Commit graph

18 commits

Author SHA1 Message Date
David Négrier 0b82df0d41 Merge branch 'develop' of github.com:thecodingmachine/workadventure into move-to-improvements 2022-02-11 16:58:40 +01:00
Hanusiak Piotr b565080312 parse x and y position from moveTo param 2022-02-09 10:52:44 +01:00
Hanusiak Piotr b32a2970e4 collisionGrid now updates on showing / hiding layers 2022-02-08 15:46:41 +01:00
Hanusiak Piotr 45a7e9331b ran prettier 2022-02-02 13:30:49 +01:00
Hanusiak Piotr 5aba99403e merged develop 2022-01-31 10:00:39 +01:00
Hanusiak Piotr 099d573296 cleanup 2022-01-27 16:50:25 +01:00
Alexis Faizeau 9695064e82 Implement breakpoints utils on SCSS and JS 2022-01-27 16:34:58 +01:00
Hanusiak Piotr 68c4a5f5ce different approach 2022-01-27 14:05:30 +01:00
Hanusiak Piotr 2781b72799 wip with handling outlines for activitable objects 2022-01-26 17:14:22 +01:00
Hanusiak Piotr dbd06bda4e changing the way Outline is handled 2022-01-26 14:59:23 +01:00
Hanusiak Piotr e87c0a07a4 moveTo parameter working if layer is found 2022-01-20 15:10:54 +01:00
Hanusiak Piotr f78392ceab Pathfinding manager will now return path steps in pixel units by default 2022-01-19 12:30:08 +01:00
Hanusiak Piotr 1c4e803dd7 move to the nearest tile if possible 2022-01-18 12:33:46 +01:00
Hanusiak Piotr 3e81278e72 proper player movement on click 2022-01-17 16:04:59 +01:00
Hanusiak Piotr e557e8ea72 player following the path wip 2022-01-17 14:36:00 +01:00
Hanusiak Piotr 000b2cfe73 created PathfindingManager. WIP 2022-01-14 12:49:18 +01:00
Hanusiak Piotr 4bc21a95c5 ran prettier 2021-12-04 17:11:49 +01:00
Hanusiak Piotr eb95e2e483 detecting zoe enter and leave events 2021-12-04 17:11:49 +01:00