workadventure/front/src/Phaser
David Négrier 34cb0ebf39 Users blocking now rely on UUID rather than ID
This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
..
Companion Setting "importsNotUsedAsValues": "error" 2021-05-12 09:13:25 +02:00
Components Add new "query/answer" utility functions for the scripting API 2021-07-02 16:49:22 +02:00
Entity Merging master into develop 2021-06-29 18:39:43 +02:00
Game Users blocking now rely on UUID rather than ID 2021-07-07 11:24:51 +02:00
Items Enabling Outline back on actionable objects 2021-06-22 16:35:57 +02:00
Login Merging master into develop 2021-06-29 18:39:43 +02:00
Map Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions 2021-06-25 18:14:40 +02:00
Menu Users blocking now rely on UUID rather than ID 2021-07-07 11:24:51 +02:00
Player FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
Reconnecting Add error message (#970) 2021-04-29 23:47:30 +02:00
Services Merge branch 'develop' of github.com:thecodingmachine/workadventure into gameSizeFix 2021-06-15 09:06:47 +02:00
UserInput Migrating ConsoleGlobalMessageManager in svelte 2021-06-21 17:19:27 +02:00