Reverts adding scale to the camera updated event and uses it directly from the website manager

This commit is contained in:
Benedicte Quimbert 2021-11-26 14:46:02 +01:00
parent f761858328
commit 7eda8a45a7
3 changed files with 35 additions and 39 deletions

View file

@ -28,7 +28,6 @@ import type { MessageReferenceEvent } from "./ui/TriggerActionMessageEvent";
import { isMessageReferenceEvent, isTriggerActionMessageEvent } from "./ui/TriggerActionMessageEvent";
import type { MenuRegisterEvent, UnregisterMenuEvent } from "./ui/MenuRegisterEvent";
import type { ChangeLayerEvent } from "./ChangeLayerEvent";
import { isPlayerPropertyEvent } from "./PlayerPropertyEvent";
import { isPlayerPosition } from "./PlayerPosition";
import type { WasCameraUpdatedEvent } from "./WasCameraUpdatedEvent";

View file

@ -26,8 +26,8 @@ export class EmbeddedWebsiteManager {
position: {
x: website.phaserObject.x,
y: website.phaserObject.y,
width: rect["width"],
height: rect["height"],
width: website.phaserObject.width,
height: website.phaserObject.height,
},
origin: website.origin,
scale: website.scale,
@ -111,14 +111,18 @@ export class EmbeddedWebsiteManager {
website.phaserObject.y = embeddedWebsiteEvent.y;
}
if (embeddedWebsiteEvent?.width !== undefined) {
website.iframe.style.width = embeddedWebsiteEvent.width + "px";
website.position.width = embeddedWebsiteEvent.width;
website.iframe.style.width = embeddedWebsiteEvent.width / website.phaserObject.scale + "px";
}
if (embeddedWebsiteEvent?.height !== undefined) {
website.iframe.style.height = embeddedWebsiteEvent.height + "px";
website.position.height = embeddedWebsiteEvent.height;
website.iframe.style.height = embeddedWebsiteEvent.height / website.phaserObject.scale + "px";
}
if (embeddedWebsiteEvent?.scale !== undefined) {
website.phaserObject.scale = embeddedWebsiteEvent.scale;
website.iframe.style.width = website.position.width / embeddedWebsiteEvent.scale + "px";
website.iframe.style.height = website.position.height / embeddedWebsiteEvent.scale + "px";
}
}
);
@ -145,9 +149,9 @@ export class EmbeddedWebsiteManager {
name,
url,
/*x,
y,
width,
height,*/
y,
width,
height,*/
allow,
allowApi,
visible,
@ -173,49 +177,43 @@ export class EmbeddedWebsiteManager {
const absoluteUrl = new URL(embeddedWebsiteEvent.url, this.gameScene.MapUrlFile).toString();
const iframe = document.createElement("iframe");
const scale = embeddedWebsiteEvent.scale ?? 1;
iframe.src = absoluteUrl;
iframe.tabIndex = -1;
iframe.style.width = embeddedWebsiteEvent.position.width + "px";
iframe.style.height = embeddedWebsiteEvent.position.height + "px";
iframe.style.width = embeddedWebsiteEvent.position.width / scale + "px";
iframe.style.height = embeddedWebsiteEvent.position.height / scale + "px";
iframe.style.margin = "0";
iframe.style.padding = "0";
iframe.style.border = "none";
let embeddedWebsite;
let domElement;
const domElement = new DOMElement(
this.gameScene,
embeddedWebsiteEvent.position.x,
embeddedWebsiteEvent.position.y,
iframe
);
domElement.setOrigin(0, 0);
if (embeddedWebsiteEvent.scale) {
domElement.scale = embeddedWebsiteEvent.scale;
}
domElement.setVisible(visible);
switch (embeddedWebsiteEvent.origin) {
case "player":
domElement = new DOMElement(
this.gameScene,
embeddedWebsiteEvent.position.x,
embeddedWebsiteEvent.position.y,
iframe
);
if (embeddedWebsiteEvent.scale) {
domElement.scale = embeddedWebsiteEvent.scale;
}
this.gameScene.CurrentPlayer.add(domElement);
embeddedWebsite = {
...embeddedWebsiteEvent,
phaserObject: domElement,
iframe: iframe,
};
break;
case "map":
default:
embeddedWebsite = {
...embeddedWebsiteEvent,
phaserObject: this.gameScene.add
.dom(embeddedWebsiteEvent.position.x, embeddedWebsiteEvent.position.y, iframe)
.setVisible(visible)
.setOrigin(0, 0),
iframe: iframe,
};
this.gameScene.add.existing(domElement);
}
const embeddedWebsite = {
...embeddedWebsiteEvent,
phaserObject: domElement,
iframe: iframe,
};
if (embeddedWebsiteEvent.allowApi) {
iframeListener.registerIframe(iframe);
}

View file

@ -754,13 +754,13 @@ export class GameScene extends DirtyScene {
//listen event to share the actual worldView when the camera is updated
this.cameras.main.on("followupdate", (camera: Camera) => {
const worldView: WasCameraUpdatedEvent = {
const cameraEvent: WasCameraUpdatedEvent = {
x: camera.worldView.x,
y: camera.worldView.y,
width: camera.worldView.width,
height: camera.worldView.height,
};
iframeListener.sendCameraUpdated(worldView);
iframeListener.sendCameraUpdated(cameraEvent);
});
// Set up variables manager
@ -1290,7 +1290,6 @@ ${escapedMessage}
layoutManagerActionStore.removeAction(message.uuid);
});
iframeListener.registerAnswerer("getPlayerPosition", () => {
return {
x: this.CurrentPlayer.x,