Commit graph

42 commits

Author SHA1 Message Date
David Négrier 6e6cdc7bde
Revert "Improving log messages" 2021-11-24 16:20:07 +01:00
David Négrier a1107bd20e Merge branch 'develop' of github.com:thecodingmachine/workadventure into improve_logging 2021-11-24 15:36:35 +01:00
David Négrier a82f4e1813 Adding end-to-end tests
The first test is testing a tricky cache scenario with the back when testing variables.
The end-to-end package used is testcafe.
2021-11-23 15:43:34 +01:00
David Négrier d8ecae64f0 Moving lastLoad initialization before we start loading to avoid loading several times 2021-11-23 09:34:39 +01:00
David Négrier 82a1a5fc1e Retry loading map on variable error
If the back is getting an error (because the user has no right to set a variable),
instead of failing directly, let's try to reload the map (maybe we have cached a wrong version of the map).
2021-11-22 18:43:56 +01:00
Alexis Faizeau 6a195be814 Implement logger on back 2021-11-08 17:44:57 +01:00
David Négrier 6c6a7e6fe4 Improving log messages
Signed-off-by: David Négrier <d.negrier@thecodingmachine.com>
2021-11-08 14:30:54 +01:00
Kharhamel 5255847452 FIX: if a conversion group move to another user, this user will be added to the group 2021-10-08 11:02:58 +02:00
David Négrier 4293ea320d Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting. 2021-08-03 10:08:53 +02:00
Gregoire Parant 4b4356e7ff Merge branch 'master' into develop 2021-07-28 12:37:14 +02:00
grégoire parant 3d657b4a18
HotFix ban user (#1318)
* HotFix ban user

 - Fix to permit to ban user with more sub tab openned
 - Fix to permit to send message ban to the user with more sub tab oppened

* Fix CI

* Run pretty
2021-07-27 14:42:32 +02:00
David Négrier 2aba6b1c27 Fixing loop when setting variables
Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
David Négrier 1bb6d893e0 Simplifying promises 2021-07-21 18:23:03 +02:00
David Négrier aa19e8a7cd Adding a warning when editing a map locally. 2021-07-21 16:29:38 +02:00
David Négrier d955ddfe82 Adding support to persist variables in Redis 2021-07-19 16:23:16 +02:00
David Négrier dbd5b80636 Adding support for "readableBy" and "writableBy" in back
This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier 5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
David Négrier c9fa9b9a92 Migrating away from the notion of public/private URL in WorkAdventure Github repository
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.

Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel 3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
David Négrier e65e8b2097 First version with variables that actually work 2021-07-07 17:17:28 +02:00
David Négrier a1f1927b6d Starting adding variables server-side 2021-07-06 15:30:49 +02:00
David Négrier 10c3d6dee2 Applying Prettier on pusher and back 2021-06-24 10:09:10 +02:00
kharhamel dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
kharhamel c5f3cfe87c FEATURE: clicking on another player show a contact card when possible 2021-06-03 17:58:21 +02:00
kharhamel a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
Johannes Berthel 4aa082d83b Merge branch 'develop' into feature/player-companion 2021-04-02 23:40:30 +02:00
Johannes Berthel c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
kharhamel 88cc15cd02 FEATURE: editing a room in the admin trigger a refresh system 2021-04-02 15:22:02 +02:00
kharhamel fe8c75610d FIX: player anims correctly stop on the idle frame 2021-03-11 16:21:02 +01:00
David Négrier d1222e4440 Refactoring admin messages 2021-01-18 15:07:40 +01:00
Gregoire Parant b1f8522c05 Create ban feature by admin console 2021-01-15 03:19:58 +01:00
David Négrier ea3aa3d128 Reimplementing ban/unban/messages 2020-12-11 12:23:50 +01:00
David Négrier 24cb85cc7c Adapting admin connection to pusher.
Done: onUserLeave / onUserEnter
To be done: ban / unban
2020-12-10 17:46:15 +01:00
David Négrier 5d188e51b2 Cleanup of useless files 2020-12-04 17:26:12 +01:00
David Négrier a19edd4dc1 Fixing reconnection to server on back failure 2020-12-03 16:39:44 +01:00
David Négrier 4c1e566a6c Adding a Pusher container as a middleware/dispatcher between front and back 2020-11-26 17:53:30 +01:00
kharhamel b1d2543631 improvment: added prometheus metrics for the number of groups in a room 2020-10-30 15:23:50 +01:00
David Négrier b7854dfb90 When a user moves, do not trigger group creation
In order to avoid triggering group creation when walking next to someone we should avoid creating a group unless the user stops next to the other members of the group.
2020-10-22 16:15:30 +02:00
Gregoire Parant 3a565362a2 Simple limit connexion in room 2020-10-21 23:45:08 +02:00
arp 75d9ed8dfa implemented the admin websocket
now send data
2020-10-19 14:23:50 +02:00
arp a6a51caa93 now fetch the tags from the admin into the nodejs back 2020-10-14 16:50:42 +02:00
arp 0b78eb6277 temp 2020-10-06 15:37:00 +02:00
Renamed from back/src/Model/World.ts (Browse further)