workadventure/front/src/Phaser
David Négrier 86abdfe30b Only sending move events if the player actually moved
If the player did not move a pixel (and if it did not change direction), then do not send an event to save bandwidth and processing.
2020-05-04 23:11:59 +02:00
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Components Changed font from text 2020-05-01 23:19:51 +02:00
Entity Only sending move events if the player actually moved 2020-05-04 23:11:59 +02:00
Game Name of map users 2020-05-03 22:24:14 +02:00
Login Add select player in login page 2020-05-04 01:48:14 +02:00
Map Autoload tiles 2020-04-15 19:23:06 +02:00
Player Only sending move events if the player actually moved 2020-05-04 23:11:59 +02:00
UserInput Merge branch 'interaction' into kharhamel-interaction 2020-04-13 13:42:21 +02:00