Commit graph

83 commits

Author SHA1 Message Date
Johannes Berthel e5a196a42b implemented feedback 2021-04-06 18:54:45 +02:00
Johannes Berthel 4aa082d83b Merge branch 'develop' into feature/player-companion 2021-04-02 23:40:30 +02:00
Johannes Berthel 52303c0bd6 added select companion scene 2021-04-02 23:00:51 +02:00
Johannes Berthel c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
kharhamel 88cc15cd02 FEATURE: editing a room in the admin trigger a refresh system 2021-04-02 15:22:02 +02:00
David Négrier adf2e60d54 Fixing issue with double slash in websocket URL 2021-03-31 17:50:27 +02:00
David Négrier e166c69b58 Fixing reading of the relative URL in RommConnection 2021-03-31 16:38:51 +02:00
David Négrier 3ef1f0dc7b [Breaking change] UPLOADER_URL and ADMIN_URL are now true URLs (and not only host name) and API_URL is replaced by PUSHER_URL
API_URL is still accepted for BC compatibility of the self-hosted deployments.

This will allow deploying on a single domain, using a reverse proxy that acts on the path.
This however means that the config needs to be changed for all WorkAdventure deployments.
2021-03-31 16:00:14 +02:00
David Négrier cd7a332b4c Improving error throwing and handling in pusher/admin/front 2021-03-31 15:49:01 +02:00
David Négrier 559e15ebb6 Adding an "alone" mode
In "alone" mode (or single-player mode), WorkAdventure does not connect to the server at all.
In order to enter the "alone" mode, you need to add "?alone=true" to the URL.

"alone" mode can be useful for tutorials (First Time User Experience) where you want to explain how WorkAdventure works without being disturbed by other users.
2021-03-30 16:08:49 +02:00
kharhamel 886daebfea improved the unloading process to not create a useless socket 2021-03-26 14:19:37 +01:00
kharhamel 0b352fc5dc FIX: help camera settings popup now only show up once 2021-03-24 15:59:18 +01:00
Kharhamel ec2fa9501c
Merge pull request #813 from thecodingmachine/warningMessage
Warning message
2021-03-24 14:27:13 +01:00
kharhamel 8d6c1a50bf FEATURE: warning message when world is near full capacity 2021-03-23 17:44:47 +01:00
TabascoEye e6accd711d Store muted setting of audio player in local storage
This commit was originally authored by @TabascoEye, then rebased and
improved by @pizkaz:

* refactors local user storage, adding audio player settings
* stores "muted" state of audio player in local store
2021-03-22 20:09:11 +01:00
kharhamel fe8c75610d FIX: player anims correctly stop on the idle frame 2021-03-11 16:21:02 +01:00
Gregoire Parant 2fcb8a76b1 Merge branch 'master' into develop
# Conflicts:
#	front/src/Connexion/RoomConnection.ts
#	front/src/Phaser/Menu/ReportMenu.ts
2021-03-11 02:22:05 +01:00
Gregoire Parant 46cb9333e6 HotFix message in back 2021-03-11 01:25:36 +01:00
kharhamel 8abc34c631 FEATURE: the connexion error an user can get when a world is full is now correctly traited. Also remove a redundant adminApi call 2021-03-09 16:34:19 +01:00
kharhamel ad7e16c33b FEATURE: better implementation of the admin global message 2021-03-04 16:18:06 +01:00
David Négrier 6b00355ea8 Fixing WebRtc user name / password when using TURN REST API 2021-02-16 18:13:30 +01:00
David Négrier cdb3cfdc81 [Feature] Connect to a Coturn server using REST API
This allows connecting to a TURN server with temporary passwords.
The passwords are expiring after 4 hours.
2021-02-16 11:06:05 +01:00
kharhamel 0c892e0243 FEATURE: implemented a client side blacklist 2021-02-12 19:15:24 +01:00
David Négrier bbf9325396 Simplifying code and making START_ROOM_URL compatible with public (_) and private (@) paths 2021-01-21 09:40:11 +01:00
Thomas Basler 14b328c733 Removed hard coded default map
You can apply local maps using the maps vhost as previously.
But it's also possible to specify external maps by prepending http or https.
2021-01-20 22:56:21 +01:00
Gregoire Parant c95419f0e7 Prepar release 1.1.0
Automatically redirect on floor0 of TCM map
2021-01-18 22:52:25 +01:00
David Négrier adca51f6de Replacing FourOFourScene with more generic ErrorScene 2021-01-17 20:42:45 +01:00
kharhamel 472fbb1de0 All player textures are now lazy-loaded 2021-01-08 11:44:41 +01:00
kharhamel 6caa0e5b62 HOTFIX: the map property exitUrl now accept relative links that are deep enough to rewrite the base url 2021-01-05 18:23:17 +01:00
kharhamel 069f2f1cec FEAT: prototype game menu using html elements, better icon for text chat 2020-12-15 16:37:57 +01:00
David Négrier 6f2c319785 Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
#	back/src/Services/SocketManager.ts
#	deeployer.libsonnet
#	docker-compose.yaml
#	front/src/Connexion/RoomConnection.ts
#	front/src/Enum/EnvironmentVariable.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/webpack.config.js
#	pusher/src/Controller/IoSocketController.ts
2020-12-11 13:00:11 +01:00
David Négrier bf797085e6 Extracting FileController into a Uploader container 2020-12-09 21:29:29 +01:00
David Négrier a19edd4dc1 Fixing reconnection to server on back failure 2020-12-03 16:39:44 +01:00
kharhamel 1971d26dc0 FIX: couldn't access to an anonymous private map 2020-12-01 19:34:36 +01:00
David Négrier 4c1e566a6c Adding a Pusher container as a middleware/dispatcher between front and back 2020-11-26 17:53:30 +01:00
kharhamel 8d8b879ed6 FIX: the game now uses the url hash to choose the start layer 2020-11-24 14:43:21 +01:00
kharhamel 09d6d22a5d FIX: rewrote the way scene exits are triggered 2020-11-24 14:43:21 +01:00
Gregoire Parant fd3b8dda2c Fix report button on anonymous connection 2020-11-22 12:40:03 +01:00
kharhamel 9b64a970b5 FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side 2020-11-10 18:26:46 +01:00
Gregoire Parant 1df4cb3e17 Red circle when have 4 users during webrtc meet 2020-10-21 16:07:42 +02:00
David Négrier 9ec5dc093c Improving benchmark 2020-10-21 14:55:18 +02:00
David Négrier 78a4bf3189 Adding custom character textures 2020-10-20 17:42:36 +02:00
David Négrier a3816cd725
Merge pull request #346 from thecodingmachine/customUserStore
improved the local storage of the the selectcharacterScene
2020-10-20 17:38:54 +02:00
arp dff189b223 local storage of the custom layers 2020-10-20 17:25:08 +02:00
arp f5aa70ddc2 improved the local storage of the the selectcharacterScene 2020-10-20 13:44:57 +02:00
Gregoire Parant bf9dfcc835 Ban mesage
- Create type message could be use to send private message at any user
- Create SendMessageUser message
- Add sound when user receive ban message
2020-10-19 19:32:47 +02:00
David Négrier 260b0ea408 Adding JWT authentication to Jitsi 2020-10-16 19:23:28 +02:00
David Négrier c75f1edc40 Merge branch 'develop' of github.com:thecodingmachine/workadventure into player-report
# Conflicts:
#	back/src/Controller/AuthenticateController.ts
2020-10-15 18:01:44 +02:00
David Négrier e7890907c1
Merge pull request #331 from thecodingmachine/verifyjwtserverside
Adding a new endpoint to verify the JWT token server-side before connecting
2020-10-15 17:02:41 +02:00
David Négrier a348001036 Adding a new endpoint to verify the JWT token server-side before connecting 2020-10-15 16:48:42 +02:00