Commit graph

116 commits

Author SHA1 Message Date
Hanusiak Piotr 5f26a39a5d added basic WA.camera commands 2021-12-16 13:41:28 +01:00
Hanusiak Piotr 99ffb7b450 merged develop 2021-12-15 15:23:21 +01:00
David Négrier 0a705eadf9
Merge pull request #1616 from Waclaw-I/feature-camera-zone-focus
Focusable zones
2021-12-14 15:43:45 +01:00
Hanusiak Piotr b12fb228af fixed typos 2021-12-08 13:25:54 +01:00
Hanusiak Piotr 4d473480cf enter and leave zone events 2021-12-08 13:18:06 +01:00
Bénédicte Q e60ed68cd0
Update front/src/Api/Events/IframeEvent.ts
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2021-12-08 10:14:31 +01:00
Bénédicte Q 8a6ad40d6b
Update front/src/Api/Events/IframeEvent.ts
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2021-12-08 10:06:34 +01:00
Benedicte Quimbert 4b4f5520db Corrects scale managing and camera event listening 2021-12-06 18:44:37 +01:00
Valdo Romao dd79f7d0f4 Added the user-room token created from admin when we access a room 2021-12-01 15:50:14 +00:00
Benedicte Quimbert 7eda8a45a7 Reverts adding scale to the camera updated event and uses it directly from the website manager 2021-11-26 14:46:02 +01:00
Benedicte Quimbert f761858328 Refactoring and documentation update 2021-11-25 10:56:43 +01:00
Benedicte Quimbert 5b6a8ca4d7 Adds the camera to available APIs with retrieving of the worldView 2021-11-25 10:56:42 +01:00
Benedicte Quimbert 99dfd77600 WIP API updates for tutorial and more 2021-11-25 10:55:54 +01:00
Benedicte Quimbert a22c2a09b8 Uses the current player position rather than the starting one to position iframe 2021-11-25 10:55:54 +01:00
Benedicte Quimbert bf69b55e99 Creates player state and uses it to get and set values from local storage 2021-11-25 10:55:54 +01:00
Benedicte Quimbert 89cd292527 Allows to read and write "Player properties" from LocalStorage 2021-11-25 10:55:54 +01:00
David Négrier 2cbf5b56af Fixing linting 2021-11-24 15:29:12 +01:00
Alexis Faizeau 934e24f837 Implement on enter/leave layer events 2021-10-29 19:44:58 +02:00
Alexis Faizeau f84c4b3276 Refacto insert cowebsite 2021-10-25 19:00:26 +02:00
Alexis Faizeau b81b1ff68b Implement new cowbesite system on API 2021-10-25 19:00:26 +02:00
kharhamel 4160235b92 ran pretty on the front 2021-09-06 14:31:59 +02:00
GRL cf7bfe79ca Refactor to only have one function registerMenuCommand
When selected custom menu is removed, go to settings menu
Allow iframe in custom menu to use Scripting API
Return menu object when it is registered, can call remove function on it
2021-08-27 10:34:03 +02:00
GRL f3c4d344b3 Add iframe submenu by scripting API
Delete menu by scripting API
2021-08-24 17:35:06 +02:00
GRL 8105e966ff Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu
2021-08-11 14:07:34 +02:00
GRL78 e0fb31fc58
WIP: Migrate AudioManager in Svelte (#1325)
* Migrate AudioManager in Svelte

* use import type when needed
2021-08-06 09:11:17 +02:00
David Négrier 6b9b999996 Making embedded iframes scriptable using the WA.room.website namespace. 2021-08-05 12:37:05 +02:00
David Négrier bc1c6a4986 Refactoring displayActionMessage signature. Now accepting an options object. This should allow for more options in the future. 2021-08-05 12:02:00 +02:00
David Négrier d1e5d57459 Changing the method name from "triggerMessage" to "displayActionMessage".
Generally speaking, I like to call the message at the bottom an "action message".
And things can "trigger" it, but in the case of a method that actually proactively displays the message, I find "displayActionMessage" to be a better name.

Also, removing package-lock files and improving code style
2021-08-05 09:17:33 +02:00
David Négrier 4713010929 Merge branch 'develop' of github.com:thecodingmachine/workadventure into trigger-message-refv3 2021-08-03 19:01:16 +02:00
Gregoire Parant 14b4229019 Merge branch 'develop' into GlobalMessageToWorld
# Conflicts:
#	CHANGELOG.md
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Components/App.svelte
#	pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
GRL 73d589ad11 Load a json file that describe a tileset in Tile format.
Then add it to the tilemap of the GameScene
Then add if to the GameMap
2021-07-28 18:03:19 +02:00
David Négrier cdd61bdb2c Merging with develop 2021-07-23 16:41:38 +02:00
David Négrier 3d5c222957 Reverting changes regarding single quotes 2021-07-23 14:59:56 +02:00
GRL 68ff1b9e17 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-22 16:26:01 +02:00
David Négrier 5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
GRL bef5e139c0 SetTiles can now set a tile to null so that there is no more tile. 2021-07-07 14:42:17 +02:00
David Négrier 86fa869b20 Actually using Type Guards in queries received by WA. 2021-07-06 10:26:44 +02:00
David Négrier bf17ad4567 Switching setVariable to a query and fixing error hangling in query mechanism 2021-07-05 18:29:34 +02:00
David Négrier c30de8c6db Adding support for default variables values 2021-07-05 17:25:23 +02:00
David Négrier 62a4814961 Migrating WA.player.getCurrentUser and WA.room.getCurrentRoom to direct property access and WA.room.getMap 2021-07-05 11:53:33 +02:00
jonny 310e131a6e eslint restart 2021-07-02 19:03:34 +02:00
jonny 369d453455 Merge remote-tracking branch 'remotes/upstream/develop' into trigger-message-refv3 2021-07-02 18:49:22 +02:00
David Négrier ea1460abaf Adding variables (on the front side for now) 2021-07-02 17:36:43 +02:00
David Négrier 5b4a72ea1f Add new "query/answer" utility functions for the scripting API
So far, the scripting API was using events to communicate between WA and the iFrame.
But often, the scripting API might actually want to "ask" WA a question and wait for an answer.

We dealt with this by using 2 unrelated events (in a mostly painful way).

This commit adds a "queryWorkadventure" utility function in the iFrame API that allows us
to send a query, and to wait for an answer. The query and answer events have a unique ID to be
sure the answer matches the correct query.

On the WA side, a new `IframeListener.registerAnswerer` method can be used to register a possible answer.
2021-07-02 16:49:22 +02:00
GRL e1611969ce Merge branch 'develop' of github.com:thecodingmachine/workadventure into jonnytest1-tiles-start-positions 2021-07-02 14:35:28 +02:00
GRL 01d02124d1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2 2021-07-01 11:38:33 +02:00
GRL 389ca25b6a Cowebsite opened by script can use Iframe Api 2021-06-28 18:00:48 +02:00
David Négrier 1e57028e6e Renaming changeTile to setTiles 2021-06-28 14:58:49 +02:00
jonny 7f61e9addd Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions 2021-06-25 18:14:40 +02:00
jonny 5472d220ba added trigger message code 2021-06-23 17:32:32 +02:00