Commit graph

36 commits

Author SHA1 Message Date
Alexis Faizeau 4a9cc57d60 Cancelable companion resource 2022-02-03 11:17:11 +01:00
Hanusiak Piotr be60d0ef03 fixed actions-menu not appearing 2022-02-03 09:50:52 +01:00
Hanusiak Piotr 45a7e9331b ran prettier 2022-02-02 13:30:49 +01:00
Hanusiak Piotr 0eaeaf7cfb Merge branch 'develop' into feature-options-menu 2022-02-02 09:31:10 +01:00
Alexis Faizeau 1124ed5a5e Implement cancelable woka resource 2022-02-01 15:17:04 +01:00
Hanusiak Piotr c3d04efe9b removed mock action from RemotePlayer 2022-01-31 13:01:47 +01:00
Hanusiak Piotr 989897cb01 added isActivatable() method to implement through interface 2022-01-31 13:00:14 +01:00
Hanusiak Piotr 2322f5f76d some improvements with registering menu actions 2022-01-31 12:26:37 +01:00
Hanusiak Piotr 099d573296 cleanup 2022-01-27 16:50:25 +01:00
Hanusiak Piotr 3af6461c01 Activatable objects handling WIP 2022-01-26 12:57:10 +01:00
Hanusiak Piotr 5ae039b987 little cleanup 2022-01-26 10:54:51 +01:00
Hanusiak Piotr 06d403ebe3 simplify actionsMenu 2022-01-26 10:40:13 +01:00
Hanusiak Piotr 58227a39f8 destroy actionsMenu on RemotePlayer destroy() 2022-01-25 17:13:52 +01:00
Hanusiak Piotr 88f3032298 do not move player if clicked on Player or RemotePlayer. Close actionsMenu on second click 2022-01-25 15:47:21 +01:00
Hanusiak Piotr 67627637aa added store with actions for actionsMenu 2022-01-25 13:42:41 +01:00
Hanusiak Piotr fd012d6c69 ActionsMenu WIP 2022-01-24 16:27:57 +01:00
GRL78 19baf7f582
fix ReportMenu (#1397) 2021-09-01 10:11:12 +02:00
kharhamel dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
kharhamel 26f21fe6e4 FIX: the visit card feature can now be disabled client side 2021-06-07 15:01:21 +02:00
kharhamel c5f3cfe87c FEATURE: clicking on another player show a contact card when possible 2021-06-03 17:58:21 +02:00
kharhamel 35b37a6a88 Added a radial menu to run emotes 2021-05-19 15:17:50 +02:00
David Négrier 4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
Johannes Berthel 187e21eed9 load texture inside game scene instead inside of inside companion class 2021-04-06 19:10:18 +02:00
Johannes Berthel c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
Johannes Berthel 5a91e15580 add companion to remote player 2021-04-01 18:51:51 +02:00
kharhamel fe8c75610d FIX: player anims correctly stop on the idle frame 2021-03-11 16:21:02 +01:00
kharhamel 0c892e0243 FEATURE: implemented a client side blacklist 2021-02-12 19:15:24 +01:00
kharhamel 472fbb1de0 All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
kharhamel 1359fbe977 updated phaser to version 3.51 and fixed the BC 2021-01-06 15:00:54 +01:00
Gregoire Parant dbaf44e814 Change report flag
- Add icon on video
- Permit to have a modal with comment
2020-10-13 19:56:42 +02:00
Gregoire Parant aeced0c648 create message to report 2020-10-12 11:22:41 +02:00
arp af4611ed29 rewrote the login workflow 2020-09-25 19:23:33 +02:00
David Négrier e9ca8721a6 Migrating userId to "int32" to save some space and adding userMoves message in protobuf 2020-09-18 13:57:38 +02:00
David Négrier 24fb605f50 Switching to definitely assigned parameters
This allows us to go in "full strict mode" (yeah!)
See https://www.typescriptlang.org/docs/handbook/release-notes/typescript-2-7.html#strict-class-initialization
2020-08-07 23:39:06 +02:00
David Négrier 84529d6e99 Propagating customized sprites all over the game 2020-07-28 17:45:55 +02:00
David Négrier b82b13e351 Finalizing strict mode fixes 2020-06-04 18:56:59 +02:00