Commit graph

1930 commits

Author SHA1 Message Date
David Négrier 1523758106
Merge pull request #1038 from thecodingmachine/dependabot/npm_and_yarn/pusher/lodash-4.17.21
Bump lodash from 4.17.20 to 4.17.21 in /pusher
2021-05-26 15:50:34 +02:00
David Négrier 701710a2a1
Merge pull request #1037 from thecodingmachine/dependabot/npm_and_yarn/pusher/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /pusher
2021-05-26 15:50:17 +02:00
David Négrier 728c2ee092
Merge pull request #1026 from thecodingmachine/dependabot/npm_and_yarn/messages/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /messages
2021-05-26 15:49:57 +02:00
dependabot[bot] faff263b80
Bump hosted-git-info from 2.8.8 to 2.8.9 in /pusher
Bumps [hosted-git-info](https://github.com/npm/hosted-git-info) from 2.8.8 to 2.8.9.
- [Release notes](https://github.com/npm/hosted-git-info/releases)
- [Changelog](https://github.com/npm/hosted-git-info/blob/v2.8.9/CHANGELOG.md)
- [Commits](https://github.com/npm/hosted-git-info/compare/v2.8.8...v2.8.9)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-26 13:49:56 +00:00
David Négrier 62627ba1b0
Merge pull request #1025 from thecodingmachine/dependabot/npm_and_yarn/benchmark/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /benchmark
2021-05-26 15:49:42 +02:00
David Négrier a1022f768b
Merge pull request #1024 from thecodingmachine/dependabot/npm_and_yarn/uploader/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /uploader
2021-05-26 15:49:29 +02:00
David Négrier 1bf4475e1b
Merge pull request #1023 from thecodingmachine/dependabot/npm_and_yarn/maps/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /maps
2021-05-26 15:49:17 +02:00
David Négrier f67ca05147
Merge pull request #1020 from thecodingmachine/dependabot/npm_and_yarn/back/hosted-git-info-2.8.9
Bump hosted-git-info from 2.8.8 to 2.8.9 in /back
2021-05-26 15:49:03 +02:00
David Négrier 796aaf82ce
Merge pull request #1060 from thecodingmachine/media_manager_store
Switching MediaManager to using a Svelte store
2021-05-26 15:25:15 +02:00
David Négrier 6d15921674 Fixing screen-sharing button not hidden anymore when hovering button 2021-05-26 12:30:56 +02:00
David Négrier 4f1cab5afe Fixing comments 2021-05-26 12:19:58 +02:00
David Négrier 4c4f310b79 The share screen button is now displayed only when screen sharing makes sense.
Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier dd428bc1e1 Migrating screen sharing to using a store 2021-05-26 12:12:47 +02:00
David Négrier d32df13f1b Camera now show up when someone is moving and hides 5 seconds after we stop moving.
Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier 8af8ccd54b Migrating MediaManager game part to Svelte store 2021-05-26 12:12:18 +02:00
David Négrier 28d78a7988 Switching MediaManager to using a Svelte store
This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
David Négrier 4f4d2532b7
Merge pull request #1082 from thecodingmachine/disabling_physics_optim
Moving Physics optim to DirtyScene
2021-05-26 12:08:57 +02:00
David Négrier bc19cbd525 Moving Physics optim to DirtyScene
The Physics engine is now disabled only if no sprites are moving (if they have no velocity).
Also, if a sprite is moving (if it has a velocity), the dirty state is set.
2021-05-26 12:00:27 +02:00
Kharhamel 177f0eb053
Merge pull request #863 from thecodingmachine/emote
FEATURE: added the possibility to play emotes
2021-05-26 10:26:13 +02:00
kharhamel 595c5ca64d now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
David Négrier 2814a95a74
Merge pull request #1081 from thecodingmachine/disable_tsx_for_maps
Removing parsing of TSX files in "maps" container
2021-05-25 10:51:52 +02:00
David Négrier 4d18e0ceb4 Removing parsing of TSX files in "maps" container
The TSX extension is used by Typescript (for JSX like files) but ALSO by Tiled (for tilesets).
We don't need the Typescript TSX files so this PR is preventing Typescript from parsing those files in the "maps" container.
2021-05-25 10:43:01 +02:00
kharhamel d93b30f982 improved radial menu 2021-05-19 18:11:51 +02:00
kharhamel 35b37a6a88 Added a radial menu to run emotes 2021-05-19 15:17:50 +02:00
kharhamel a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
Kharhamel b57a9957a3
Merge pull request #1058 from thecodingmachine/fixAxiosErrors
FIX: rejected map axios promises are now catched
2021-05-18 12:12:49 +02:00
kharhamel 20ec609535 FIX: rejected map axios promises are now catched 2021-05-18 11:45:07 +02:00
David Négrier 2ea731beeb
Merge pull request #1057 from thecodingmachine/physics_flag
Making sure Physics is not enabled several times
2021-05-18 10:26:32 +02:00
David Négrier c9eb5691b5
Merge pull request #1045 from thecodingmachine/svelte
Installing Svelte in front container
2021-05-18 10:25:54 +02:00
David Négrier 4f10dd491c
Merge pull request #1056 from thecodingmachine/dirty_on_resize
Set a global dirty flag on resize
2021-05-18 09:45:51 +02:00
David Négrier 6128f1e431 Making sure Physics is not enabled several times
As part of an energy saving measure, we started disabling physics when the character is not moving and enabling physics again only when the character moves.
However, we enabled Physics on each frame the characeter was moving.
As a result, the Physics system would run several times, slowly slowing the computer down.

This fixes this issue by adding a flag to only enable Physics once.
2021-05-18 09:42:01 +02:00
David Négrier 24dfa2703d Set a global dirty flag on resize
This adds a global "Dirty" flag at the Game level and sets it each time the ScaleManager is modified.
This fixes a bug where the game was not redrawn when a CoWebsite was opening/closing.
2021-05-18 09:20:38 +02:00
David Négrier 54e9e5656b Commenting menu display (for now) 2021-05-17 16:50:35 +02:00
David Négrier 00dd5a8c84 Fixing Yarn 2021-05-17 16:45:52 +02:00
David Négrier 7cc1e5b2c6 Moving styles out of the "dist/" directory 2021-05-17 16:41:40 +02:00
David Négrier 79935593e2 Adding fork-ts-checker-webpack-plugin
This allows offloading type checking to another process and saves ~1-2 seconds for each build.
Also, we can integrate ESLint into the build pipeline and this is dope!
2021-05-17 16:41:38 +02:00
David Négrier 6e7f8507b1 Removing custom stats 2021-05-17 16:41:10 +02:00
David Négrier 849e68ece2 Optimizing build time + inline small files into CSS 2021-05-17 16:41:10 +02:00
David Négrier db40681be7 Code cleanup 2021-05-17 16:41:10 +02:00
David Négrier 9c4c6f2d53 Fixing Jasmine tests 2021-05-17 16:41:10 +02:00
David Négrier 5cb58d98a0 Adding correct SCSS file integration with Svelte 2021-05-17 16:41:09 +02:00
David Négrier 1885ea42a4 First working example with Svelte (the menu icon shows up on entering the game) 2021-05-17 16:39:56 +02:00
David Négrier 62cc1f73ca Tryig to fix webpack for Svelte 2021-05-17 16:39:56 +02:00
David Négrier 9bc79c3ed3 Adding Svelte to the project 2021-05-17 16:39:55 +02:00
Kharhamel 867f783d5e
Merge pull request #1054 from thecodingmachine/fixWebpackConfig
FIX: webpack config NodePolyfillPlugin
2021-05-17 16:33:04 +02:00
kharhamel f2dca82642 FIX: webpack config NodePolyfillPlugin 2021-05-17 16:30:19 +02:00
Kharhamel cfc156d022
Merge pull request #1053 from thecodingmachine/fixWebpackConfig
FEATURE: we now allow a global zoom level of 1.5
2021-05-17 16:17:07 +02:00
kharhamel a66d42e158 FEATURE: we now allow a global zoom level of 1.5 2021-05-17 16:11:38 +02:00
Kharhamel a6786c7494
Merge pull request #1052 from thecodingmachine/fixWebpackConfig
FEATURE: added new env variables
2021-05-17 15:12:12 +02:00
kharhamel a23e72454d FEATURE: added the env variable DISABLE_DIRTY_CHECKS 2021-05-17 14:47:34 +02:00