
update(newStream: MediaStream) {
if (node.srcObject != newStream) {
node.srcObject = newStream
}
@ -14,11 +14,13 @@
}
export let peer : ScreenSharingLocalMedia;
let stream : MediaStream|undefined = peer.stream;
let stream = peer.stream;
export let cssClass : string|undefined;
</script>
<div class="video-container {cssClass ? cssClass : ''}" class:hide={!stream}>
{#if stream}
<video use:srcObject={stream} autoplay muted playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
{/if}
</div>

View file

@ -4,7 +4,7 @@
import ScreenSharingMedia from "./ScreenSharingMedia.svelte";
import {ScreenSharingPeer} from "../../WebRtc/ScreenSharingPeer";
import LocalStreamMedia from "./LocalStreamMedia.svelte";
import {DisplayableMedia} from "../../Stores/LayoutStore";
import type {DisplayableMedia} from "../../Stores/LayoutStore";
export let peer: DisplayableMedia;
</script>
@ -15,6 +15,6 @@
{:else if peer instanceof ScreenSharingPeer}
<ScreenSharingMedia peer={peer}/>
{:else}
<LocalStreamMedia peer={peer}/>
<LocalStreamMedia peer={peer} cssClass=""/>
{/if}
</div>

View file

@ -2,6 +2,12 @@
import Peer from "./Peer.svelte";
import {layoutStore} from "../../Stores/LayoutStore";
import {videoFocusStore} from "../../Stores/VideoFocusStore";
import {afterUpdate} from "svelte";
import {biggestAvailableArrayStore} from "../../Stores/BiggestAvailableArrayStore";
afterUpdate(() => {
biggestAvailableArrayStore.recompute();
})
</script>
<div class="main-section">

View file

@ -1,5 +1,5 @@
<script lang="ts">
import {ScreenSharingPeer} from "../../WebRtc/ScreenSharingPeer";
import type {ScreenSharingPeer} from "../../WebRtc/ScreenSharingPeer";
import {videoFocusStore} from "../../Stores/VideoFocusStore";
export let peer: ScreenSharingPeer;
@ -7,10 +7,10 @@
let name = peer.userName;
let statusStore = peer.statusStore;
function srcObject(node, stream) {
function srcObject(node: HTMLVideoElement, stream: MediaStream) {
node.srcObject = stream;
return {
update(newStream) {
update(newStream: MediaStream) {
if (node.srcObject != newStream) {
node.srcObject = newStream
}
@ -45,8 +45,9 @@
{/if}
{#if $streamStore === null}
<i style="background-color: {getColorByString(name)};">{name}</i>
{:else}
<video use:srcObject={$streamStore} autoplay playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
{/if}
<video use:srcObject={$streamStore} autoplay playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
</div>
<style lang="scss">

View file

@ -1,13 +1,10 @@
<script lang="ts">
import {VideoPeer} from "../../WebRtc/VideoPeer";
import type {VideoPeer} from "../../WebRtc/VideoPeer";
import SoundMeterWidget from "../SoundMeterWidget.svelte";
import microphoneCloseImg from "../images/microphone-close.svg";
import reportImg from "./images/report.svg";
import blockSignImg from "./images/blockSign.svg";
import {DivImportance} from "../../WebRtc/LayoutManager";
import {videoFocusStore} from "../../Stores/VideoFocusStore";
import {EnableCameraScene, EnableCameraSceneName} from "../../Phaser/Login/EnableCameraScene";
import {MenuScene, MenuSceneName} from "../../Phaser/Menu/MenuScene";
import {showReportScreenStore} from "../../Stores/ShowReportScreenStore";
export let peer: VideoPeer;
@ -16,8 +13,6 @@
let statusStore = peer.statusStore;
let constraintStore = peer.constraintsStore;
constraintStore.subscribe((vl) => console.log('CONS', vl));
function getColorByString(str: string) : string|null {
let hash = 0;
if (str.length === 0) {
@ -35,10 +30,10 @@
return color;
}
function srcObject(node, stream) {
function srcObject(node: HTMLVideoElement, stream: MediaStream) {
node.srcObject = stream;
return {
update(newStream) {
update(newStream: MediaStream) {
if (node.srcObject != newStream) {
node.srcObject = newStream
}
@ -47,7 +42,6 @@
}
function openReport(peer: VideoPeer): void {
console.log('OPENING REPORT');
showReportScreenStore.set({ userId:peer.userId, userName: peer.userName });
}
@ -70,7 +64,9 @@
<img alt="Report this user" src={reportImg}>
<span>Report/Block</span>
</button>
{#if $streamStore }
<video use:srcObject={$streamStore} autoplay playsinline on:click={() => videoFocusStore.toggleFocus(peer)}></video>
{/if}
<img src={blockSignImg} class="block-logo" alt="Block" />
{#if $constraintStore && $constraintStore.audio !== false}
<SoundMeterWidget stream={$streamStore}></SoundMeterWidget>

View file

@ -96,6 +96,7 @@ import {waScaleManager} from "../Services/WaScaleManager";
import {peerStore, screenSharingPeerStore} from "../../Stores/PeerStore";
import {EmoteManager} from "./EmoteManager";
import {videoFocusStore} from "../../Stores/VideoFocusStore";
import {biggestAvailableArrayStore} from "../../Stores/BiggestAvailableArrayStore";
export interface GameSceneInitInterface {
initPosition: PointInterface|null,
@ -134,7 +135,7 @@ interface DeleteGroupEventInterface {
const defaultStartLayerName = 'start';
export class GameScene extends DirtyScene implements CenterListener {
export class GameScene extends DirtyScene /*implements CenterListener*/ {
Terrains : Array<Phaser.Tilemaps.Tileset>;
CurrentPlayer!: Player;
MapPlayers!: Phaser.Physics.Arcade.Group;
@ -516,7 +517,9 @@ export class GameScene extends DirtyScene implements CenterListener {
this.reposition();
// From now, this game scene will be notified of reposition events
layoutManager.setListener(this);
//layoutManager.setListener(this);
biggestAvailableArrayStore.subscribe((box) => this.updateCameraOffset());
this.triggerOnMapLayerPropertyChange();
this.listenToIframeEvents();
@ -1142,7 +1145,8 @@ ${escapedMessage}
initCamera() {
this.cameras.main.setBounds(0,0, this.Map.widthInPixels, this.Map.heightInPixels);
this.cameras.main.startFollow(this.CurrentPlayer, true);
this.updateCameraOffset();
//this.updateCameraOffset();
biggestAvailableArrayStore.recompute();
}
addLayer(Layer : Phaser.Tilemaps.TilemapLayer){
@ -1524,7 +1528,8 @@ ${escapedMessage}
this.openChatIcon.setY(this.game.renderer.height - 2);
// Recompute camera offset if needed
this.updateCameraOffset();
//this.updateCameraOffset();
biggestAvailableArrayStore.recompute();
}
/**
@ -1542,9 +1547,9 @@ ${escapedMessage}
this.cameras.main.setFollowOffset((xCenter - game.offsetWidth/2) * window.devicePixelRatio / this.scale.zoom , (yCenter - game.offsetHeight/2) * window.devicePixelRatio / this.scale.zoom);
}
public onCenterChange(): void {
/*public onCenterChange(): void {
this.updateCameraOffset();
}
}*/
public startJitsi(roomName: string, jwt?: string): void {
const allProps = this.gameMap.getCurrentProperties();
@ -1605,6 +1610,7 @@ ${escapedMessage}
zoomByFactor(zoomFactor: number) {
waScaleManager.zoomModifier *= zoomFactor;
this.updateCameraOffset();
//this.updateCameraOffset();
biggestAvailableArrayStore.recompute();
}
}

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@ -0,0 +1,132 @@
import {derived, get, Readable, writable} from "svelte/store";
import type {Box} from "../WebRtc/LayoutManager";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
import {LayoutMode} from "../WebRtc/LayoutManager";
import {layoutModeStore} from "./LayoutStore";
import {VideoPeer} from "../WebRtc/VideoPeer";
import {RemotePeer, SimplePeer} from "../WebRtc/SimplePeer";
import {ScreenSharingPeer} from "../WebRtc/ScreenSharingPeer";
/**
* Tries to find the biggest available box of remaining space (this is a space where we can center the character)
*/
function findBiggestAvailableArray(): Box {
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>('#game canvas');
if (get(layoutModeStore) === LayoutMode.VideoChat) {
const children = document.querySelectorAll<HTMLDivElement>('div.chat-mode > div');
const htmlChildren = Array.from(children.values());
// No chat? Let's go full center
if (htmlChildren.length === 0) {
return {
xStart: 0,
yStart: 0,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
}
const lastDiv = htmlChildren[htmlChildren.length - 1];
// Compute area between top right of the last div and bottom right of window
const area1 = (game.offsetWidth - (lastDiv.offsetLeft + lastDiv.offsetWidth))
* (game.offsetHeight - lastDiv.offsetTop);
// Compute area between bottom of last div and bottom of the screen on whole width
const area2 = game.offsetWidth
* (game.offsetHeight - (lastDiv.offsetTop + lastDiv.offsetHeight));
if (area1 < 0 && area2 < 0) {
// If screen is full, let's not attempt something foolish and simply center character in the middle.
return {
xStart: 0,
yStart: 0,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
}
if (area1 <= area2) {
console.log('lastDiv', lastDiv.offsetTop, lastDiv.offsetHeight);
return {
xStart: 0,
yStart: lastDiv.offsetTop + lastDiv.offsetHeight,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
} else {
console.log('lastDiv', lastDiv.offsetTop);
return {
xStart: lastDiv.offsetLeft + lastDiv.offsetWidth,
yStart: lastDiv.offsetTop,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
}
} else {
// Possible destinations: at the center bottom or at the right bottom.
const mainSectionChildren = Array.from(document.querySelectorAll<HTMLDivElement>('div.main-section > div').values());
const sidebarChildren = Array.from(document.querySelectorAll<HTMLDivElement>('aside.sidebar > div').values());
// No presentation? Let's center on the screen
if (mainSectionChildren.length === 0) {
return {
xStart: 0,
yStart: 0,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
}
// At this point, we know we have at least one element in the main section.
const lastPresentationDiv = mainSectionChildren[mainSectionChildren.length-1];
const presentationArea = (game.offsetHeight - (lastPresentationDiv.offsetTop + lastPresentationDiv.offsetHeight))
* (lastPresentationDiv.offsetLeft + lastPresentationDiv.offsetWidth);
let leftSideBar: number;
let bottomSideBar: number;
if (sidebarChildren.length === 0) {
leftSideBar = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('sidebar').offsetLeft;
bottomSideBar = 0;
} else {
const lastSideBarChildren = sidebarChildren[sidebarChildren.length - 1];
leftSideBar = lastSideBarChildren.offsetLeft;
bottomSideBar = lastSideBarChildren.offsetTop + lastSideBarChildren.offsetHeight;
}
const sideBarArea = (game.offsetWidth - leftSideBar)
* (game.offsetHeight - bottomSideBar);
if (presentationArea <= sideBarArea) {
return {
xStart: leftSideBar,
yStart: bottomSideBar,
xEnd: game.offsetWidth,
yEnd: game.offsetHeight
}
} else {
return {
xStart: 0,
yStart: lastPresentationDiv.offsetTop + lastPresentationDiv.offsetHeight,
xEnd: /*lastPresentationDiv.offsetLeft + lastPresentationDiv.offsetWidth*/ game.offsetWidth , // To avoid flickering when a chat start, we center on the center of the screen, not the center of the main content area
yEnd: game.offsetHeight
}
}
}
}
/**
* A store that contains the list of (video) peers we are connected to.
*/
function createBiggestAvailableArrayStore() {
const { subscribe, set, update } = writable<Box>({xStart:0, yStart: 0, xEnd: 1, yEnd: 1});
return {
subscribe,
recompute: () => {
set(findBiggestAvailableArray());
}
};
}
export const biggestAvailableArrayStore = createBiggestAvailableArrayStore();

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@ -34,6 +34,8 @@ export const JITSI_MESSAGE_PROPERTIES = 'jitsiTriggerMessage';
export const AUDIO_VOLUME_PROPERTY = 'audioVolume';
export const AUDIO_LOOP_PROPERTY = 'audioLoop';
export type Box = {xStart: number, yStart: number, xEnd: number, yEnd: number};
/**
* This class is in charge of the video-conference layout.
* It receives positioning requests for videos and does its best to place them on the screen depending on the active layout mode.
@ -52,38 +54,6 @@ class LayoutManager {
this.listener = centerListener;
}
public add(importance: DivImportance, userId: string, html: string): void {
const div = document.createElement('div');
div.innerHTML = html;
div.id = "user-"+userId;
div.className = "media-container"
div.onclick = () => {
const parentId = div.parentElement?.id;
if (parentId === 'sidebar' || parentId === 'chat-mode') {
this.focusOn(userId);
} else {
this.removeFocusOn(userId);
}
}
if (importance === DivImportance.Important) {
this.importantDivs.set(userId, div);
// If this is the first video with high importance, let's switch mode automatically.
if (this.importantDivs.size === 1 && this.mode === LayoutMode.VideoChat) {
this.switchLayoutMode(LayoutMode.Presentation);
}
} else if (importance === DivImportance.Normal) {
this.normalDivs.set(userId, div);
} else {
throw new Error('Unexpected importance');
}
this.positionDiv(div, importance);
this.adjustVideoChatClass();
this.listener?.onCenterChange();
}
private positionDiv(elem: HTMLDivElement, importance: DivImportance): void {
if (this.mode === LayoutMode.VideoChat) {
const chatModeDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('chat-mode');
@ -99,48 +69,6 @@ class LayoutManager {
}
}
/**
* Put the screen in presentation mode and move elem in presentation mode (and all other videos in normal mode)
*/
private focusOn(userId: string): void {
const focusedDiv = this.getDivByUserId(userId);
for (const [importantUserId, importantDiv] of this.importantDivs.entries()) {
//this.positionDiv(importantDiv, DivImportance.Normal);
this.importantDivs.delete(importantUserId);
this.normalDivs.set(importantUserId, importantDiv);
}
this.normalDivs.delete(userId);
this.importantDivs.set(userId, focusedDiv);
//this.positionDiv(focusedDiv, DivImportance.Important);
this.switchLayoutMode(LayoutMode.Presentation);
}
/**
* Removes userId from presentation mode
*/
private removeFocusOn(userId: string): void {
const importantDiv = this.importantDivs.get(userId);
if (importantDiv === undefined) {
throw new Error('Div with user id "'+userId+'" is not in important mode');
}
this.normalDivs.set(userId, importantDiv);
this.importantDivs.delete(userId);
this.positionDiv(importantDiv, DivImportance.Normal);
}
private getDivByUserId(userId: string): HTMLDivElement {
let div = this.importantDivs.get(userId);
if (div !== undefined) {
return div;
}
div = this.normalDivs.get(userId);
if (div !== undefined) {
return div;
}
throw new Error('Could not find media with user id '+userId);
}
/**
* Removes the DIV matching userId.
*/
@ -218,7 +146,7 @@ class LayoutManager {
/**
* Tries to find the biggest available box of remaining space (this is a space where we can center the character)
*/
public findBiggestAvailableArray(): {xStart: number, yStart: number, xEnd: number, yEnd: number} {
public findBiggestAvailableArray(): Box {
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>('#game canvas');
if (this.mode === LayoutMode.VideoChat) {
const children = document.querySelectorAll<HTMLDivElement>('div.chat-mode > div');