Commit graph

28 commits

Author SHA1 Message Date
David Négrier 7c6105d93a Making the loader resizable
This way, if the window is resized while loading, the loading bar will stay in the middle
2021-11-24 15:21:07 +01:00
grégoire parant a0d863569b
WIP: Bypass camera scene (#1337)
* Set new local camera setup variable

* Finish by pass video settings

 - TODO add button to update camera settings

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Merge branch 'develop' into jumpVideoCamera

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/src/Connexion/LocalUserStore.ts
#	front/src/Phaser/Components/Loader.ts
#	front/src/Phaser/Game/GameManager.ts
#	front/src/Phaser/Login/EnableCameraScene.ts

* Add menu to open enable camera scene

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish jump camera setup

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-09-04 21:31:36 +02:00
GRL78 7c956d1481
REVIEW : Migration Menu and Report Menu in Svelte (#1363)
* WIP: svelte menu

* temp

* temp

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* fix deeployer

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Third pass on css and reportMenu

* Correction following test

* Contact page only if environment variable exist

* Update service worker

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change requested

* Change requested

Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-26 12:01:07 +02:00
GRL d2413896c7 GameManager has an attribute scenePlugin 2021-08-16 11:50:09 +02:00
GRL edfdc3bf47 comment on pointerTimer and pointerClicked 2021-06-07 09:17:24 +02:00
GRL 0d2b190222 Replace setTimeout by timer manage in Update 2021-06-04 09:39:33 +02:00
GRL 02ff6fb5bf Add timer so that pointerdown event can't be call two time in one click 2021-06-03 17:08:56 +02:00
GRL 3d9e2ad49a Save zoom level of the game and restore it when quitting the login scenes
SelectCompanionScene with zoom on mobile
2021-06-02 16:08:31 +02:00
GRL b8873d1277 selectCompanionScene work with svelte 2021-05-31 12:06:11 +02:00
GRL 1ac108a9b8 correction of resize select character and companion by David 2021-05-31 10:20:48 +02:00
David Négrier 4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
David Négrier 3751b0e2bc Removing RESOLUTION and ZOOM_LEVEL settings: they are no more needed or supported 2021-05-05 17:11:03 +02:00
David Négrier 7ae66a63a4 Refactoring centering of DOM elements 2021-05-05 17:10:39 +02:00
Gregoire Parant 83159a121f Revert logo loading and fix it 2021-05-04 15:47:45 +02:00
Gregoire Parant c8692a08ce Revert "Fix loader logo WA (#991)"
This reverts commit fa3ffe4d7a.
2021-05-04 15:15:23 +02:00
grégoire parant fa3ffe4d7a
Fix loader logo WA (#991) 2021-05-04 14:28:30 +02:00
grégoire parant 9b69910cb8
WIP: Update style for mobile (#942)
* Update style for mobile

 - Update style for mobile modale

* Fix overscroll

* Change css properties overflow

* Revert "Change css properties overflow"

This reverts commit 612fcc7e007fb03c7f72e5fa4b8a0604a184ae7d.

* rm image

* Update view mobile

* Fix CI
2021-04-27 23:58:33 +02:00
Gregoire Parant f11e936143 Refactoring & fix feedback WorkAdventure 2021-04-23 03:59:14 +02:00
Gregoire Parant 8e52b8597c Merge branch 'develop' into newStartMobileScene
# Conflicts:
#	front/src/Phaser/Login/EnableCameraScene.ts
#	front/src/Phaser/Login/LoginScene.ts
#	front/src/Phaser/Login/SelectCharacterScene.ts
#	front/src/Phaser/Login/SelectCompanionScene.ts
2021-04-22 23:36:21 +02:00
Gregoire Parant d7f00b505a Update Companion Scene for mobile 2021-04-22 13:10:23 +02:00
kharhamel c8ba3d8ab9 FIX: use phaser Zones instead of rectangles objects to create tap zones 2021-04-21 18:27:33 +02:00
kharhamel d7a74baa9d FEATURE: add the ability to zoom in and out using touch screen 2021-04-15 16:37:58 +02:00
PizZaKatZe e75fb9a6a9 Add touch support to companion selection scene 2021-04-13 02:00:02 +02:00
Johannes Berthel 2438470088 fixed rectangle resize issue 2021-04-06 20:31:08 +02:00
Johannes Berthel fb90111cdf refactored companion selection scene 2021-04-06 20:12:10 +02:00
Johannes Berthel e5a196a42b implemented feedback 2021-04-06 18:54:45 +02:00
Johannes Berthel 6ee4889773 added change companion button to menu 2021-04-02 23:13:03 +02:00
Johannes Berthel 52303c0bd6 added select companion scene 2021-04-02 23:00:51 +02:00