Commit graph

150 commits

Author SHA1 Message Date
Ludwig Behm 146e8e0dff Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into develop 2022-02-16 00:19:55 +01:00
David Négrier 9bfce8412a Adding a missing translation for "Visiting card"
Also, changing "Visiting Card" to "Business Card" in English
2022-02-14 16:00:53 +01:00
Ludwig Behm 9e30039551 Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into develop 2022-02-12 00:16:44 +01:00
Hanusiak Piotr c29ce6e9a9 prettier 2022-02-07 14:23:34 +01:00
Hanusiak Piotr bf0d2eb412 directional shift for current player when trying to activate entities 2022-02-07 11:08:52 +01:00
Hanusiak Piotr 72b4438d1e outline color is decided from particular system level 2022-02-07 10:39:03 +01:00
Ludwig Behm 0cd0f5acc0
Merge branch 'develop' of https://github.com/thecodingmachine/workadventure into develop 2022-02-04 00:41:26 +01:00
Alexis Faizeau 4a9cc57d60 Cancelable companion resource 2022-02-03 11:17:11 +01:00
David Négrier 9696b0ab04
Merge pull request #1818 from thecodingmachine/fix-character-collider
applied proper offset for circle collider of Character
2022-02-03 10:25:42 +01:00
Hanusiak Piotr 010c176708 applied proper offset for circle collider of Character 2022-02-03 10:13:17 +01:00
Hanusiak Piotr be60d0ef03 fixed actions-menu not appearing 2022-02-03 09:50:52 +01:00
tabascoeye ddbda8f267 Remove all weapons from the character select 2022-02-03 02:10:53 +01:00
¯\_(ツ)_/¯ e368067462 Characters, clothes and accessories from rc3 2022-02-03 02:02:45 +01:00
Hanusiak Piotr 45a7e9331b ran prettier 2022-02-02 13:30:49 +01:00
Hanusiak Piotr 0eaeaf7cfb Merge branch 'develop' into feature-options-menu 2022-02-02 09:31:10 +01:00
Alexis Faizeau 1124ed5a5e Implement cancelable woka resource 2022-02-01 15:17:04 +01:00
Hanusiak Piotr c3d04efe9b removed mock action from RemotePlayer 2022-01-31 13:01:47 +01:00
Hanusiak Piotr 989897cb01 added isActivatable() method to implement through interface 2022-01-31 13:00:14 +01:00
Hanusiak Piotr 2322f5f76d some improvements with registering menu actions 2022-01-31 12:26:37 +01:00
Hanusiak Piotr 099d573296 cleanup 2022-01-27 16:50:25 +01:00
Hanusiak Piotr 68c4a5f5ce different approach 2022-01-27 14:05:30 +01:00
Hanusiak Piotr 2781b72799 wip with handling outlines for activitable objects 2022-01-26 17:14:22 +01:00
Hanusiak Piotr dbd06bda4e changing the way Outline is handled 2022-01-26 14:59:23 +01:00
Hanusiak Piotr 3af6461c01 Activatable objects handling WIP 2022-01-26 12:57:10 +01:00
Hanusiak Piotr 5ae039b987 little cleanup 2022-01-26 10:54:51 +01:00
Hanusiak Piotr 06d403ebe3 simplify actionsMenu 2022-01-26 10:40:13 +01:00
Hanusiak Piotr 58227a39f8 destroy actionsMenu on RemotePlayer destroy() 2022-01-25 17:13:52 +01:00
Hanusiak Piotr 88f3032298 do not move player if clicked on Player or RemotePlayer. Close actionsMenu on second click 2022-01-25 15:47:21 +01:00
Hanusiak Piotr 67627637aa added store with actions for actionsMenu 2022-01-25 13:42:41 +01:00
Hanusiak Piotr 69a2379e53 Merge branch 'develop' into feature-options-menu 2022-01-25 10:33:30 +01:00
Alexis Faizeau 4829964127 Display correctly the username on Brave browser 2022-01-24 16:55:58 +01:00
Hanusiak Piotr fd012d6c69 ActionsMenu WIP 2022-01-24 16:27:57 +01:00
David Négrier ab0f5e9837 Stopping sending literal errors
Errors now must be of "Error" type.
Rule added in eslint.
2022-01-06 10:52:06 +01:00
David Négrier 368a115b4c Merge branch 'develop' of github.com:thecodingmachine/workadventure into feat/follow-woka 2021-12-23 16:04:59 +01:00
David Négrier 482ba9690a Sharing outline color changes in real time 2021-12-22 18:34:36 +01:00
David Négrier 90f7287860 Adding the ability to set the player's color outline via the scripting API
(currently not shared with the other players yet)
2021-12-21 17:02:53 +01:00
PizZaKatZe 290e5131e9 Clean up follow implementation; stop following when leader leaves the scene 2021-12-15 18:42:24 +01:00
David Négrier 0e68490e75 Refactoring with a MapStore
A great deal of the complexity of the current code is that we must chain
2 reactive values (one in the map "GameScene.MapPlayersByKey" and one in
the snapshot store).

The new generic MapStore class can be used to listen to stores inside a map.
When the store inside the map, or the map itself is modified, the
resulting store is updated.
2021-12-14 14:47:25 +01:00
Hanusiak Piotr bbe539b785 moved gettingSnapshot logic into TexturesHelper 2021-12-10 12:02:14 +01:00
Hanusiak Piotr 8eaacdf2e5 companion pictures store 2021-12-07 16:37:24 +01:00
Hanusiak Piotr 8016cf3c1a fallback in case of CanvasRenderer 2021-12-04 16:29:28 +01:00
Hanusiak Piotr ed8d6855b1 fixed bug with woka picture snapshot taking current frame and not front 2021-12-04 15:36:11 +01:00
Hanusiak Piotr 642d3bb301 Changed the way WOKA's are stored 2021-12-04 15:36:11 +01:00
Hanusiak Piotr 2ea54fd243 use Prettier to fix style issues 2021-12-04 15:36:11 +01:00
Hanusiak Piotr 913a07350d little cleanup, added reject for Character snapshot 2021-12-04 15:36:11 +01:00
Hanusiak Piotr f4ce82481e avatar as a menu button 2021-12-04 15:36:11 +01:00
Hanusiak Piotr b8eeb3c8ab saving players avatar textures to the texturesManager 2021-12-04 15:36:11 +01:00
Alexis Faizeau 5c3036e18b Display a default skin on remote player entity 2021-11-24 15:43:01 +01:00
Alexis Faizeau 624593e425 Implement twemoji on emote 2021-11-10 16:55:20 +01:00
David Négrier 1efcbb4529
Merge pull request #1521 from thecodingmachine/change-player-depth
Change character depth to 0
2021-10-25 15:11:09 +02:00