801ec3bf4c
If an exit zone is overlapping an audio zone, when exiting, the audio is stopped. We do this by actually triggering the fact that a user should "leave" all active zones when exiting. |
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AddPlayerInterface.ts | ||
DepthIndexes.ts | ||
DirtyScene.ts | ||
EmbeddedWebsiteManager.ts | ||
EmoteManager.ts | ||
Game.ts | ||
GameManager.ts | ||
GameMap.ts | ||
GameMapPropertiesListener.ts | ||
GameScene.ts | ||
PlayerInterface.ts | ||
PlayerMovement.ts | ||
PlayersPositionInterpolator.ts | ||
SharedVariablesManager.ts | ||
SoundManager.ts | ||
StartPositionCalculator.ts |