workadventure/front/src/Phaser/Game/EmoteManager.ts
grégoire parant 4f0bb95a38
Emote silent zone (#1342)
* Add an emote when the user is in silent zone

* Update silent icon strategy

* Update strategy for silent zone

 - Add svelte store
 - Show silent zone indication and replace camera

This update permit to hide silent zone when user is in Jitsi discussion

* Fix css silent zone

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-09-05 18:36:22 +02:00

75 lines
2.9 KiB
TypeScript

import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { emoteEventStream } from "../../Connexion/EmoteEventStream";
import type { GameScene } from "./GameScene";
import type { RadialMenuItem } from "../Components/RadialMenu";
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type { Subscription } from "rxjs";
interface RegisteredEmote extends BodyResourceDescriptionInterface {
name: string;
img: string;
}
export const emotes: { [key: string]: RegisteredEmote } = {
"emote-heart": { name: "emote-heart", img: "resources/emotes/heart-emote.png" },
"emote-clap": { name: "emote-clap", img: "resources/emotes/clap-emote.png" },
"emote-hand": { name: "emote-hand", img: "resources/emotes/hand-emote.png" },
"emote-thanks": { name: "emote-thanks", img: "resources/emotes/thanks-emote.png" },
"emote-thumb-up": { name: "emote-thumb-up", img: "resources/emotes/thumb-up-emote.png" },
"emote-thumb-down": { name: "emote-thumb-down", img: "resources/emotes/thumb-down-emote.png" },
};
export class EmoteManager {
private subscription: Subscription;
constructor(private scene: GameScene) {
this.subscription = emoteEventStream.stream.subscribe((event) => {
const actor = this.scene.MapPlayersByKey.get(event.userId);
if (actor) {
this.lazyLoadEmoteTexture(event.emoteName).then((emoteKey) => {
actor.playEmote(emoteKey);
});
}
});
}
createLoadingPromise(loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface) {
return new Promise<string>((res) => {
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor.name);
}
loadPlugin.image(playerResourceDescriptor.name, playerResourceDescriptor.img);
loadPlugin.once("filecomplete-image-" + playerResourceDescriptor.name, () =>
res(playerResourceDescriptor.name)
);
});
}
lazyLoadEmoteTexture(textureKey: string): Promise<string> {
const emoteDescriptor = emotes[textureKey];
if (emoteDescriptor === undefined) {
throw "Emote not found!";
}
const loadPromise = this.createLoadingPromise(this.scene.load, emoteDescriptor);
this.scene.load.start();
return loadPromise;
}
getMenuImages(): Promise<RadialMenuItem[]> {
const promises = [];
for (const key in emotes) {
const promise = this.lazyLoadEmoteTexture(key).then((textureKey) => {
return {
image: textureKey,
name: textureKey,
};
});
promises.push(promise);
}
return Promise.all(promises);
}
destroy() {
this.subscription.unsubscribe();
}
}