c9fa9b9a92
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure. It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project. Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=... where playUri is the full URL of the current game. This allows the backend to act as a complete router. The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...) Those details will live only in the admin server, which is way cleaner (and way more powerful). |
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AddPlayerInterface.ts | ||
DepthIndexes.ts | ||
DirtyScene.ts | ||
EmoteManager.ts | ||
Game.ts | ||
GameManager.ts | ||
GameMap.ts | ||
GameScene.ts | ||
PlayerInterface.ts | ||
PlayerMovement.ts | ||
PlayersPositionInterpolator.ts | ||
SoundManager.ts | ||
StartPositionCalculator.ts |