Commit graph

149 commits

Author SHA1 Message Date
David Négrier 82a1a5fc1e Retry loading map on variable error
If the back is getting an error (because the user has no right to set a variable),
instead of failing directly, let's try to reload the map (maybe we have cached a wrong version of the map).
2021-11-22 18:43:56 +01:00
Kharhamel 5255847452 FIX: if a conversion group move to another user, this user will be added to the group 2021-10-08 11:02:58 +02:00
David Négrier 4293ea320d Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting. 2021-08-03 10:08:53 +02:00
Gregoire Parant 4b4356e7ff Merge branch 'master' into develop 2021-07-28 12:37:14 +02:00
grégoire parant 3d657b4a18
HotFix ban user (#1318)
* HotFix ban user

 - Fix to permit to ban user with more sub tab openned
 - Fix to permit to send message ban to the user with more sub tab oppened

* Fix CI

* Run pretty
2021-07-27 14:42:32 +02:00
Stefan Weil 64065b2798
Fix some typos (found by codespell) (#1316)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
David Négrier 2aba6b1c27 Fixing loop when setting variables
Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
David Négrier 1bb6d893e0 Simplifying promises 2021-07-21 18:23:03 +02:00
David Négrier aa19e8a7cd Adding a warning when editing a map locally. 2021-07-21 16:29:38 +02:00
David Négrier d955ddfe82 Adding support to persist variables in Redis 2021-07-19 16:23:16 +02:00
David Négrier dbd5b80636 Adding support for "readableBy" and "writableBy" in back
This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier 5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
David Négrier c9fa9b9a92 Migrating away from the notion of public/private URL in WorkAdventure Github repository
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.

Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel 3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
David Négrier e65e8b2097 First version with variables that actually work 2021-07-07 17:17:28 +02:00
David Négrier a1f1927b6d Starting adding variables server-side 2021-07-06 15:30:49 +02:00
David Négrier 10c3d6dee2 Applying Prettier on pusher and back 2021-06-24 10:09:10 +02:00
kharhamel dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
kharhamel c5f3cfe87c FEATURE: clicking on another player show a contact card when possible 2021-06-03 17:58:21 +02:00
kharhamel a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
kharhamel ce2c5e0cb5 FEATURE: added the env variable MAX_PER_GROUP 2021-04-15 15:50:51 +02:00
Johannes Berthel e5a196a42b implemented feedback 2021-04-06 18:54:45 +02:00
Johannes Berthel 4aa082d83b Merge branch 'develop' into feature/player-companion 2021-04-02 23:40:30 +02:00
Johannes Berthel c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
kharhamel 88cc15cd02 FEATURE: editing a room in the admin trigger a refresh system 2021-04-02 15:22:02 +02:00
kharhamel fe8c75610d FIX: player anims correctly stop on the idle frame 2021-03-11 16:21:02 +01:00
David Négrier 8fcc1534d8 Fixing let/const in Admin 2021-01-18 15:31:19 +01:00
David Négrier d1222e4440 Refactoring admin messages 2021-01-18 15:07:40 +01:00
Gregoire Parant b1f8522c05 Create ban feature by admin console 2021-01-15 03:19:58 +01:00
David Négrier ea3aa3d128 Reimplementing ban/unban/messages 2020-12-11 12:23:50 +01:00
David Négrier 24cb85cc7c Adapting admin connection to pusher.
Done: onUserLeave / onUserEnter
To be done: ban / unban
2020-12-10 17:46:15 +01:00
David Négrier 5d188e51b2 Cleanup of useless files 2020-12-04 17:26:12 +01:00
David Négrier a19edd4dc1 Fixing reconnection to server on back failure 2020-12-03 16:39:44 +01:00
David Négrier 4c1e566a6c Adding a Pusher container as a middleware/dispatcher between front and back 2020-11-26 17:53:30 +01:00
kharhamel 9b64a970b5 FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side 2020-11-10 18:26:46 +01:00
kharhamel 85f2dabe6c FIX: the server now closes the socket after 30s of no pong 2020-11-09 12:12:52 +01:00
kharhamel b1d2543631 improvment: added prometheus metrics for the number of groups in a room 2020-10-30 15:23:50 +01:00
David Négrier b7854dfb90 When a user moves, do not trigger group creation
In order to avoid triggering group creation when walking next to someone we should avoid creating a group unless the user stops next to the other members of the group.
2020-10-22 16:15:30 +02:00
Gregoire Parant 3a565362a2 Simple limit connexion in room 2020-10-21 23:45:08 +02:00
Gregoire Parant e973921390 Fix admin tags
- Fix get size group
- Fix admin tags
- Fix texture already used
2020-10-21 17:22:17 +02:00
David Négrier 78a4bf3189 Adding custom character textures 2020-10-20 17:42:36 +02:00
arp 75d9ed8dfa implemented the admin websocket
now send data
2020-10-19 14:23:50 +02:00
David Négrier d098a1b8db The server now sends regular ping requests to keep connections alive 2020-10-15 13:53:59 +02:00
arp a6a51caa93 now fetch the tags from the admin into the nodejs back 2020-10-14 16:50:42 +02:00
David Négrier 98bda49d7e Get tags from the admin
And uses tag "admin" to choose whether to display the console or not
2020-10-14 11:07:34 +02:00
David Négrier ce93e5bbaa Fixing the way rights are sent to the admin (now sending organization/world/room) 2020-10-14 10:37:00 +02:00
arp d98efc0433 lint fixes 2020-10-13 16:23:49 +02:00
arp 02c193a262 rewrote the authorisation flow: give more responsability to gameManager and less to gameScene 2020-10-12 16:45:09 +02:00
arp 0b78eb6277 temp 2020-10-06 15:37:00 +02:00
David Négrier 5de2f61231 Adding back authentication to uws websocket 2020-09-30 10:12:40 +02:00