Commit graph

1755 commits

Author SHA1 Message Date
kharhamel 7bd524ba55 FIX: fixed the deploy workflow to also build images on new releases 2021-04-29 18:11:24 +02:00
Kharhamel 746f1029a8
Merge pull request #687 from malteriechmann/patch-1
Run containers in the background using detached mode
2021-04-29 10:39:47 +02:00
Kharhamel a984151912
Merge pull request #904 from thecodingmachine/improvetestcases
Improving test cases
2021-04-29 10:37:08 +02:00
kharhamel fe27169745 solved conflict with develop 2021-04-29 10:31:16 +02:00
Kharhamel 398326b3aa
Merge pull request #959 from thecodingmachine/dependabot/npm_and_yarn/front/ssri-6.0.2
Bump ssri from 6.0.1 to 6.0.2 in /front
2021-04-29 10:18:33 +02:00
David Négrier 2e4b03efff
Merge pull request #962 from thecodingmachine/bugfix/add_template_to_single_domain
Adding templater call to single domain startup
2021-04-29 09:45:16 +02:00
David Négrier d29dee3bd4 Adding templater call to single domain startup
The docker-compose.single-domain.yaml was missing a call to the templater script.
As a result, the first run would fail unless docker-compose.yaml was started before.

Closes #947
Closes #957
2021-04-29 09:42:15 +02:00
grégoire parant 19ae575b4f
HotFix style help modal (#960) 2021-04-29 01:49:09 +02:00
dependabot[bot] 1e42de9155
Bump ssri from 6.0.1 to 6.0.2 in /front
Bumps [ssri](https://github.com/npm/ssri) from 6.0.1 to 6.0.2.
- [Release notes](https://github.com/npm/ssri/releases)
- [Changelog](https://github.com/npm/ssri/blob/v6.0.2/CHANGELOG.md)
- [Commits](https://github.com/npm/ssri/compare/v6.0.1...v6.0.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-04-28 23:28:10 +00:00
grégoire parant 5c0b5ef74b
HotFix release v1.3.1 (#958)
- Update camera style support mobile
 - Fix admin console error
2021-04-29 01:26:09 +02:00
grégoire parant c2f62e2610
Merge pull request #956 from thecodingmachine/develop
Release 28/04 v1.3.1
2021-04-28 00:01:18 +02:00
Gregoire Parant 16397fe978 Merge branch 'master' into develop 2021-04-27 23:59:25 +02:00
grégoire parant 9b69910cb8
WIP: Update style for mobile (#942)
* Update style for mobile

 - Update style for mobile modale

* Fix overscroll

* Change css properties overflow

* Revert "Change css properties overflow"

This reverts commit 612fcc7e007fb03c7f72e5fa4b8a0604a184ae7d.

* rm image

* Update view mobile

* Fix CI
2021-04-27 23:58:33 +02:00
GRL78 57194fd0a1
Add maps for test (#915) 2021-04-27 23:45:28 +02:00
Kharhamel 94e564f135
Merge pull request #955 from thecodingmachine/fixCleanup
FIX: fixed cleanup for real this time
2021-04-27 18:26:12 +02:00
kharhamel 79701fe227 FIX: fixed cleanup for real this time 2021-04-27 18:18:20 +02:00
Kharhamel 76a21cafa0
Merge pull request #954 from thecodingmachine/restrictCD
FIX: fixed cleanup workflow
2021-04-27 17:28:03 +02:00
kharhamel 3ce5c2ec45 FIX: fixed cleanup workflow 2021-04-27 17:17:54 +02:00
Kharhamel c6ed2c5c57
Merge pull request #953 from thecodingmachine/restrictCD
FIX: fixed cleanup workflow
2021-04-27 17:03:45 +02:00
kharhamel 7a8765826e FIX: fixed cleanup workflow 2021-04-27 16:51:57 +02:00
Kharhamel c19201b636
Merge pull request #952 from thecodingmachine/restrictCD
edited CD domain in deeployer config
2021-04-27 16:37:37 +02:00
kharhamel ea009d912e edited CD domain in deeployer config 2021-04-27 16:30:35 +02:00
Kharhamel 998e051a45
Merge pull request #940 from thecodingmachine/restrictCD
FIX: the deploy action now only start when the label 'deploy' is applied to the PR
2021-04-27 15:49:15 +02:00
kharhamel 30cf078df5 FIX: the deploy action now only start when the label 'deploy' is applied to the PR 2021-04-26 18:33:03 +02:00
grégoire parant 4e09246c7f
Merge pull request #939 from thecodingmachine/develop
Release 26/04/2021
2021-04-26 13:42:27 +02:00
David Négrier ca628d9a90
Merge pull request #901 from thecodingmachine/text_display
Adding the ability to display "Text" objects from Tiled
2021-04-26 11:30:34 +02:00
David Négrier 08ca95b143 Fixing WorkWrap 2021-04-26 11:28:15 +02:00
David Négrier 22cb41dc29 Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-26 11:28:13 +02:00
David Négrier e37ab7d8ad
Merge pull request #899 from thecodingmachine/Lurkars/map-group-layer-support
Map group layer support (2)
2021-04-26 11:26:21 +02:00
David Négrier 6e5fa2c514 Initiating CHANGELOG file 2021-04-26 11:21:36 +02:00
David Négrier 6815fe7a0a Added a new LayersIterator class
This class iterates recursively over layers, flattening groups.
This enables us to simplify the code when we iterate layers. We can remove all recursive function calls in the GameScene code (it is delegated to the LayersIterator)
2021-04-26 11:21:34 +02:00
Lurkars 66b90be0da remove redundancy 2021-04-26 11:20:28 +02:00
Lurkars 93b7b7bc91 removed redundancy, fix for startLayer 2021-04-26 11:20:28 +02:00
Lurkars 9b6be3466b support for group layer of Tiled (excludes 'start' layer) 2021-04-26 11:20:28 +02:00
grégoire parant f0d277af32
Nickname not centered in video-container (#935)
* Nickname not centered in video-container

#823
2021-04-24 15:45:58 +02:00
Gregoire Parant 364c1d3e98 Merge branch 'master' into develop 2021-04-24 10:39:49 +02:00
grégoire parant 61c8830e24
Merge pull request #934 from thecodingmachine/HotFixStyleMessgae
HotFix Fix style message displaying
2021-04-24 10:37:33 +02:00
Gregoire Parant 0c72378001 Fix style message displaying
#926
2021-04-24 10:36:53 +02:00
grégoire parant d9620c373f
Merge pull request #918 from thecodingmachine/newStartMobileScene
Mobile started scene
2021-04-23 19:51:45 +02:00
Gregoire Parant b934d3404f Fix feedback WorkAdventure team 2021-04-23 19:29:43 +02:00
David Négrier 4f4f499d47 Making alone mode more robust
This fixes a number of issues where the game was attempting to access a non existing connection (in alone mode)
2021-04-23 13:44:04 +02:00
Gregoire Parant f11e936143 Refactoring & fix feedback WorkAdventure 2021-04-23 03:59:14 +02:00
Gregoire Parant 8e52b8597c Merge branch 'develop' into newStartMobileScene
# Conflicts:
#	front/src/Phaser/Login/EnableCameraScene.ts
#	front/src/Phaser/Login/LoginScene.ts
#	front/src/Phaser/Login/SelectCharacterScene.ts
#	front/src/Phaser/Login/SelectCompanionScene.ts
2021-04-22 23:36:21 +02:00
Gregoire Parant d7f00b505a Update Companion Scene for mobile 2021-04-22 13:10:23 +02:00
Gregoire Parant 3697ddabfa Fix responsive Camera Settings 2021-04-22 11:47:59 +02:00
Gregoire Parant 3df32de83b Update camera and adapte for mobile 2021-04-22 11:26:35 +02:00
Kharhamel 1251cbdc76
Merge pull request #925 from thecodingmachine/touchZones
FIX: use phaser Zones instead of rectangles objects to create tap zones
2021-04-22 10:28:28 +02:00
Gregoire Parant 0a04f5d631 Finish select character scene and custom character scene 2021-04-22 02:29:13 +02:00
kharhamel c8ba3d8ab9 FIX: use phaser Zones instead of rectangles objects to create tap zones 2021-04-21 18:27:33 +02:00
Gregoire Parant 78d888ffaf Update menu mobile
- Add mobile style share modal
- Add mobile style settings modal
- Add menu mobile style
2021-04-21 00:53:45 +02:00