Commit graph

10 commits

Author SHA1 Message Date
kharhamel 9c803a69ff FEATURE: users can now login via an openID client 2021-07-30 15:43:46 +02:00
kharhamel 42c0d1002f FIX: no more whitespaces in player names 2021-06-21 17:58:04 +02:00
grégoire parant 2b13b764b4
Public texture (#1093)
* Public texture

 - Front => Get texture when user connected on public method
 - Front => Anonymous login will be make every connexion to get map details
 - Pusher => `/anonymLogin` permit to get map details and public texture load in customize scene

* Improve texture local user

- Permit to keep previous texture get with 'register' link

* Texture public loading

 - Texture will be load with Room class
 - Fix issue on lazzy loading atttempt

* Remove async await useless
2021-06-03 13:07:52 +02:00
David Négrier 13d3227323 Migrating LoginScene to Svelte 2021-05-31 17:03:29 +02:00
kharhamel 12da6ddd6c FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines 2021-05-28 15:33:10 +02:00
TabascoEye 2b2c60cbe3
allow numbers in nickname again
closes #972
2021-04-30 10:51:23 +02:00
PizZaKatZe 5462af0dc7 Fix first login with empty local storage
During first login on a new domain the local storage is empty. This led
to a TypeError and hence blank black screen.
2021-04-13 01:58:32 +02:00
kharhamel 8e467f3e10 FIX: improved the validation from localstorage for username and characterLayers 2021-04-12 14:48:00 +02:00
David Négrier 78a4bf3189 Adding custom character textures 2020-10-20 17:42:36 +02:00
arp 02c193a262 rewrote the authorisation flow: give more responsability to gameManager and less to gameScene 2020-10-12 16:45:09 +02:00