Commit graph

1074 commits

Author SHA1 Message Date
David Négrier 82c2d21423
Merge pull request #1654 from thecodingmachine/feature-camera-management
Feature camera management
2022-01-14 11:57:05 +01:00
Hanusiak Piotr 7ee41bad30 change setViewport action to set for CameraAPI 2022-01-14 11:41:37 +01:00
Hanusiak Piotr 17e9c3c586 handle instant camera view change 2022-01-14 11:31:49 +01:00
Hanusiak Piotr c2b2385e96 Camera now centers on focusable zone properly 2022-01-13 18:54:38 +01:00
Hanusiak Piotr a164cedf3f Camera FocusTarget width and height are now optional 2022-01-13 16:43:58 +01:00
Hanusiak Piotr d99930a67e save last zoom value if setting the camera viewport without locking it 2022-01-13 16:17:49 +01:00
Hanusiak Piotr d62b116e5d merge setPosition and focusOn into setViewport 2022-01-13 16:08:16 +01:00
David Négrier 57d2dec756
Merge pull request #1724 from thecodingmachine/master
Backport fix 2022-01-13
2022-01-13 15:59:54 +01:00
Hanusiak Piotr a1c96b0524 merged develop 2022-01-13 10:44:06 +01:00
David Négrier 9425fd70c0 Adding a new property to prevent script from being loaded in "modules" mode
Scripts in module mode need to be abide by the Same Origin Policy (CORS headers are used to load them)
This can cause issues on some setups.

This commit adds a new "scriptDisableModuleSupport" that can be used to disable the "modules" mode.

Closes #1721
2022-01-12 17:36:31 +01:00
Hanusiak Piotr 905bd079ec camera is now properly focusing on target when zooming, if any 2022-01-12 12:58:27 +01:00
Hanusiak Piotr 58af1f05f7 unlocking zooming with a delay when entering / leaving focusable zone 2022-01-12 12:08:11 +01:00
David Négrier 787cc508b8
Merge pull request #1708 from thecodingmachine/fix_firefox_private_browsing
Fixing WA crashing in Firefox private mode
2022-01-06 11:57:12 +01:00
David Négrier d713c82568 Fixing WA crashing in Firefox private mode
Due to the way we now handle the browser cache, previously ignored errors in the Cache API were now explicitly thrown, preventing the loading of Firefox in private mode.
This commit fixes the issue and improves the stacktrace display of errors at the same time.
2022-01-06 11:55:43 +01:00
David Négrier ab0f5e9837 Stopping sending literal errors
Errors now must be of "Error" type.
Rule added in eslint.
2022-01-06 10:52:06 +01:00
David Négrier 24baf5664c All promises are now handled 2022-01-04 17:06:29 +01:00
David Négrier bade2b41b6
Merge pull request #1693 from jonnytest1/patch-2
added columns type definition
2022-01-04 08:57:46 +01:00
David Négrier 4eb2ebd034
Merge pull request #1680 from workadventure-xce/fix/follow-via-keyboard
Fix follow requests via keyboard
2022-01-03 18:24:03 +01:00
David Négrier fb69476b97
Merge pull request #1698 from thecodingmachine/ts-proto
Migrating front protobuf encode/decode to ts-proto lib
2022-01-03 18:07:19 +01:00
David Négrier b0ee4fc633
Merge pull request #1696 from ngc4622/iframe-division-by-zero
ScaleManager: do not apply new size if width is zero
2022-01-03 16:01:01 +01:00
David Négrier bf070c33b5 Migrating front protobuf encode/decode to ts-proto lib
The ts-proto lib has the huge advantage of producing code the "Typescript" way and not the "Java" way.
In particular, for "oneof" types in protobuf, it is generating "ADT" that can be used to check if we forgot or not to deal with a type.
2022-01-03 15:52:46 +01:00
Benedicte Quimbert ac27ab7e3e Revert "WIP enable/disable tutorial according to the map 'tutorial' property"
This reverts commit 47a6710b60e3856bf57c0700fe33bec95c6fc6dd.
2022-01-03 11:45:47 +01:00
Benedicte Quimbert d9482d484b WIP enable/disable tutorial according to the map 'tutorial' property 2022-01-03 11:45:47 +01:00
Benedicte Quimbert 3abc571e79 Corrects scale managing and camera event listening 2022-01-03 11:45:47 +01:00
Benedicte Quimbert 2a7c8f3786 Reverts adding scale to the camera updated event and uses it directly from the website manager 2022-01-03 11:45:47 +01:00
Benedicte Quimbert 1e073d8a0e Refactoring and documentation update 2022-01-03 11:45:47 +01:00
Benedicte Quimbert 4356767739 Adds the camera to available APIs with retrieving of the worldView 2022-01-03 11:45:47 +01:00
Benedicte Quimbert d672a2dead WIP API updates for tutorial and more 2022-01-03 11:45:47 +01:00
Benedicte Quimbert c53f0c6c8c Fixes deleting SharedVariablesManager's close() function 2022-01-03 11:45:47 +01:00
Benedicte Quimbert 516d756db1 Uses the current player position rather than the starting one to position iframe 2022-01-03 11:45:47 +01:00
Benedicte Quimbert 3490daed6b Creates player state and uses it to get and set values from local storage 2022-01-03 11:45:47 +01:00
Benedicte Quimbert e025c1dc8e Allows to read and write "Player properties" from LocalStorage 2022-01-03 11:45:47 +01:00
Tobias Tefke 0603d08572 ScaleManager: do not apply new size if width is zero
If the game width reaches zero (e.g by resizing a cowebsite manually),
a division by zero happens when calculating the new zoom.
This results in NaN, which causes phaser to reach an invalid state when rezooming.
2022-01-03 09:09:21 +01:00
jonnytest1 8cdbf382ad
added columns type definition 2021-12-31 15:55:17 +01:00
PizZaKatZe 5460bd49be Fix follow requests via keyboard 2021-12-31 15:35:21 +01:00
David Négrier 36ce4f8f29
Merge pull request #1664 from Chasethechicken/layers
Add missing layer properties
2021-12-24 16:10:15 +01:00
David Négrier d37165219c Migrating followStates and followRoles from a const object to a type restricted to only the string values allowed.
This allows for more secure code (compilation checks) and simpler code too (we can pass strings instead of const values)
2021-12-24 15:49:25 +01:00
David Négrier 524339a3a0 Adding hightlight to player names when they follow each others 2021-12-23 18:07:51 +01:00
David Négrier 368a115b4c Merge branch 'develop' of github.com:thecodingmachine/workadventure into feat/follow-woka 2021-12-23 16:04:59 +01:00
David Négrier 9efa115982 Merge branch 'master' of github.com:thecodingmachine/workadventure into develop 2021-12-23 11:04:20 +01:00
David Négrier 35463930a0 Sending color outline on connect 2021-12-23 10:22:19 +01:00
David Négrier 482ba9690a Sharing outline color changes in real time 2021-12-22 18:34:36 +01:00
Chasethechicken 6cae134c8f Fix indentation
To make prettier happy
2021-12-22 10:13:26 +01:00
Chasethechicken 1ea7b45c7e Fix misplaced semicolon 2021-12-21 23:26:15 +01:00
David Négrier 90f7287860 Adding the ability to set the player's color outline via the scripting API
(currently not shared with the other players yet)
2021-12-21 17:02:53 +01:00
Chasethechicken 6f4fe47808 Add missing layer properties
Enables map makers to set the alpha, visibility, origin and size of layers.

Co-authored-by: jonny <ga86lad@mytum.de>
2021-12-21 11:31:14 +01:00
PizZaKatZe 50147db895 Block running in follow mode 2021-12-20 13:36:29 +01:00
PizZaKatZe 21b1313a18 Get rid of buggy open state 2021-12-20 12:50:43 +01:00
Lurkars 3916d9c58e Add follow button to ui, improved flow 2021-12-20 11:35:06 +01:00
Lurkars 2cd088c049 Change follow request to "F" button, use nes-css buttons 2021-12-18 11:58:30 +01:00