Commit graph

138 commits

Author SHA1 Message Date
Alexis Faizeau 446b4639c7 Implement typesafe-i18n 2022-01-24 18:59:28 +01:00
David Négrier 51c3f1d972 Refactoring translator to use "_" instead of "translator._".
This is shorter and pollutes less the code.
2022-01-21 17:09:29 +01:00
Nolway bd01a35cc6 Add en-US translations 2022-01-21 17:09:29 +01:00
Gregoire Parant f2ca021740 Hotfix media constraint error
- Create error to manage displayed warning when we try to access on media with no constraint video and audio
 - Fix disabled microphone if we try to active and we don't have right or there is an error.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-09-05 19:36:57 +02:00
GRL78 7c956d1481
REVIEW : Migration Menu and Report Menu in Svelte (#1363)
* WIP: svelte menu

* temp

* temp

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* fix deeployer

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Third pass on css and reportMenu

* Correction following test

* Contact page only if environment variable exist

* Update service worker

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change requested

* Change requested

Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-26 12:01:07 +02:00
David Négrier 87e4367455 Refactoring layoutManagerActionStore. It now supports an uuid field.
layoutManagerVisibilityStore is now a derived field from layoutManagerActionStore.
2021-08-05 11:19:28 +02:00
GRL 1436b15328 Migrate layoutManager in Svelte 2021-08-03 11:13:08 +02:00
kharhamel 3983d0c5bc FEATURE: improved the notification system 2021-07-13 16:54:11 +02:00
kharhamel 3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
jonny 7f61e9addd Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions 2021-06-25 18:14:40 +02:00
David Négrier e4708149e0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
# Conflicts:
#	front/package.json
#	front/src/Components/App.svelte
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Menu/MenuScene.ts
#	front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
GRL 95d8cf9257 Change requested 2021-06-23 14:54:06 +02:00
GRL ca3f5c599a Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-22 14:00:19 +02:00
David Négrier 227575043b Removing dead code 2021-06-17 18:56:30 +02:00
David Négrier 3b278d0498 Removing dead code 2021-06-17 10:07:27 +02:00
David Négrier e7b0f859a5 Migrating the video overlay in Svelte (WIP) 2021-06-17 10:07:27 +02:00
David Négrier 469cac9656 Making sure the "stopped screensharing" log is not displayed on startup 2021-06-04 16:08:02 +02:00
David Négrier fd4f09588e Adding "playsinline" tag in remote <video> tags for iPhone compatibility (test) 2021-06-04 14:16:21 +02:00
Gregoire Parant e190c3b8d6 Merge branch 'master' into develop
# Conflicts:
#	front/src/WebRtc/MediaManager.ts
2021-06-03 20:15:50 +02:00
grégoire parant eec15b38bb
Hot Fix open & close iframe (#1115) 2021-06-03 20:05:39 +02:00
David Négrier 50e994c674 Attempt to switch bubble sound playing into Phaser
In iOS, we cannot trigger a playing sound if it does not start from a user gesture.
This is a huge bummer for a notification sound!

This is an attempt to switch sound playing to Phaser, which is using under the hood the WebAudio API.
This might solve the issue.
2021-06-03 15:40:44 +02:00
David Négrier 80a698d891 Preventing crash on iOS
On iOS, audio elements must be triggered by a user gesture.
We are catching exceptions thrown in order not to crash.

In the future, we need to find another way to play sounds.
2021-06-03 14:53:58 +02:00
David Négrier 25f4adc7ad Fixing Safari on MacOS compatibility
The null safe operator is not recognized and was not encoded by Webpack in Svelte expressions (inside {})

+ The Notification API of Safari is old and broken and we need to account for that.
2021-06-03 10:17:38 +02:00
David Négrier 9d6b597552 Starting working towards migrating the help camera popup 2021-06-01 09:08:02 +02:00
David Négrier 11fb0aa1d8 Fixing typo 2021-05-31 17:53:27 +02:00
David Négrier 90176da888 MediaManager cleanup
- Removing the last reference to the local video stream. Everything is now fetched from the store.
- Remvoing commented code
2021-05-29 22:34:38 +02:00
David Négrier b7f1461405 Removing listeners from MediaManager.
SimplePeer now reacts only to stores.
2021-05-29 22:04:08 +02:00
David Négrier b3aa8975e9 Switching the video feedback in Svelte 2021-05-28 16:20:02 +02:00
David Négrier 4b77e8c577 Switching Camera controls in Svelte
Moving Camera controls out of HTML + MediaManager and into Svelte components
2021-05-28 09:31:04 +02:00
GRL 5565ddd3f4 Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-05-26 17:22:37 +02:00
David Négrier 4c4f310b79 The share screen button is now displayed only when screen sharing makes sense.
Also, fixed the button not aligned bug
2021-05-26 12:12:47 +02:00
David Négrier dd428bc1e1 Migrating screen sharing to using a store 2021-05-26 12:12:47 +02:00
David Négrier d32df13f1b Camera now show up when someone is moving and hides 5 seconds after we stop moving.
Also, added an animation to show/hide the webcam.
2021-05-26 12:12:46 +02:00
David Négrier 8af8ccd54b Migrating MediaManager game part to Svelte store 2021-05-26 12:12:18 +02:00
David Négrier 28d78a7988 Switching MediaManager to using a Svelte store
This allows cleaner and more expressive code, especially regarding whether the webcam should be on or off.
2021-05-26 12:11:16 +02:00
GRL 201fcf6afa Merge branch 'gamestate-api-read' of github.com:jonnytest1/workadventure into metadataScriptingApi 2021-05-18 15:18:35 +02:00
kharhamel a23e72454d FEATURE: added the env variable DISABLE_DIRTY_CHECKS 2021-05-17 14:47:34 +02:00
David Négrier fe573893a1
Merge pull request #1039 from thecodingmachine/importsNotUsedAsValues
Setting "importsNotUsedAsValues": "error"
2021-05-13 19:43:34 +02:00
David Négrier 4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
TabascoEye 2d8997c6d7 turning noise suppresion back on
turning AGC off was a good idea, disabling noise suppresion with it was not.
=> should all end up in the "settings" menu in the end
2021-05-11 18:14:42 +02:00
TabascoEye 627db30410
turning noise suppresion back on
turning AGC off was a good idea, disabling noise suppresion with it was not.
=> should all end up in the "settings" menu in the end
2021-05-11 17:38:28 +02:00
David Négrier ad39b43df3 Closing game webcame in Jitsi
When stepping in Jitsi, the game webcam (from mediaManager) was not shut down.
And when enabling/disabling the webcam in Jitsi, the webcam in mediaManager was also
enabled/disabled. This PR fixes those issues.

It also fixes a race condition when closing a Jitsi where the mic/cam would be enabled at the same time.
2021-05-11 14:52:51 +02:00
David Négrier 23bf78a026 Refactoring code to use the "visibilitychange" event
Using the "visiblitychange" event instead of relying on a "trick" related to RAF being disabled when a window is not open allows us to have cleaner code.
Bonus: the recursive call to "setTimeout" is gone, so the stacktrace growing indefinitely is gone too.
This should make the application a bit more stable.
2021-05-11 10:56:50 +02:00
Gregoire Parant 52b1c6733b Notification & Camera
- Notification when user is first and not focus on the tab
- Camera focus when user is in discussion circle and back on tab with previous config camera settings
- Camera stay blur if user is in discussion circle and not back on the tab

# Conflicts:
#	front/src/WebRtc/MediaManager.ts
2021-05-11 10:13:38 +02:00
jonny 8cef4f6e90 Merge remote-tracking branch 'remotes/workadventure-main/develop' into gamestate-api-read
# Conflicts:
#	front/src/Api/IframeListener.ts
2021-05-10 21:48:11 +02:00
grégoire parant 0fd743bcac
HotFix sound meter (#1029) 2021-05-10 20:49:17 +02:00
grégoire parant 71eb3f3b69
Improvement feature circle discussion (#977)
* Improvment circle discussion
 - Change to lissen start event of WebRTC connection

* Update help allow navigator and waring message
 - Show warning message.
 - Use help camera allow setting to show modal and help user.
 - Change feature to show the modal only when user have need the information on allow navigator access

* Create soud for video discussion
2021-05-05 01:49:04 +02:00
David Négrier 06f6b3153c
Merge pull request #913 from ClementVieilly75/FTUEPopup
Ftue popup
2021-04-19 16:24:02 +02:00
DESKTOP-FMM8UI0\CLV 7e6a8b477d Debug state of share Screen button 2021-04-19 15:16:56 +02:00
Kharhamel 3874b2bc2b
Merge pull request #688 from tabascoeye/patch-2
disable automatic gain control on microphone
2021-04-13 18:20:56 +02:00