workadventure/front/src
David Négrier 0e68490e75 Refactoring with a MapStore
A great deal of the complexity of the current code is that we must chain
2 reactive values (one in the map "GameScene.MapPlayersByKey" and one in
the snapshot store).

The new generic MapStore class can be used to listen to stores inside a map.
When the store inside the map, or the map itself is modified, the
resulting store is updated.
2021-12-14 14:47:25 +01:00
..
Administration Fixing prettier 2021-11-24 17:02:11 +01:00
Api Merge pull request #1472 from thecodingmachine/type_module 2021-12-07 09:23:58 +01:00
Components Refactoring with a MapStore 2021-12-14 14:47:25 +01:00
Connexion New setting: Always ask before opening cowebsites / Jitsi meetings 2021-12-06 23:25:25 +01:00
Enum HotFix connexion manager 2021-11-16 13:14:40 +01:00
Exception ran pretty on the front 2021-09-06 14:31:59 +02:00
Logger ran pretty on the front 2021-09-06 14:31:59 +02:00
Messages Migrating messages locally into back and front 2020-09-24 11:16:08 +02:00
Network ran pretty on the front 2021-09-06 14:31:59 +02:00
Phaser Refactoring with a MapStore 2021-12-14 14:47:25 +01:00
Stores Refactoring with a MapStore 2021-12-14 14:47:25 +01:00
Touch ran pretty on the front 2021-09-06 14:31:59 +02:00
Url Fix htag in localstorage 2021-11-24 19:24:43 +01:00
WebRtc Cannot rezise main cowebsite when fullscreen is enable 2021-11-29 18:35:32 +01:00
ambient.d.ts Fixing Svelte-check errors 2021-06-15 18:34:11 +02:00
iframe_api.ts Merging with develop 2021-07-23 16:41:38 +02:00
index.ts Implement the new co website system 2021-10-25 19:00:26 +02:00
rex-plugins.d.ts ran pretty on the front 2021-09-06 14:31:59 +02:00
types.ts Release v1.4.15 (#1411) 2021-09-05 19:51:33 +02:00