Commit graph

78 commits

Author SHA1 Message Date
David Négrier
ae5617f3a0 Simplifying promises 2021-07-22 10:41:45 +02:00
David Négrier
6d4c2cfd39 Simplifying error handling 2021-07-22 10:33:07 +02:00
David Négrier
1435ec89c9 Adding unit test and fixing an issue with DNS solving 2021-07-21 18:42:20 +02:00
David Négrier
1bb6d893e0 Simplifying promises 2021-07-21 18:23:03 +02:00
David Négrier
3cfb74be54 Removing useless console log 2021-07-21 16:55:34 +02:00
David Négrier
181545e6b7 Removing dead code 2021-07-21 16:33:56 +02:00
David Négrier
fe59b4512b Fixing CI 2021-07-20 09:33:01 +02:00
David Négrier
ac3d1240ae Setting a variable to undefined now removes it from server-side storage. 2021-07-19 18:46:33 +02:00
David Négrier
d955ddfe82 Adding support to persist variables in Redis 2021-07-19 16:23:16 +02:00
David Négrier
18e4d2ba4e Setting a timeout to map loading 2021-07-19 10:32:31 +02:00
David Négrier
dbd5b80636 Adding support for "readableBy" and "writableBy" in back
This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92 Migrating away from the notion of public/private URL in WorkAdventure Github repository
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.

Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097 First version with variables that actually work 2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39 Users blocking now rely on UUID rather than ID
This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-06 17:24:16 +02:00
David Négrier
46e6917df6 Adding a playersStore
The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
David Négrier
a1f1927b6d Starting adding variables server-side 2021-07-06 15:30:49 +02:00
David Négrier
10c3d6dee2 Applying Prettier on pusher and back 2021-06-24 10:09:10 +02:00
kharhamel
dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c FEATURE: clicking on another player show a contact card when possible 2021-06-03 17:58:21 +02:00
kharhamel
595c5ca64d now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
kharhamel
d93b30f982 improved radial menu 2021-05-19 18:11:51 +02:00
kharhamel
a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
kharhamel
5ebb0c94e6 FIX: calling emitPlayGlobalMessage in pusher without the admin tag will throw an error 2021-04-14 11:56:54 +02:00
Johannes Berthel
4aa082d83b Merge branch 'develop' into feature/player-companion 2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02 FEATURE: editing a room in the admin trigger a refresh system 2021-04-02 15:22:02 +02:00
David Négrier
cd7a332b4c Improving error throwing and handling in pusher/admin/front 2021-03-31 15:49:01 +02:00
kharhamel
3b6fe8da8d improved the back to better handle ghost connexions 2021-03-26 15:14:10 +01:00
kharhamel
886daebfea improved the unloading process to not create a useless socket 2021-03-26 14:19:37 +01:00
kharhamel
8d6c1a50bf FEATURE: warning message when world is near full capacity 2021-03-23 17:44:47 +01:00
Gregoire Parant
2fcb8a76b1 Merge branch 'master' into develop
# Conflicts:
#	front/src/Connexion/RoomConnection.ts
#	front/src/Phaser/Menu/ReportMenu.ts
2021-03-11 02:22:05 +01:00
Gregoire Parant
46cb9333e6 HotFix message in back 2021-03-11 01:25:36 +01:00
kharhamel
ad7e16c33b FEATURE: better implementation of the admin global message 2021-03-04 16:18:06 +01:00
David Négrier
6b00355ea8 Fixing WebRtc user name / password when using TURN REST API 2021-02-16 18:13:30 +01:00
David Négrier
cdb3cfdc81 [Feature] Connect to a Coturn server using REST API
This allows connecting to a TURN server with temporary passwords.
The passwords are expiring after 4 hours.
2021-02-16 11:06:05 +01:00
Gregoire Parant
7eb38fae83 Permit puiblic report
- Create report html
 - Add report flag
2021-01-29 21:09:10 +01:00
Gregoire Parant
0bbaef0cb5 Fix send message and ban message 2021-01-17 03:07:46 +01:00
David Négrier
6f2c319785 Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
#	back/src/Services/SocketManager.ts
#	deeployer.libsonnet
#	docker-compose.yaml
#	front/src/Connexion/RoomConnection.ts
#	front/src/Enum/EnvironmentVariable.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/webpack.config.js
#	pusher/src/Controller/IoSocketController.ts
2020-12-11 13:00:11 +01:00
David Négrier
ea3aa3d128 Reimplementing ban/unban/messages 2020-12-11 12:23:50 +01:00
David Négrier
24cb85cc7c Adapting admin connection to pusher.
Done: onUserLeave / onUserEnter
To be done: ban / unban
2020-12-10 17:46:15 +01:00
David Négrier
5d188e51b2 Cleanup of useless files 2020-12-04 17:26:12 +01:00
David Négrier
4c1e566a6c Adding a Pusher container as a middleware/dispatcher between front and back 2020-11-26 17:53:30 +01:00
kharhamel
b064f01f97 FEAT: added a prometheus gauge for the number of active rooms 2020-11-12 14:51:19 +01:00
kharhamel
9b64a970b5 FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side 2020-11-10 18:26:46 +01:00
kharhamel
5a1147866c FIX: in dev mode, sockets won't be closed to prevent conflicts with live-reloading 2020-11-10 15:24:02 +01:00
kharhamel
85f2dabe6c FIX: the server now closes the socket after 30s of no pong 2020-11-09 12:12:52 +01:00