Fixing prettier

This commit is contained in:
David Négrier 2021-11-24 17:02:11 +01:00
parent cf6d461247
commit 257162c451
5 changed files with 53 additions and 53 deletions

View file

@ -4,7 +4,7 @@ declare let window: any;
class AnalyticsClient {
// eslint-disable-next-line @typescript-eslint/no-explicit-any
private posthogPromise: Promise<any>|undefined;
private posthogPromise: Promise<any> | undefined;
constructor() {
if (POSTHOG_API_KEY && POSTHOG_URL) {
@ -18,74 +18,64 @@ class AnalyticsClient {
}
identifyUser(uuid: string, email: string | null) {
this.posthogPromise
?.then((posthog) => {
posthog.identify(uuid, { uuid, email, wa: true });
});
this.posthogPromise?.then((posthog) => {
posthog.identify(uuid, { uuid, email, wa: true });
});
}
loggedWithSso() {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-logged-sso");
});
this.posthogPromise?.then((posthog) => {
posthog.capture("wa-logged-sso");
});
}
loggedWithToken() {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-logged-token");
});
this.posthogPromise?.then((posthog) => {
posthog.capture("wa-logged-token");
});
}
enteredRoom(roomId: string, roomGroup: string | null) {
this.posthogPromise
?.then((posthog) => {
posthog.capture("$pageView", { roomId, roomGroup });
posthog.capture("enteredRoom");
});
this.posthogPromise?.then((posthog) => {
posthog.capture("$pageView", { roomId, roomGroup });
posthog.capture("enteredRoom");
});
}
openedMenu() {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-opened-menu");
});
this.posthogPromise?.then((posthog) => {
posthog.capture("wa-opened-menu");
});
}
launchEmote(emote: string) {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-emote-launch", { emote });
});
this.posthogPromise?.then((posthog) => {
posthog.capture("wa-emote-launch", { emote });
});
}
enteredJitsi(roomName: string, roomId: string) {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-entered-jitsi", { roomName, roomId });
});
this.posthogPromise?.then((posthog) => {
posthog.capture("wa-entered-jitsi", { roomName, roomId });
});
}
validationName() {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-name-validation");
});
this.posthogPromise?.then((posthog) => {
posthog.capture("wa-name-validation");
});
}
validationWoka(scene: string) {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-woka-validation", { scene });
});
this.posthogPromise?.then((posthog) => {
posthog.capture("wa-woka-validation", { scene });
});
}
validationVideo() {
this.posthogPromise
?.then((posthog) => {
posthog.capture("wa-video-validation");
});
this.posthogPromise?.then((posthog) => {
posthog.capture("wa-video-validation");
});
}
}
export const analyticsClient = new AnalyticsClient();

View file

@ -49,7 +49,7 @@ class IframeListener {
public readonly openTabStream = this._openTabStream.asObservable();
private readonly _loadPageStream: Subject<string> = new Subject();
public readonly loadPageStream = this._loadPageStream.asObservable()
public readonly loadPageStream = this._loadPageStream.asObservable();
private readonly _disablePlayerControlStream: Subject<void> = new Subject();
public readonly disablePlayerControlStream = this._disablePlayerControlStream.asObservable();

View file

@ -122,7 +122,7 @@ class LocalUserStore {
setLastRoomUrl(roomUrl: string): void {
localStorage.setItem(lastRoomUrl, roomUrl.toString());
if ('caches' in window) {
if ("caches" in window) {
caches.open(cacheAPIIndex).then((cache) => {
const stringResponse = new Response(JSON.stringify({ roomUrl }));
cache.put(`/${lastRoomUrl}`, stringResponse);
@ -135,7 +135,7 @@ class LocalUserStore {
);
}
getLastRoomUrlCacheApi(): Promise<string | undefined> {
if (!('caches' in window)) {
if (!("caches" in window)) {
return Promise.resolve(undefined);
}
return caches.open(cacheAPIIndex).then((cache) => {

View file

@ -13,11 +13,10 @@ export class Loader {
private progressContainer!: Phaser.GameObjects.Graphics;
private progress!: Phaser.GameObjects.Graphics;
private progressAmount: number = 0;
private logo: Phaser.GameObjects.Image|undefined;
private logo: Phaser.GameObjects.Image | undefined;
private loadingText: Phaser.GameObjects.Text | null = null;
public constructor(private scene: Phaser.Scene) {
}
public constructor(private scene: Phaser.Scene) {}
public addLoader(): void {
// If there is nothing to load, do not display the loader.
@ -30,11 +29,19 @@ export class Loader {
const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
if (this.scene.load.textureManager.exists(LogoNameIndex)) {
return res(
this.logo = this.scene.add.image(this.scene.game.renderer.width / 2, this.scene.game.renderer.height / 2 - 150, LogoNameIndex)
(this.logo = this.scene.add.image(
this.scene.game.renderer.width / 2,
this.scene.game.renderer.height / 2 - 150,
LogoNameIndex
))
);
} else {
//add loading if logo image is not ready
this.loadingText = this.scene.add.text(this.scene.game.renderer.width / 2, this.scene.game.renderer.height / 2 - 50, TextName);
this.loadingText = this.scene.add.text(
this.scene.game.renderer.width / 2,
this.scene.game.renderer.height / 2 - 50,
TextName
);
}
this.scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
this.scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
@ -42,7 +49,11 @@ export class Loader {
this.loadingText.destroy();
}
return res(
this.logo = this.scene.add.image(this.scene.game.renderer.width / 2, this.scene.game.renderer.height / 2 - 150, LogoNameIndex)
(this.logo = this.scene.add.image(
this.scene.game.renderer.width / 2,
this.scene.game.renderer.height / 2 - 150,
LogoNameIndex
))
);
});
});
@ -72,7 +83,6 @@ export class Loader {
});
}
public removeLoader(): void {
if (this.scene.load.textureManager.exists(LogoNameIndex)) {
this.scene.load.textureManager.remove(LogoNameIndex);

View file

@ -4,7 +4,7 @@ import { EnableCameraSceneName } from "./EnableCameraScene";
import { CustomizeSceneName } from "./CustomizeScene";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { loadAllDefaultModels } from "../Entity/PlayerTexturesLoadingManager";
import { Loader} from "../Components/Loader";
import { Loader } from "../Components/Loader";
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { AbstractCharacterScene } from "./AbstractCharacterScene";
import { areCharacterLayersValid } from "../../Connexion/LocalUser";