Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
# Conflicts: # back/src/Services/SocketManager.ts # deeployer.libsonnet # docker-compose.yaml # front/src/Connexion/RoomConnection.ts # front/src/Enum/EnvironmentVariable.ts # front/src/Phaser/Game/GameScene.ts # front/webpack.config.js # pusher/src/Controller/IoSocketController.ts
This commit is contained in:
commit
6f2c319785
59 changed files with 7667 additions and 569 deletions
2
.github/workflows/build-and-deploy.yml
vendored
2
.github/workflows/build-and-deploy.yml
vendored
|
@ -20,7 +20,7 @@ jobs:
|
|||
|
||||
|
||||
# Create a slugified value of the branch
|
||||
- uses: rlespinasse/github-slug-action@1.1.1
|
||||
- uses: rlespinasse/github-slug-action@3.1.0
|
||||
|
||||
- name: "Build and push front image"
|
||||
uses: docker/build-push-action@v1
|
||||
|
|
|
@ -6,8 +6,13 @@ class GaugeManager {
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|||
private nbClientsPerRoomGauge: Gauge<string>;
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||||
private nbGroupsPerRoomGauge: Gauge<string>;
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private nbGroupsPerRoomCounter: Counter<string>;
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||||
private nbRoomsGauge: Gauge<string>;
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||||
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||||
constructor() {
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||||
this.nbRoomsGauge = new Gauge({
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||||
name: 'workadventure_nb_rooms',
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||||
help: 'Number of active rooms'
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||||
});
|
||||
this.nbClientsGauge = new Gauge({
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||||
name: 'workadventure_nb_sockets',
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help: 'Number of connected sockets',
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|
@ -31,6 +36,13 @@ class GaugeManager {
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});
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||||
}
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||||
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||||
incNbRoomGauge(): void {
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||||
this.nbRoomsGauge.inc();
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}
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decNbRoomGauge(): void {
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||||
this.nbRoomsGauge.dec();
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}
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||||
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incNbClientPerRoomGauge(roomId: string): void {
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this.nbClientsGauge.inc();
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this.nbClientsPerRoomGauge.inc({ room: roomId });
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|
|
|
@ -320,6 +320,7 @@ export class SocketManager {
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room.leave(user);
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if (room.isEmpty()) {
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this.rooms.delete(room.roomId);
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gaugeManager.decNbRoomGauge();
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debug('Room is empty. Deleting room "%s"', room.roomId);
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||||
}
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||||
} finally {
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||||
|
@ -349,6 +350,7 @@ export class SocketManager {
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|||
world.tags = data.tags
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||||
world.policyType = Number(data.policy_type)
|
||||
}
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||||
gaugeManager.incNbRoomGauge();
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this.rooms.set(roomId, world);
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}
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return Promise.resolve(world)
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||||
|
@ -718,6 +720,7 @@ export class SocketManager {
|
|||
room.adminLeave(admin);
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||||
if (room.isEmpty()) {
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||||
this.rooms.delete(room.roomId);
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||||
gaugeManager.decNbRoomGauge();
|
||||
debug('Room is empty. Deleting room "%s"', room.roomId);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -54,6 +54,7 @@
|
|||
"env": {
|
||||
"API_URL": "pusher."+url,
|
||||
"UPLOADER_URL": "uploader."+url,
|
||||
"ADMIN_URL": "admin."+url,
|
||||
"JITSI_URL": env.JITSI_URL,
|
||||
"SECRET_JITSI_KEY": env.SECRET_JITSI_KEY,
|
||||
"TURN_SERVER": "turn:coturn.workadventu.re:443,turns:coturn.workadventu.re:443",
|
||||
|
|
|
@ -28,6 +28,7 @@ services:
|
|||
NODE_ENV: development
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||||
API_URL: pusher.workadventure.localhost
|
||||
UPLOADER_URL: uploader.workadventure.localhost
|
||||
ADMIN_URL: admin.workadventure.localhost
|
||||
STARTUP_COMMAND_1: yarn install
|
||||
TURN_SERVER: "turn:coturn.workadventu.re:443,turns:coturn.workadventu.re:443"
|
||||
TURN_USER: workadventure
|
||||
|
|
1
front/.gitignore
vendored
1
front/.gitignore
vendored
|
@ -1,5 +1,6 @@
|
|||
/node_modules/
|
||||
/dist/bundle.js
|
||||
/dist/tests/
|
||||
/yarn-error.log
|
||||
/dist/webpack.config.js
|
||||
/dist/webpack.config.js.map
|
||||
|
|
6
front/dist/index.html
vendored
6
front/dist/index.html
vendored
|
@ -72,7 +72,11 @@
|
|||
|
||||
</div>
|
||||
</div>
|
||||
<div id="cowebsite" class="cowebsite hidden"></div>
|
||||
<div id="cowebsite" class="cowebsite hidden">
|
||||
<button class="close-btn" id="cowebsite-close">
|
||||
<img src="resources/logos/close.svg"/>
|
||||
</button>
|
||||
</div>
|
||||
<div class="audio-playing">
|
||||
<img src="/resources/logos/megaphone.svg"/>
|
||||
</div>
|
||||
|
|
77
front/dist/resources/logos/boy.svg
vendored
Normal file
77
front/dist/resources/logos/boy.svg
vendored
Normal file
|
@ -0,0 +1,77 @@
|
|||
<?xml version="1.0" encoding="iso-8859-1"?>
|
||||
<!-- Generator: Adobe Illustrator 18.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||
<svg version="1.1" id="Capa_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
viewBox="0 0 188.149 188.149" style="enable-background:new 0 0 188.149 188.149;" xml:space="preserve">
|
||||
<g>
|
||||
<g>
|
||||
<defs>
|
||||
<circle id="SVGID_1_" cx="94.075" cy="94.075" r="94.074"/>
|
||||
</defs>
|
||||
<use xlink:href="#SVGID_1_" style="overflow:visible;fill:#4AC8EB;"/>
|
||||
<clipPath id="SVGID_2_">
|
||||
<use xlink:href="#SVGID_1_" style="overflow:visible;"/>
|
||||
</clipPath>
|
||||
<g style="clip-path:url(#SVGID_2_);">
|
||||
<path style="fill:#A57561;" d="M148.572,197.629v0.01H39.507v-0.01c0-15.124,6.147-28.809,16.09-38.679
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||||
c0.463-0.463,0.926-0.905,1.408-1.347c1.43-1.326,2.931-2.57,4.493-3.732c1.028-0.771,2.098-1.491,3.177-2.189
|
||||
c1.08-0.699,2.19-1.357,3.331-1.975c0.021-0.021,0.042-0.021,0.042-0.021c0.441-0.247,0.873-0.493,1.306-0.761
|
||||
c1.295-0.761,2.519-1.624,3.69-2.56c4.966-3.948,8.812-9.254,11.001-15.34v-0.011c1.306-3.629,2.016-7.546,2.016-11.639
|
||||
l16.121,0.072c0,4.04,0.688,7.927,1.964,11.525c2.169,6.117,5.994,11.433,10.96,15.401c0.339,0.277,0.688,0.545,1.038,0.802
|
||||
c0.483,0.36,0.977,0.71,1.47,1.039c0.37,0.246,0.751,0.493,1.132,0.72c0.421,0.257,0.853,0.514,1.285,0.75
|
||||
c0.041,0.011,0.071,0.021,0.103,0.041c0.03,0.02,0.062,0.041,0.093,0.061c1.265,0.699,2.498,1.439,3.69,2.221
|
||||
c0.401,0.258,0.802,0.524,1.192,0.803c0.515,0.37,1.039,0.74,1.543,1.131h0.021C139.966,163.875,148.572,179.729,148.572,197.629
|
||||
z"/>
|
||||
<path style="fill:#EB6D4A;" d="M148.572,197.629H39.507c0-15.124,6.147-28.809,16.09-38.679c0.463-0.463,0.926-0.905,1.408-1.347
|
||||
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|
||||
c0.021-0.021,0.042-0.021,0.042-0.021c0.441-0.247,0.873-0.493,1.306-0.761c1.295-0.761,2.519-1.624,3.69-2.56
|
||||
c5.347,5.469,12.79,8.852,21.046,8.852c8.226,0,15.669-3.393,21.016-8.842c0.339,0.277,0.688,0.545,1.038,0.802
|
||||
c0.483,0.36,0.977,0.71,1.47,1.039c0.37,0.246,0.751,0.493,1.132,0.72c0.421,0.267,0.853,0.514,1.285,0.75
|
||||
c0.041,0.011,0.071,0.021,0.103,0.041c0.03,0.011,0.062,0.031,0.093,0.052c1.265,0.699,2.498,1.439,3.69,2.23
|
||||
c0.401,0.258,0.802,0.524,1.192,0.803c0.515,0.37,1.039,0.74,1.543,1.131h0.021C139.966,163.875,148.572,179.729,148.572,197.629
|
||||
z"/>
|
||||
<path style="fill:#A57561;" d="M52.183,46.81v34.117c0,28.977,25.437,52.466,41.857,52.466c16.421,0,41.858-23.489,41.858-52.466
|
||||
V46.81H52.183z"/>
|
||||
<path style="fill:#141720;" d="M52.183,76.823L52.183,76.823c2.063,0,3.734-1.671,3.734-3.733V49.356h-3.734V76.823z"/>
|
||||
<path style="fill:#141720;" d="M135.899,76.823L135.899,76.823V49.356h-3.733V73.09
|
||||
C132.165,75.152,133.836,76.823,135.899,76.823z"/>
|
||||
<path style="fill:#141720;" d="M135.893,48.33c0,4.884-0.328,6.061-3.734,5.801c-0.137-2.367-17.141-4.296-38.111-4.296
|
||||
c-20.985,0-37.989,1.929-38.126,4.296c-3.406,0.26-3.734-0.917-3.734-5.801c0-0.479,0.014-0.984,0.027-1.519
|
||||
c0.52-12.052,7.318-34.582,41.833-34.582c34.5,0,41.299,22.53,41.818,34.582C135.879,47.346,135.893,47.852,135.893,48.33z"/>
|
||||
</g>
|
||||
<path style="clip-path:url(#SVGID_2_);fill:#FFFFFF;" d="M115.106,146.119c-3.517,10.826-10.601,21.539-21.036,30.299
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||||
c-10.436-8.76-17.509-19.473-21.025-30.299c0.052,0.02,0.113,0.041,0.165,0.061c5.531,4.955,12.852,7.979,20.86,7.979
|
||||
c8.009,0,15.319-3.013,20.851-7.968C114.982,146.17,115.044,146.14,115.106,146.119z"/>
|
||||
</g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
<g>
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 3.7 KiB |
1
front/dist/resources/logos/discussion.svg
vendored
Normal file
1
front/dist/resources/logos/discussion.svg
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
<svg height="682pt" viewBox="-21 -47 682.66669 682" width="682pt" xmlns="http://www.w3.org/2000/svg"><path d="m640 86.65625v283.972656c0 48.511719-39.472656 87.988282-87.988281 87.988282h-279.152344l-185.183594 128.863281v-128.863281c-48.375-.164063-87.675781-39.574219-87.675781-87.988282v-283.972656c0-48.515625 39.472656-87.988281 87.988281-87.988281h464.023438c48.515625 0 87.988281 39.472656 87.988281 87.988281zm0 0" fill="#ffdb2d"/><path d="m640 86.65625v283.972656c0 48.511719-39.472656 87.988282-87.988281 87.988282h-232.109375v-459.949219h232.109375c48.515625 0 87.988281 39.472656 87.988281 87.988281zm0 0" fill="#ffaa20"/><g fill="#fff"><path d="m171.296875 131.167969h297.40625v37.5h-297.40625zm0 0"/><path d="m171.296875 211.167969h297.40625v37.5h-297.40625zm0 0"/><path d="m171.296875 291.167969h297.40625v37.5h-297.40625zm0 0"/></g><path d="m319.902344 131.167969h148.800781v37.5h-148.800781zm0 0" fill="#e1e1e3"/><path d="m319.902344 211.167969h148.800781v37.5h-148.800781zm0 0" fill="#e1e1e3"/><path d="m319.902344 291.167969h148.800781v37.5h-148.800781zm0 0" fill="#e1e1e3"/></svg>
|
After Width: | Height: | Size: 1.1 KiB |
255
front/dist/resources/style/style.css
vendored
255
front/dist/resources/style/style.css
vendored
|
@ -1,6 +1,14 @@
|
|||
*{
|
||||
font-family: 'Open Sans', sans-serif;
|
||||
}
|
||||
body{
|
||||
overflow: hidden;
|
||||
}
|
||||
body button:focus,
|
||||
body img:focus,
|
||||
body input:focus {
|
||||
outline: -webkit-focus-ring-color auto 0;
|
||||
}
|
||||
body .message-info{
|
||||
width: 20%;
|
||||
height: auto;
|
||||
|
@ -72,14 +80,16 @@ body .message-info.warning{
|
|||
|
||||
#div-myCamVideo {
|
||||
position: absolute;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
right: 15px;
|
||||
bottom: 15px;
|
||||
border-radius: 15px 15px 15px 15px;
|
||||
}
|
||||
|
||||
video#myCamVideo{
|
||||
width: 15vw;
|
||||
-webkit-transform: scaleX(-1);
|
||||
transform: scaleX(-1);
|
||||
border-radius: 15px 15px 15px 15px;
|
||||
/*width: 200px;*/
|
||||
/*height: 113px;*/
|
||||
}
|
||||
|
@ -274,6 +284,23 @@ body {
|
|||
#cowebsite.hidden {
|
||||
transform: translateX(100%);
|
||||
}
|
||||
|
||||
#cowebsite .close-btn{
|
||||
position: absolute;
|
||||
top: 10px;
|
||||
right: -100px;
|
||||
background: none;
|
||||
border: none;
|
||||
cursor: pointer;
|
||||
animation: right .2s ease;
|
||||
}
|
||||
#cowebsite .close-btn img{
|
||||
height: 15px;
|
||||
right: 15px;
|
||||
}
|
||||
#cowebsite:hover .close-btn{
|
||||
right: 10px;
|
||||
}
|
||||
}
|
||||
@media (max-aspect-ratio: 1/1) {
|
||||
.game-overlay {
|
||||
|
@ -372,6 +399,7 @@ body {
|
|||
margin: 2%;
|
||||
transition: margin-left 0.2s, margin-right 0.2s, margin-bottom 0.2s, margin-top 0.2s, max-height 0.2s, max-width 0.2s;
|
||||
cursor: pointer;
|
||||
border-radius: 15px 15px 15px 15px;
|
||||
}
|
||||
|
||||
.sidebar > div:hover {
|
||||
|
@ -384,6 +412,7 @@ body {
|
|||
justify-content: center;
|
||||
flex-direction: column;
|
||||
overflow: hidden;
|
||||
border-radius: 15px;
|
||||
}
|
||||
|
||||
.chat-mode {
|
||||
|
@ -435,7 +464,7 @@ body {
|
|||
max-height: 80%;
|
||||
top: -80%;
|
||||
left: 10%;
|
||||
background: #000000a6;
|
||||
background: #333333;
|
||||
z-index: 200;
|
||||
transition: all 0.1s ease-out;
|
||||
}
|
||||
|
@ -532,7 +561,7 @@ body {
|
|||
border: 1px solid black;
|
||||
background-color: #00000000;
|
||||
color: #ffda01;
|
||||
border-radius: 10px;
|
||||
border-radius: 15px;
|
||||
padding: 10px 30px;
|
||||
transition: all .2s ease;
|
||||
}
|
||||
|
@ -627,6 +656,7 @@ div.modal-report-user{
|
|||
left: calc(50% - 400px);
|
||||
top: 100px;
|
||||
background-color: #000000ad;
|
||||
border-radius: 15px;
|
||||
}
|
||||
|
||||
.modal-report-user textarea{
|
||||
|
@ -638,6 +668,7 @@ div.modal-report-user{
|
|||
color: white;
|
||||
width: calc(100% - 60px);
|
||||
margin: 30px;
|
||||
border-radius: 15px;
|
||||
}
|
||||
|
||||
.modal-report-user img{
|
||||
|
@ -669,7 +700,7 @@ div.modal-report-user{
|
|||
border: 1px solid black;
|
||||
background-color: #00000000;
|
||||
color: #ffda01;
|
||||
border-radius: 10px;
|
||||
border-radius: 15px;
|
||||
padding: 10px 30px;
|
||||
transition: all .2s ease;
|
||||
}
|
||||
|
@ -701,3 +732,217 @@ div.modal-report-user{
|
|||
max-width: calc(800px - 60px); /* size of modal - padding*/
|
||||
}
|
||||
|
||||
/*MESSAGE*/
|
||||
.discussion{
|
||||
position: fixed;
|
||||
left: -300px;
|
||||
top: 0px;
|
||||
width: 220px;
|
||||
height: 100%;
|
||||
background-color: #333333;
|
||||
padding: 20px;
|
||||
transition: all 0.5s ease;
|
||||
}
|
||||
.discussion.active{
|
||||
left: 0;
|
||||
}
|
||||
.discussion .active-btn{
|
||||
display: none;
|
||||
cursor: pointer;
|
||||
height: 50px;
|
||||
width: 50px;
|
||||
background-color: #2d2d2dba;
|
||||
position: absolute;
|
||||
top: calc(50% - 25px);
|
||||
margin-left: 315px;
|
||||
border-radius: 50%;
|
||||
border: none;
|
||||
transition: all 0.5s ease;
|
||||
}
|
||||
.discussion .active-btn.active{
|
||||
display: block;
|
||||
}
|
||||
.discussion .active-btn:hover {
|
||||
transform: scale(1.1) rotateY(3.142rad);
|
||||
}
|
||||
.discussion .active-btn img{
|
||||
width: 26px;
|
||||
height: 26px;
|
||||
margin: 13px 5px;
|
||||
}
|
||||
|
||||
.discussion .close-btn{
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 10px;
|
||||
background: none;
|
||||
border: none;
|
||||
cursor: pointer;
|
||||
}
|
||||
.discussion .close-btn img{
|
||||
height: 15px;
|
||||
right: 15px;
|
||||
}
|
||||
|
||||
.discussion p{
|
||||
color: white;
|
||||
font-size: 22px;
|
||||
padding-left: 10px;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.discussion .participants{
|
||||
height: 200px;
|
||||
margin: 10px 0;
|
||||
}
|
||||
|
||||
.discussion .participants .participant{
|
||||
display: flex;
|
||||
margin: 5px 10px;
|
||||
background-color: #ffffff69;
|
||||
padding: 5px;
|
||||
border-radius: 15px;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.discussion .participants .participant:hover{
|
||||
background-color: #ffffff;
|
||||
}
|
||||
.discussion .participants .participant:hover p{
|
||||
color: black;
|
||||
}
|
||||
|
||||
.discussion .participants .participant:before {
|
||||
content: '';
|
||||
height: 10px;
|
||||
width: 10px;
|
||||
background-color: #1e7e34;
|
||||
position: absolute;
|
||||
margin-left: 18px;
|
||||
border-radius: 50%;
|
||||
margin-top: 18px;
|
||||
}
|
||||
|
||||
.discussion .participants .participant img{
|
||||
width: 26px;
|
||||
height: 26px;
|
||||
}
|
||||
|
||||
.discussion .participants .participant p{
|
||||
font-size: 16px;
|
||||
margin-left: 10px;
|
||||
margin-top: 2px;
|
||||
}
|
||||
|
||||
.discussion .participants .participant button.report-btn{
|
||||
cursor: pointer;
|
||||
position: absolute;
|
||||
background-color: #2d2d2dba;
|
||||
right: 34px;
|
||||
margin: 0px;
|
||||
padding: 6px 0px;
|
||||
border-radius: 15px;
|
||||
border: none;
|
||||
color: white;
|
||||
width: 0px;
|
||||
overflow: hidden;
|
||||
transition: all .5s ease;
|
||||
}
|
||||
|
||||
.discussion .participants .participant:hover button.report-btn{
|
||||
width: 70px;
|
||||
}
|
||||
|
||||
.discussion .messages{
|
||||
position: absolute;
|
||||
height: calc(100% - 360px);
|
||||
overflow-x: hidden;
|
||||
overflow-y: auto;
|
||||
max-width: calc(100% - 40px);
|
||||
width: calc(100% - 40px);
|
||||
}
|
||||
|
||||
.discussion .messages h2{
|
||||
color: white;
|
||||
}
|
||||
|
||||
.discussion .messages .message{
|
||||
margin: 5px;
|
||||
float: right;
|
||||
text-align: right;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.discussion .messages .message.me{
|
||||
float: left;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.discussion .messages .message p{
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.discussion .messages .message p.body{
|
||||
font-size: 16px;
|
||||
overflow: hidden;
|
||||
white-space: pre-wrap;
|
||||
word-wrap: break-word;
|
||||
}
|
||||
|
||||
.discussion .send-message{
|
||||
position: absolute;
|
||||
bottom: 45px;
|
||||
width: 220px;
|
||||
height: 26px;
|
||||
}
|
||||
|
||||
.discussion .send-message input{
|
||||
position: absolute;
|
||||
width: calc(100% - 10px);
|
||||
height: 20px;
|
||||
background-color: #171717;
|
||||
color: white;
|
||||
border-radius: 15px;
|
||||
border: none;
|
||||
padding: 6px;
|
||||
}
|
||||
|
||||
.discussion .send-message img{
|
||||
position: absolute;
|
||||
margin-right: 10px;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
background-color: #ffffff69;
|
||||
}
|
||||
.discussion .send-message img:hover{
|
||||
background-color: #ffffff;
|
||||
}
|
||||
|
||||
|
||||
/** Action button **/
|
||||
div.action{
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: auto;
|
||||
text-align: center;
|
||||
bottom: 40px;
|
||||
transition: all .5s ease;
|
||||
animation: mymove .5s;
|
||||
animation-iteration-count: infinite;
|
||||
animation-timing-function: ease-in-out;
|
||||
}
|
||||
div.action p.action-body{
|
||||
padding: 10px;
|
||||
background-color: #2d2d2dba;
|
||||
color: #fff;
|
||||
font-size: 12px;
|
||||
text-align: center;
|
||||
max-width: 150px;
|
||||
margin-left: calc(50% - 75px);
|
||||
border-radius: 15px;
|
||||
}
|
||||
@keyframes mymove {
|
||||
0% {bottom: 40px;}
|
||||
50% {bottom: 30px;}
|
||||
100% {bottom: 40px;}
|
||||
}
|
|
@ -12,12 +12,14 @@ const URL_ROOM_STARTED = '/Floor0/floor0.json';
|
|||
class ConnectionManager {
|
||||
private localUser!:LocalUser;
|
||||
|
||||
private connexionType?: GameConnexionTypes
|
||||
/**
|
||||
* Tries to login to the node server and return the starting map url to be loaded
|
||||
*/
|
||||
public async initGameConnexion(): Promise<Room> {
|
||||
|
||||
const connexionType = urlManager.getGameConnexionType();
|
||||
this.connexionType = connexionType;
|
||||
if(connexionType === GameConnexionTypes.register) {
|
||||
const organizationMemberToken = urlManager.getOrganizationToken();
|
||||
const data = await Axios.post(`${API_URL}/register`, {organizationMemberToken}).then(res => res.data);
|
||||
|
@ -31,7 +33,7 @@ class ConnectionManager {
|
|||
|
||||
const room = new Room(window.location.pathname + window.location.hash);
|
||||
return Promise.resolve(room);
|
||||
} else if (connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
|
||||
} else if (connexionType === GameConnexionTypes.organization || connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
|
||||
if (localUser && localUser.jwtToken && localUser.uuid && localUser.textures) {
|
||||
|
@ -55,18 +57,6 @@ class ConnectionManager {
|
|||
}
|
||||
const room = new Room(roomId);
|
||||
return Promise.resolve(room);
|
||||
} else if (connexionType == GameConnexionTypes.organization) {
|
||||
const localUser = localUserStore.getLocalUser();
|
||||
|
||||
if (localUser) {
|
||||
this.localUser = localUser;
|
||||
await this.verifyToken(localUser.jwtToken);
|
||||
const room = new Room(window.location.pathname + window.location.hash);
|
||||
return Promise.resolve(room);
|
||||
} else {
|
||||
//todo: find some kind of fallback?
|
||||
return Promise.reject('Could not find a user in localstorage');
|
||||
}
|
||||
}
|
||||
|
||||
return Promise.reject('Invalid URL');
|
||||
|
@ -116,6 +106,10 @@ class ConnectionManager {
|
|||
});
|
||||
});
|
||||
}
|
||||
|
||||
get getConnexionType(){
|
||||
return this.connexionType;
|
||||
}
|
||||
}
|
||||
|
||||
export const connectionManager = new ConnectionManager();
|
||||
|
|
|
@ -6,10 +6,8 @@ export class Room {
|
|||
public readonly isPublic: boolean;
|
||||
private mapUrl: string|undefined;
|
||||
private instance: string|undefined;
|
||||
public readonly hash: string;
|
||||
|
||||
constructor(id: string) {
|
||||
this.hash = '';
|
||||
if (id.startsWith('/')) {
|
||||
id = id.substr(1);
|
||||
}
|
||||
|
@ -24,11 +22,28 @@ export class Room {
|
|||
|
||||
const indexOfHash = this.id.indexOf('#');
|
||||
if (indexOfHash !== -1) {
|
||||
const idWithHash = this.id;
|
||||
this.id = this.id.substr(0, indexOfHash);
|
||||
this.hash = idWithHash.substr(indexOfHash + 1);
|
||||
}
|
||||
}
|
||||
|
||||
public static getIdFromIdentifier(identifier: string, baseUrl: string, currentInstance: string): {roomId: string, hash: string} {
|
||||
let roomId = '';
|
||||
let hash = '';
|
||||
if (!identifier.startsWith('/_/') && !identifier.startsWith('/@/')) { //relative file link
|
||||
const absoluteExitSceneUrl = new URL(identifier, baseUrl);
|
||||
roomId = '_/'+currentInstance+'/'+absoluteExitSceneUrl.hostname + absoluteExitSceneUrl.pathname; //in case of a relative url, we need to create a public roomId
|
||||
hash = absoluteExitSceneUrl.hash;
|
||||
hash = hash.substring(1); //remove the leading diese
|
||||
} else { //absolute room Id
|
||||
const parts = identifier.split('#');
|
||||
roomId = parts[0];
|
||||
roomId = roomId.substring(1); //remove the leading slash
|
||||
if (parts.length > 1) {
|
||||
hash = parts[1]
|
||||
}
|
||||
}
|
||||
return {roomId, hash}
|
||||
}
|
||||
|
||||
public async getMapUrl(): Promise<string> {
|
||||
return new Promise<string>((resolve, reject) => {
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true";
|
||||
const API_URL = (process.env.API_PROTOCOL || (typeof(window) !== 'undefined' ? window.location.protocol : 'http:')) + '//' + (process.env.API_URL || "pusher.workadventure.localhost");
|
||||
const UPLOADER_URL = (process.env.API_PROTOCOL || (typeof(window) !== 'undefined' ? window.location.protocol : 'http:')) + '//' + (process.env.UPLOADER_URL || 'uploader.workadventure.localhost');
|
||||
const ADMIN_URL = API_URL.replace('api', 'admin');
|
||||
const ADMIN_URL = (process.env.API_PROTOCOL || (typeof(window) !== 'undefined' ? window.location.protocol : 'http:')) + '//' + (process.env.ADMIN_URL || "admin.workadventure.localhost");
|
||||
const TURN_SERVER: string = process.env.TURN_SERVER || "turn:numb.viagenie.ca";
|
||||
const TURN_USER: string = process.env.TURN_USER || 'g.parant@thecodingmachine.com';
|
||||
const TURN_PASSWORD: string = process.env.TURN_PASSWORD || 'itcugcOHxle9Acqi$';
|
||||
const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
|
||||
const JITSI_PRIVATE_MODE : boolean = process.env.JITSI_PRIVATE_MODE == "true";
|
||||
const RESOLUTION = 3;
|
||||
const RESOLUTION = 2;
|
||||
const ZOOM_LEVEL = 1/*3/4*/;
|
||||
const POSITION_DELAY = 200; // Wait 200ms between sending position events
|
||||
const MAX_EXTRAPOLATION_TIME = 100; // Extrapolate a maximum of 250ms if no new movement is sent by the player
|
||||
|
|
|
@ -39,20 +39,16 @@ export class GameManager {
|
|||
public async loadMap(room: Room, scenePlugin: Phaser.Scenes.ScenePlugin): Promise<void> {
|
||||
const roomID = room.id;
|
||||
const mapUrl = await room.getMapUrl();
|
||||
console.log('Loading map '+roomID+' at url '+mapUrl);
|
||||
|
||||
const gameIndex = scenePlugin.getIndex(mapUrl);
|
||||
const gameIndex = scenePlugin.getIndex(roomID);
|
||||
if(gameIndex === -1){
|
||||
const game : Phaser.Scene = GameScene.createFromUrl(room, mapUrl);
|
||||
console.log('Adding scene '+mapUrl);
|
||||
scenePlugin.add(mapUrl, game, false);
|
||||
const game : Phaser.Scene = new GameScene(room, mapUrl);
|
||||
scenePlugin.add(roomID, game, false);
|
||||
}
|
||||
}
|
||||
|
||||
public async goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin) {
|
||||
const url = await this.startRoom.getMapUrl();
|
||||
console.log('Starting scene '+url);
|
||||
scenePlugin.start(url);
|
||||
public goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin): void {
|
||||
scenePlugin.start(this.startRoom.id);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,12 @@ import {Queue} from 'queue-typescript';
|
|||
import {SimplePeer, UserSimplePeerInterface} from "../../WebRtc/SimplePeer";
|
||||
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
|
||||
import {loadAllLayers, loadObject, loadPlayerCharacters} from "../Entity/body_character";
|
||||
import {CenterListener, layoutManager, LayoutMode} from "../../WebRtc/LayoutManager";
|
||||
import {
|
||||
CenterListener,
|
||||
layoutManager,
|
||||
LayoutMode,
|
||||
ON_ACTION_TRIGGER_BUTTON, TRIGGER_JITSI_PROPERTIES, TRIGGER_WEBSITE_PROPERTIES
|
||||
} from "../../WebRtc/LayoutManager";
|
||||
import Texture = Phaser.Textures.Texture;
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import CanvasTexture = Phaser.Textures.CanvasTexture;
|
||||
|
@ -54,6 +59,7 @@ import {ConsoleGlobalMessageManager} from "../../Administration/ConsoleGlobalMes
|
|||
import {ResizableScene} from "../Login/ResizableScene";
|
||||
import {Room} from "../../Connexion/Room";
|
||||
import {jitsiFactory} from "../../WebRtc/JitsiFactory";
|
||||
import {urlManager} from "../../Url/UrlManager";
|
||||
|
||||
export interface GameSceneInitInterface {
|
||||
initPosition: PointInterface|null,
|
||||
|
@ -90,6 +96,8 @@ interface DeleteGroupEventInterface {
|
|||
groupId: number
|
||||
}
|
||||
|
||||
const defaultStartLayerName = 'start';
|
||||
|
||||
export class GameScene extends ResizableScene implements CenterListener {
|
||||
GameManager : GameManager;
|
||||
Terrains : Array<Phaser.Tilemaps.Tileset>;
|
||||
|
@ -119,7 +127,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
private createPromise: Promise<void>;
|
||||
private createPromiseResolve!: (value?: void | PromiseLike<void>) => void;
|
||||
|
||||
MapKey: string;
|
||||
MapUrlFile: string;
|
||||
RoomId: string;
|
||||
instance: string;
|
||||
|
@ -133,7 +140,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
y: -1000
|
||||
}
|
||||
|
||||
private PositionNextScene: Array<Array<{ key: string, hash: string }>> = new Array<Array<{ key: string, hash: string }>>();
|
||||
private presentationModeSprite!: Sprite;
|
||||
private chatModeSprite!: Sprite;
|
||||
private gameMap!: GameMap;
|
||||
|
@ -142,18 +148,11 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
private outlinedItem: ActionableItem|null = null;
|
||||
private userInputManager!: UserInputManager;
|
||||
private isReconnecting: boolean = false;
|
||||
private startLayerName!: string | null;
|
||||
|
||||
static createFromUrl(room: Room, mapUrlFile: string, gameSceneKey: string|null = null): GameScene {
|
||||
// We use the map URL as a key
|
||||
if (gameSceneKey === null) {
|
||||
gameSceneKey = mapUrlFile;
|
||||
}
|
||||
return new GameScene(room, mapUrlFile, gameSceneKey);
|
||||
}
|
||||
|
||||
constructor(private room: Room, MapUrlFile: string, gameSceneKey: string) {
|
||||
constructor(private room: Room, MapUrlFile: string) {
|
||||
super({
|
||||
key: gameSceneKey
|
||||
key: room.id
|
||||
});
|
||||
|
||||
this.GameManager = gameManager;
|
||||
|
@ -161,7 +160,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
this.groups = new Map<number, Sprite>();
|
||||
this.instance = room.getInstance();
|
||||
|
||||
this.MapKey = MapUrlFile;
|
||||
this.MapUrlFile = MapUrlFile;
|
||||
this.RoomId = room.id;
|
||||
|
||||
|
@ -180,15 +178,15 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
file: file.src
|
||||
});
|
||||
});
|
||||
this.load.on('filecomplete-tilemapJSON-'+this.MapKey, (key: string, type: string, data: unknown) => {
|
||||
this.load.on('filecomplete-tilemapJSON-'+this.MapUrlFile, (key: string, type: string, data: unknown) => {
|
||||
this.onMapLoad(data);
|
||||
});
|
||||
//TODO strategy to add access token
|
||||
this.load.tilemapTiledJSON(this.MapKey, this.MapUrlFile);
|
||||
this.load.tilemapTiledJSON(this.MapUrlFile, this.MapUrlFile);
|
||||
// If the map has already been loaded as part of another GameScene, the "on load" event will not be triggered.
|
||||
// In this case, we check in the cache to see if the map is here and trigger the event manually.
|
||||
if (this.cache.tilemap.exists(this.MapKey)) {
|
||||
const data = this.cache.tilemap.get(this.MapKey);
|
||||
if (this.cache.tilemap.exists(this.MapUrlFile)) {
|
||||
const data = this.cache.tilemap.get(this.MapUrlFile);
|
||||
this.onMapLoad(data);
|
||||
}
|
||||
|
||||
|
@ -299,7 +297,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
//hook initialisation
|
||||
init(initData : GameSceneInitInterface) {
|
||||
if (initData.initPosition !== undefined) {
|
||||
this.initPosition = initData.initPosition;
|
||||
this.initPosition = initData.initPosition; //todo: still used?
|
||||
}
|
||||
if (initData.initPosition !== undefined) {
|
||||
this.isReconnecting = initData.reconnecting;
|
||||
|
@ -308,8 +306,11 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
|
||||
//hook create scene
|
||||
create(): void {
|
||||
urlManager.pushRoomIdToUrl(this.room);
|
||||
this.startLayerName = urlManager.getStartLayerNameFromUrl();
|
||||
|
||||
//initalise map
|
||||
this.Map = this.add.tilemap(this.MapKey);
|
||||
this.Map = this.add.tilemap(this.MapUrlFile);
|
||||
this.gameMap = new GameMap(this.mapFile);
|
||||
const mapDirUrl = this.MapUrlFile.substr(0, this.MapUrlFile.lastIndexOf('/'));
|
||||
this.mapFile.tilesets.forEach((tileset: ITiledTileSet) => {
|
||||
|
@ -319,25 +320,21 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
//permit to set bound collision
|
||||
this.physics.world.setBounds(0, 0, this.Map.widthInPixels, this.Map.heightInPixels);
|
||||
|
||||
// Let's alter browser history
|
||||
let path = this.room.id;
|
||||
if (this.room.hash) {
|
||||
path += '#'+this.room.hash;
|
||||
}
|
||||
window.history.pushState({}, 'WorkAdventure', path);
|
||||
|
||||
//add layer on map
|
||||
this.Layers = new Array<Phaser.Tilemaps.StaticTilemapLayer>();
|
||||
let depth = -2;
|
||||
for (const layer of this.mapFile.layers) {
|
||||
if (layer.type === 'tilelayer') {
|
||||
this.addLayer(this.Map.createStaticLayer(layer.name, this.Terrains, 0, 0).setDepth(depth));
|
||||
}
|
||||
if (layer.type === 'tilelayer' && this.getExitSceneUrl(layer) !== undefined) {
|
||||
this.loadNextGameFromExitSceneUrl(layer, this.mapFile.width);
|
||||
} else if (layer.type === 'tilelayer' && this.getExitUrl(layer) !== undefined) {
|
||||
console.log('Loading exitUrl ', this.getExitUrl(layer))
|
||||
this.loadNextGameFromExitUrl(layer, this.mapFile.width);
|
||||
|
||||
const exitSceneUrl = this.getExitSceneUrl(layer);
|
||||
if (exitSceneUrl !== undefined) {
|
||||
this.loadNextGame(exitSceneUrl);
|
||||
}
|
||||
const exitUrl = this.getExitUrl(layer);
|
||||
if (exitUrl !== undefined) {
|
||||
this.loadNextGame(exitUrl);
|
||||
}
|
||||
}
|
||||
if (layer.type === 'objectgroup' && layer.name === 'floorLayer') {
|
||||
depth = 10000;
|
||||
|
@ -347,51 +344,17 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
throw new Error('Your map MUST contain a layer of type "objectgroup" whose name is "floorLayer" that represents the layer characters are drawn at.');
|
||||
}
|
||||
|
||||
// If there is an init position passed
|
||||
if (this.initPosition !== null) {
|
||||
this.startX = this.initPosition.x;
|
||||
this.startY = this.initPosition.y;
|
||||
} else {
|
||||
// Now, let's find the start layer
|
||||
if (this.room.hash) {
|
||||
for (const layer of this.mapFile.layers) {
|
||||
if (this.room.hash === layer.name && layer.type === 'tilelayer' && this.isStartLayer(layer)) {
|
||||
const startPosition = this.startUser(layer);
|
||||
this.startX = startPosition.x;
|
||||
this.startY = startPosition.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this.startX === undefined) {
|
||||
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
|
||||
for (const layer of this.mapFile.layers) {
|
||||
if (layer.type === 'tilelayer' && layer.name === "start") {
|
||||
const startPosition = this.startUser(layer);
|
||||
this.startX = startPosition.x;
|
||||
this.startY = startPosition.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Still no start position? Something is wrong with the map, we need a "start" layer.
|
||||
if (this.startX === undefined) {
|
||||
console.warn('This map is missing a layer named "start" that contains the available default start positions.');
|
||||
// Let's start in the middle of the map
|
||||
this.startX = this.mapFile.width * 16;
|
||||
this.startY = this.mapFile.height * 16;
|
||||
}
|
||||
this.initStartXAndStartY();
|
||||
|
||||
//add entities
|
||||
this.Objects = new Array<Phaser.Physics.Arcade.Sprite>();
|
||||
|
||||
//init event click
|
||||
this.EventToClickOnTile();
|
||||
|
||||
//initialise list of other player
|
||||
this.MapPlayers = this.physics.add.group({immovable: true});
|
||||
|
||||
//create input to move
|
||||
this.userInputManager = new UserInputManager(this);
|
||||
mediaManager.setUserInputManager(this.userInputManager);
|
||||
|
||||
//notify game manager can to create currentUser in map
|
||||
this.createCurrentPlayer();
|
||||
|
@ -476,35 +439,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
|
||||
// From now, this game scene will be notified of reposition events
|
||||
layoutManager.setListener(this);
|
||||
|
||||
this.gameMap.onPropertyChange('openWebsite', (newValue, oldValue) => {
|
||||
if (newValue === undefined) {
|
||||
coWebsiteManager.closeCoWebsite();
|
||||
} else {
|
||||
coWebsiteManager.loadCoWebsite(newValue as string);
|
||||
}
|
||||
});
|
||||
this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue, allProps) => {
|
||||
if (newValue === undefined) {
|
||||
this.stopJitsi();
|
||||
} else {
|
||||
if (JITSI_PRIVATE_MODE) {
|
||||
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
|
||||
|
||||
this.connection.emitQueryJitsiJwtMessage(this.instance.replace('/', '-') + "-" + newValue, adminTag);
|
||||
} else {
|
||||
this.startJitsi(newValue as string);
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
this.gameMap.onPropertyChange('silent', (newValue, oldValue) => {
|
||||
if (newValue === undefined || newValue === false || newValue === '') {
|
||||
this.connection.setSilent(false);
|
||||
} else {
|
||||
this.connection.setSilent(true);
|
||||
}
|
||||
});
|
||||
this.triggerOnMapLayerPropertyChange();
|
||||
|
||||
const camera = this.cameras.main;
|
||||
|
||||
|
@ -543,7 +478,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
if (position === undefined) {
|
||||
throw new Error('Position missing from UserMovedMessage');
|
||||
}
|
||||
//console.log('Received position ', position.getX(), position.getY(), "from user", message.getUserid());
|
||||
|
||||
const messageUserMoved: MessageUserMovedInterface = {
|
||||
userId: message.getUserid(),
|
||||
|
@ -576,7 +510,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
this.simplePeer.unregister();
|
||||
|
||||
const gameSceneKey = 'somekey' + Math.round(Math.random() * 10000);
|
||||
const game: Phaser.Scene = GameScene.createFromUrl(this.room, this.MapUrlFile, gameSceneKey);
|
||||
const game: Phaser.Scene = new GameScene(this.room, this.MapUrlFile);
|
||||
this.scene.add(gameSceneKey, game, true,
|
||||
{
|
||||
initPosition: {
|
||||
|
@ -607,7 +541,7 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
});
|
||||
|
||||
// When connection is performed, let's connect SimplePeer
|
||||
this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic);
|
||||
this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic, this.GameManager.getPlayerName());
|
||||
this.GlobalMessageManager = new GlobalMessageManager(this.connection);
|
||||
this.UserMessageManager = new UserMessageManager(this.connection);
|
||||
|
||||
|
@ -638,15 +572,103 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
if (this.connection.hasTag('admin')) {
|
||||
this.ConsoleGlobalMessageManager = new ConsoleGlobalMessageManager(this.connection, this.userInputManager);
|
||||
}
|
||||
console.log('wakingup');
|
||||
|
||||
this.scene.wake();
|
||||
this.scene.sleep(ReconnectingSceneName);
|
||||
|
||||
//init user position and play trigger to check layers properties
|
||||
this.gameMap.setPosition(this.CurrentPlayer.x, this.CurrentPlayer.y);
|
||||
|
||||
return this.connection;
|
||||
});
|
||||
}
|
||||
|
||||
private triggerOnMapLayerPropertyChange(){
|
||||
this.gameMap.onPropertyChange('exitSceneUrl', (newValue, oldValue) => {
|
||||
if (newValue) this.onMapExit(newValue as string);
|
||||
});
|
||||
this.gameMap.onPropertyChange('exitUrl', (newValue, oldValue) => {
|
||||
if (newValue) this.onMapExit(newValue as string);
|
||||
});
|
||||
this.gameMap.onPropertyChange('openWebsite', (newValue, oldValue, allProps) => {
|
||||
if (newValue === undefined) {
|
||||
layoutManager.removeActionButton('openWebsite', this.userInputManager);
|
||||
coWebsiteManager.closeCoWebsite();
|
||||
}else{
|
||||
const openWebsiteFunction = () => {
|
||||
coWebsiteManager.loadCoWebsite(newValue as string);
|
||||
layoutManager.removeActionButton('openWebsite', this.userInputManager);
|
||||
};
|
||||
|
||||
const openWebsiteTriggerValue = allProps.get(TRIGGER_WEBSITE_PROPERTIES);
|
||||
if(openWebsiteTriggerValue && openWebsiteTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
||||
layoutManager.addActionButton('openWebsite', 'Click on SPACE to open the web site', () => {
|
||||
openWebsiteFunction();
|
||||
}, this.userInputManager);
|
||||
}else{
|
||||
openWebsiteFunction();
|
||||
}
|
||||
}
|
||||
});
|
||||
this.gameMap.onPropertyChange('jitsiRoom', (newValue, oldValue, allProps) => {
|
||||
if (newValue === undefined) {
|
||||
layoutManager.removeActionButton('jitsiRoom', this.userInputManager);
|
||||
this.stopJitsi();
|
||||
}else{
|
||||
const openJitsiRoomFunction = () => {
|
||||
if (JITSI_PRIVATE_MODE) {
|
||||
const adminTag = allProps.get("jitsiRoomAdminTag") as string|undefined;
|
||||
|
||||
this.connection.emitQueryJitsiJwtMessage(this.instance.replace('/', '-') + "-" + newValue, adminTag);
|
||||
} else {
|
||||
this.startJitsi(newValue as string);
|
||||
}
|
||||
layoutManager.removeActionButton('jitsiRoom', this.userInputManager);
|
||||
}
|
||||
|
||||
const jitsiTriggerValue = allProps.get(TRIGGER_JITSI_PROPERTIES);
|
||||
if(jitsiTriggerValue && jitsiTriggerValue === ON_ACTION_TRIGGER_BUTTON) {
|
||||
layoutManager.addActionButton('jitsiRoom', 'Click on SPACE to enter in jitsi meet room', () => {
|
||||
openJitsiRoomFunction();
|
||||
}, this.userInputManager);
|
||||
}else{
|
||||
openJitsiRoomFunction();
|
||||
}
|
||||
}
|
||||
})
|
||||
this.gameMap.onPropertyChange('silent', (newValue, oldValue) => {
|
||||
if (newValue === undefined || newValue === false || newValue === '') {
|
||||
this.connection.setSilent(false);
|
||||
} else {
|
||||
this.connection.setSilent(true);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private onMapExit(exitKey: string) {
|
||||
const {roomId, hash} = Room.getIdFromIdentifier(exitKey, this.MapUrlFile, this.instance);
|
||||
if (!roomId) throw new Error('Could not find the room from its exit key: '+exitKey);
|
||||
urlManager.pushStartLayerNameToUrl(hash);
|
||||
if (roomId !== this.scene.key) {
|
||||
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
|
||||
this.connection.closeConnection();
|
||||
this.simplePeer.unregister();
|
||||
this.scene.stop();
|
||||
this.scene.remove(this.scene.key);
|
||||
this.scene.start(roomId);
|
||||
} else {
|
||||
//if the exit points to the current map, we simply teleport the user back to the startLayer
|
||||
this.initPositionFromLayerName(hash || defaultStartLayerName);
|
||||
this.CurrentPlayer.x = this.startX;
|
||||
this.CurrentPlayer.y = this.startY;
|
||||
}
|
||||
}
|
||||
|
||||
private switchLayoutMode(): void {
|
||||
//if discussion is activated, this layout cannot be activated
|
||||
if(mediaManager.activatedDiscussion){
|
||||
return;
|
||||
}
|
||||
const mode = layoutManager.getLayoutMode();
|
||||
if (mode === LayoutMode.Presentation) {
|
||||
layoutManager.switchLayoutMode(LayoutMode.VideoChat);
|
||||
|
@ -659,18 +681,51 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
}
|
||||
}
|
||||
|
||||
private initStartXAndStartY() {
|
||||
// If there is an init position passed
|
||||
if (this.initPosition !== null) {
|
||||
this.startX = this.initPosition.x;
|
||||
this.startY = this.initPosition.y;
|
||||
} else {
|
||||
// Now, let's find the start layer
|
||||
if (this.startLayerName) {
|
||||
this.initPositionFromLayerName(this.startLayerName);
|
||||
}
|
||||
if (this.startX === undefined) {
|
||||
// If we have no start layer specified or if the hash passed does not exist, let's go with the default start position.
|
||||
this.initPositionFromLayerName(defaultStartLayerName);
|
||||
}
|
||||
}
|
||||
// Still no start position? Something is wrong with the map, we need a "start" layer.
|
||||
if (this.startX === undefined) {
|
||||
console.warn('This map is missing a layer named "start" that contains the available default start positions.');
|
||||
// Let's start in the middle of the map
|
||||
this.startX = this.mapFile.width * 16;
|
||||
this.startY = this.mapFile.height * 16;
|
||||
}
|
||||
}
|
||||
|
||||
private initPositionFromLayerName(layerName: string) {
|
||||
for (const layer of this.mapFile.layers) {
|
||||
if (layerName === layer.name && layer.type === 'tilelayer' && (layerName === defaultStartLayerName || this.isStartLayer(layer))) {
|
||||
const startPosition = this.startUser(layer);
|
||||
this.startX = startPosition.x;
|
||||
this.startY = startPosition.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private getExitUrl(layer: ITiledMapLayer): string|undefined {
|
||||
return this.getProperty(layer, "exitUrl") as string|undefined;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated the map property exitSceneUrl is deprecated
|
||||
*/
|
||||
private getExitSceneUrl(layer: ITiledMapLayer): string|undefined {
|
||||
return this.getProperty(layer, "exitSceneUrl") as string|undefined;
|
||||
}
|
||||
|
||||
private getExitSceneInstance(layer: ITiledMapLayer): string|undefined {
|
||||
return this.getProperty(layer, "exitInstance") as string|undefined;
|
||||
}
|
||||
|
||||
private isStartLayer(layer: ITiledMapLayer): boolean {
|
||||
return this.getProperty(layer, "startLayer") == true;
|
||||
}
|
||||
|
@ -680,85 +735,20 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
if (!properties) {
|
||||
return undefined;
|
||||
}
|
||||
const obj = properties.find((property: ITiledMapLayerProperty) => property.name === name);
|
||||
const obj = properties.find((property: ITiledMapLayerProperty) => property.name.toLowerCase() === name.toLowerCase());
|
||||
if (obj === undefined) {
|
||||
return undefined;
|
||||
}
|
||||
return obj.value;
|
||||
}
|
||||
|
||||
private loadNextGameFromExitSceneUrl(layer: ITiledMapLayer, mapWidth: number) {
|
||||
const exitSceneUrl = this.getExitSceneUrl(layer);
|
||||
if (exitSceneUrl === undefined) {
|
||||
throw new Error('Layer is not an exit scene layer.');
|
||||
}
|
||||
let instance = this.getExitSceneInstance(layer);
|
||||
if (instance === undefined) {
|
||||
instance = this.instance;
|
||||
}
|
||||
|
||||
//console.log('existSceneUrl', exitSceneUrl);
|
||||
//console.log('existSceneInstance', instance);
|
||||
|
||||
const absoluteExitSceneUrl = new URL(exitSceneUrl, this.MapUrlFile).href;
|
||||
const absoluteExitSceneUrlWithoutProtocol = absoluteExitSceneUrl.toString().substr(absoluteExitSceneUrl.toString().indexOf('://')+3);
|
||||
const roomId = '_/'+instance+'/'+absoluteExitSceneUrlWithoutProtocol;
|
||||
|
||||
this.loadNextGame(layer, mapWidth, roomId);
|
||||
}
|
||||
|
||||
private loadNextGameFromExitUrl(layer: ITiledMapLayer, mapWidth: number) {
|
||||
const exitUrl = this.getExitUrl(layer);
|
||||
if (exitUrl === undefined) {
|
||||
throw new Error('Layer is not an exit layer.');
|
||||
}
|
||||
const fullPath = new URL(exitUrl, window.location.toString()).pathname;
|
||||
|
||||
this.loadNextGame(layer, mapWidth, fullPath);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param layer
|
||||
* @param mapWidth
|
||||
*/
|
||||
//todo: push that into the gameManager
|
||||
private loadNextGame(layer: ITiledMapLayer, mapWidth: number, roomId: string){
|
||||
private async loadNextGame(exitSceneIdentifier: string){
|
||||
const {roomId, hash} = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
|
||||
const room = new Room(roomId);
|
||||
gameManager.loadMap(room, this.scene);
|
||||
const exitSceneKey = roomId;
|
||||
|
||||
const tiles : number[] = layer.data as number[];
|
||||
for (let key=0; key < tiles.length; key++) {
|
||||
const objectKey = tiles[key];
|
||||
if(objectKey === 0){
|
||||
continue;
|
||||
}
|
||||
//key + 1 because the start x = 0;
|
||||
const y : number = parseInt(((key + 1) / mapWidth).toString());
|
||||
const x : number = key - (y * mapWidth);
|
||||
|
||||
let hash = new URL(roomId, this.MapUrlFile).hash;
|
||||
if (hash) {
|
||||
hash = hash.substr(1);
|
||||
}
|
||||
|
||||
//push and save switching case
|
||||
if (this.PositionNextScene[y] === undefined) {
|
||||
this.PositionNextScene[y] = new Array<{key: string, hash: string}>();
|
||||
}
|
||||
room.getMapUrl().then((url: string) => {
|
||||
this.PositionNextScene[y][x] = {
|
||||
key: url,
|
||||
hash
|
||||
}
|
||||
})
|
||||
}
|
||||
await gameManager.loadMap(room, this.scene);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param layer
|
||||
*/
|
||||
private startUser(layer: ITiledMapLayer): PositionInterface {
|
||||
const tiles = layer.data;
|
||||
if (typeof(tiles) === 'string') {
|
||||
|
@ -914,22 +904,12 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
});
|
||||
}
|
||||
|
||||
EventToClickOnTile(){
|
||||
// debug code to get a tile properties by clicking on it
|
||||
/*this.input.on("pointerdown", (pointer: Phaser.Input.Pointer)=>{
|
||||
//pixel position toz tile position
|
||||
const tile = this.Map.getTileAt(this.Map.worldToTileX(pointer.worldX), this.Map.worldToTileY(pointer.worldY));
|
||||
if(tile){
|
||||
this.CurrentPlayer.say("Your touch " + tile.layer.name);
|
||||
}
|
||||
});*/
|
||||
}
|
||||
|
||||
/**
|
||||
* @param time
|
||||
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
|
||||
*/
|
||||
update(time: number, delta: number) : void {
|
||||
mediaManager.setLastUpdateScene();
|
||||
this.currentTick = time;
|
||||
this.CurrentPlayer.moveUser(delta);
|
||||
|
||||
|
@ -967,27 +947,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
}
|
||||
player.updatePosition(moveEvent);
|
||||
});
|
||||
|
||||
const nextSceneKey = this.checkToExit();
|
||||
if (nextSceneKey) {
|
||||
// We are completely destroying the current scene to avoid using a half-backed instance when coming back to the same map.
|
||||
this.connection.closeConnection();
|
||||
this.simplePeer.unregister();
|
||||
this.scene.stop();
|
||||
this.scene.remove(this.scene.key);
|
||||
this.scene.start(nextSceneKey.key);
|
||||
}
|
||||
}
|
||||
|
||||
private checkToExit(): {key: string, hash: string} | null {
|
||||
const x = Math.floor(this.CurrentPlayer.x / 32);
|
||||
const y = Math.floor(this.CurrentPlayer.y / 32);
|
||||
|
||||
if (this.PositionNextScene[y] !== undefined && this.PositionNextScene[y][x] !== undefined) {
|
||||
return this.PositionNextScene[y][x];
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1077,11 +1036,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
await Promise.all(loadPromises);
|
||||
|
||||
player.addTextures(characterLayerList, 1);
|
||||
//init collision
|
||||
/*this.physics.add.collider(this.CurrentPlayer, player, (CurrentPlayer: CurrentGamerInterface, MapPlayer: GamerInterface) => {
|
||||
CurrentPlayer.say("Hello, how are you ? ");
|
||||
});*/
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1124,7 +1078,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
// We do not update the player position directly (because it is sent only every 200ms).
|
||||
// Instead we use the PlayersPositionInterpolator that will do a smooth animation over the next 200ms.
|
||||
const playerMovement = new PlayerMovement({ x: player.x, y: player.y }, this.currentTick, message.position, this.currentTick + POSITION_DELAY);
|
||||
//console.log('Target position: ', player.x, player.y);
|
||||
this.playersPositionInterpolator.updatePlayerPosition(player.userId, playerMovement);
|
||||
}
|
||||
|
||||
|
@ -1173,11 +1126,6 @@ export class GameScene extends ResizableScene implements CenterListener {
|
|||
|
||||
/**
|
||||
* Sends to the server an event emitted by one of the ActionableItems.
|
||||
*
|
||||
* @param itemId
|
||||
* @param eventName
|
||||
* @param state
|
||||
* @param parameters
|
||||
*/
|
||||
emitActionableEvent(itemId: number, eventName: string, state: unknown, parameters: unknown) {
|
||||
this.connection.emitActionableEvent(itemId, eventName, state, parameters) |