FIX: couldn't access to an anonymous private map

This commit is contained in:
kharhamel 2020-12-01 19:34:36 +01:00
parent d36cec23a7
commit 1971d26dc0
2 changed files with 3 additions and 14 deletions

View file

@ -33,7 +33,7 @@ class ConnectionManager {
const room = new Room(window.location.pathname + window.location.hash);
return Promise.resolve(room);
} else if (connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
} else if (connexionType === GameConnexionTypes.organization || connexionType === GameConnexionTypes.anonymous || connexionType === GameConnexionTypes.empty) {
const localUser = localUserStore.getLocalUser();
if (localUser && localUser.jwtToken && localUser.uuid && localUser.textures) {
@ -57,18 +57,6 @@ class ConnectionManager {
}
const room = new Room(roomId);
return Promise.resolve(room);
} else if (connexionType == GameConnexionTypes.organization) {
const localUser = localUserStore.getLocalUser();
if (localUser) {
this.localUser = localUser;
await this.verifyToken(localUser.jwtToken);
const room = new Room(window.location.pathname + window.location.hash);
return Promise.resolve(room);
} else {
//todo: find some kind of fallback?
return Promise.reject('Could not find a user in localstorage');
}
}
return Promise.reject('Invalid URL');

View file

@ -31,7 +31,8 @@ export class EntryScene extends Scene {
create() {
gameManager.init(this.scene).then(() => {
this.scene.start(LoginSceneName);
}).catch(() => {
}).catch((err) => {
console.error(err)
this.scene.start(FourOFourSceneName, {
url: window.location.pathname.toString()
});