Add en-US translations

This commit is contained in:
Nolway 2021-12-19 16:01:51 +01:00 committed by Alexis Faizeau
parent 31b92da6ce
commit bd01a35cc6
45 changed files with 539 additions and 158 deletions

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@ -5,6 +5,7 @@
import { get } from "svelte/store";
import type { Unsubscriber } from "svelte/store";
import { onDestroy, onMount } from "svelte";
import { translator } from "../../Translator/Translator";
let HTMLAudioPlayer: HTMLAudioElement;
let audioPlayerVolumeIcon: HTMLElement;
@ -144,7 +145,7 @@
</div>
<div class="audio-manager-reduce-conversation">
<label>
reduce in conversations
{translator._("audio.manager.reduce")}
<input type="checkbox" bind:checked={decreaseWhileTalking} on:change={setDecrease} />
</label>
<section class="audio-manager-file">

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@ -5,6 +5,7 @@
import ChatElement from "./ChatElement.svelte";
import { afterUpdate, beforeUpdate, onMount } from "svelte";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import { translator } from "../../Translator/Translator";
let listDom: HTMLElement;
let chatWindowElement: HTMLElement;
@ -45,7 +46,7 @@
<p class="close-icon" on:click={closeChat}>&times</p>
<section class="messagesList" bind:this={listDom}>
<ul>
<li><p class="system-text">Here is your chat history:</p></li>
<li><p class="system-text">{translator._("chat.intro")}</p></li>
{#each $chatMessagesStore as message, i}
<li><ChatElement {message} line={i} /></li>
{/each}

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@ -1,5 +1,6 @@
<script lang="ts">
import { chatMessagesStore, chatInputFocusStore } from "../../Stores/ChatStore";
import { translator } from "../../Translator/Translator";
export const handleForm = {
blur() {
@ -27,7 +28,7 @@
<input
type="text"
bind:value={newMessageText}
placeholder="Enter your message..."
placeholder={translator._("chat.enter")}
on:focus={onFocus}
on:blur={onBlur}
bind:this={inputElement}

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@ -1,6 +1,7 @@
<script lang="ts">
import type { PlayerInterface } from "../../Phaser/Game/PlayerInterface";
import { requestVisitCardsStore } from "../../Stores/GameStore";
import { translator } from "../../Translator/Translator";
export let player: PlayerInterface;
@ -12,8 +13,12 @@
</script>
<ul class="selectMenu" style="border-top: {player.color || 'whitesmoke'} 5px solid">
<li><button class="text-btn" disabled={!player.visitCardUrl} on:click={openVisitCard}>Visit card</button></li>
<li><button class="text-btn" disabled>Add friend</button></li>
<li>
<button class="text-btn" disabled={!player.visitCardUrl} on:click={openVisitCard}
>{translator._("chat.menu.visit-card")}</button
>
</li>
<li><button class="text-btn" disabled>{translator._("chat.menu.add-friend")}</button></li>
</ul>
<style lang="scss">

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@ -2,6 +2,7 @@
import type { Game } from "../../Phaser/Game/Game";
import { CustomizeScene, CustomizeSceneName } from "../../Phaser/Login/CustomizeScene";
import { activeRowStore } from "../../Stores/CustomCharacterStore";
import { translator } from "../../Translator/Translator";
export let game: Game;
@ -34,7 +35,7 @@
<form class="customCharacterScene">
<section class="text-center">
<h2>Customize your WOKA</h2>
<h2>{translator._("custom-character.title")}</h2>
</section>
<section class="action action-move">
<button
@ -53,26 +54,29 @@
<section class="action">
{#if $activeRowStore === 0}
<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={previousScene}
>Return</button
>{translator._("custom-character.navigation.return")}</button
>
{/if}
{#if $activeRowStore !== 0}
<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={selectUp}
>Back <img src="resources/objects/arrow_up_black.png" alt="" /></button
>{translator._("custom-character.navigation.back")}
<img src="resources/objects/arrow_up_black.png" alt="" /></button
>
{/if}
{#if $activeRowStore === 5}
<button
type="submit"
class="customCharacterSceneFormSubmit nes-btn is-primary"
on:click|preventDefault={finish}>Finish</button
on:click|preventDefault={finish}>{translator._("custom-character.navigation.finish")}</button
>
{/if}
{#if $activeRowStore !== 5}
<button
type="submit"
class="customCharacterSceneFormSubmit nes-btn is-primary"
on:click|preventDefault={selectDown}>Next <img src="resources/objects/arrow_down.png" alt="" /></button
on:click|preventDefault={selectDown}
>{translator._("custom-character.navigation.next")}
<img src="resources/objects/arrow_down.png" alt="" /></button
>
{/if}
</section>

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@ -13,6 +13,7 @@
import cinemaCloseImg from "../images/cinema-close.svg";
import cinemaImg from "../images/cinema.svg";
import microphoneImg from "../images/microphone.svg";
import { translator } from "../../Translator/Translator";
export let game: Game;
let selectedCamera: string | undefined = undefined;
@ -76,7 +77,7 @@
<form class="enableCameraScene" on:submit|preventDefault={submit}>
<section class="text-center">
<h2>Turn on your camera and microphone</h2>
<h2>{translator._("camera.enable.title")}</h2>
</section>
{#if $localStreamStore.type === "success" && $localStreamStore.stream}
<video class="myCamVideoSetup" use:srcObject={$localStreamStore.stream} autoplay muted playsinline />
@ -121,7 +122,7 @@
{/if}
</section>
<section class="action">
<button type="submit" class="nes-btn is-primary letsgo">Let's go!</button>
<button type="submit" class="nes-btn is-primary letsgo">{translator._("camera.enable.start")}</button>
</section>
</form>

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@ -6,11 +6,13 @@ vim: ft=typescript
import followImg from "../images/follow.svg";
import { followStateStore, followRoleStore, followUsersStore } from "../../Stores/FollowStore";
import { translator } from "../../Translator/Translator";
const gameScene = gameManager.getCurrentGameScene();
function name(userId: number): string | undefined {
return gameScene.MapPlayersByKey.get(userId)?.PlayerValue;
function name(userId: number): string {
const user = gameScene.MapPlayersByKey.get(userId);
return user ? user.PlayerValue : "";
}
function sendFollowRequest() {
@ -42,11 +44,15 @@ vim: ft=typescript
{#if $followStateStore === "requesting" && $followRoleStore === "follower"}
<div class="interact-menu nes-container is-rounded">
<section class="interact-menu-title">
<h2>Do you want to follow {name($followUsersStore[0])}?</h2>
<h2>{translator._("follow.interact-menu.title.follow", { leader: name($followUsersStore[0]) })}</h2>
</section>
<section class="interact-menu-action">
<button type="button" class="nes-btn is-success" on:click|preventDefault={acceptFollowRequest}>Yes</button>
<button type="button" class="nes-btn is-error" on:click|preventDefault={reset}>No</button>
<button type="button" class="nes-btn is-success" on:click|preventDefault={acceptFollowRequest}
>{translator._("follow.interact-menu.yes")}</button
>
<button type="button" class="nes-btn is-error" on:click|preventDefault={reset}
>{translator._("follow.interact-menu.no")}</button
>
</section>
</div>
{/if}
@ -54,20 +60,24 @@ vim: ft=typescript
{#if $followStateStore === "ending"}
<div class="interact-menu nes-container is-rounded">
<section class="interact-menu-title">
<h2>Interaction</h2>
<h2>{translator._("follow.interact-menu.title.interact")}</h2>
</section>
{#if $followRoleStore === "follower"}
<section class="interact-menu-question">
<p>Do you want to stop following {name($followUsersStore[0])}?</p>
<p>{translator._("follow.interact-menu.stop.follower", { leader: name($followUsersStore[0]) })}</p>
</section>
{:else if $followRoleStore === "leader"}
<section class="interact-menu-question">
<p>Do you want to stop leading the way?</p>
<p>{translator._("follow.interact-menu.stop.leader")}</p>
</section>
{/if}
<section class="interact-menu-action">
<button type="button" class="nes-btn is-success" on:click|preventDefault={reset}>Yes</button>
<button type="button" class="nes-btn is-error" on:click|preventDefault={abortEnding}>No</button>
<button type="button" class="nes-btn is-success" on:click|preventDefault={reset}
>{translator._("follow.interact-menu.yes")}</button
>
<button type="button" class="nes-btn is-error" on:click|preventDefault={abortEnding}
>{translator._("follow.interact-menu.no")}</button
>
</section>
</div>
{/if}
@ -76,18 +86,24 @@ vim: ft=typescript
<div class="interact-status nes-container is-rounded">
<section class="interact-status">
{#if $followRoleStore === "follower"}
<p>Following {name($followUsersStore[0])}</p>
<p>{translator._("follow.interact-status.following", { leader: name($followUsersStore[0]) })}</p>
{:else if $followUsersStore.length === 0}
<p>Waiting for followers' confirmation</p>
<p>{translator._("follow.interact-status.waiting-followers")}</p>
{:else if $followUsersStore.length === 1}
<p>{name($followUsersStore[0])} is following you</p>
<p>{translator._("follow.interact-status.followed.one", { follower: name($followUsersStore[0]) })}</p>
{:else if $followUsersStore.length === 2}
<p>{name($followUsersStore[0])} and {name($followUsersStore[1])} are following you</p>
<p>
{translator._("follow.interact-status.followed.one", {
firstFollower: name($followUsersStore[0]),
secondFollower: name($followUsersStore[1]),
})}
</p>
{:else}
<p>
{$followUsersStore.slice(0, -1).map(name).join(", ")} and {name(
$followUsersStore[$followUsersStore.length - 1]
)} are following you
{translator._("follow.interact-status.followed.many", {
followers: $followUsersStore.slice(0, -1).map(name).join(", "),
lastFollower: name($followUsersStore[$followUsersStore.length - 1]),
})}
</p>
{/if}
</section>

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@ -4,6 +4,7 @@
import firefoxImg from "./images/help-setting-camera-permission-firefox.png";
import chromeImg from "./images/help-setting-camera-permission-chrome.png";
import { getNavigatorType, isAndroid as isAndroidFct, NavigatorType } from "../../WebRtc/DeviceUtils";
import { translator } from "../../Translator/Translator";
let isAndroid = isAndroidFct();
let isFirefox = getNavigatorType() === NavigatorType.firefox;
@ -24,14 +25,13 @@
transition:fly={{ y: -900, duration: 500 }}
>
<section>
<h2>Camera / Microphone access needed</h2>
<p class="err">Permission denied</p>
<p>You must allow camera and microphone access in your browser.</p>
<h2>{translator._("camera.help.title")}</h2>
<p class="err">{translator._("camera.help.permission-denied")}</p>
<p>{translator._("camera.help.content")}</p>
<p>
{#if isFirefox}
<p class="err">
Please click the "Remember this decision" checkbox, if you don't want Firefox to keep asking you the
authorization.
{translator._("camera.help.firefox-content")}
</p>
<img src={firefoxImg} alt="" />
{:else if isChrome && !isAndroid}
@ -40,9 +40,11 @@
</p>
</section>
<section>
<button class="helpCameraSettingsFormRefresh nes-btn" on:click|preventDefault={refresh}>Refresh</button>
<button class="helpCameraSettingsFormRefresh nes-btn" on:click|preventDefault={refresh}
>{translator._("camera.help.refresh")}</button
>
<button type="submit" class="helpCameraSettingsFormContinue nes-btn is-primary" on:click|preventDefault={close}
>Continue without webcam</button
>{translator._("camera.help.continue")}</button
>
</section>
</form>

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@ -4,6 +4,7 @@
import { DISPLAY_TERMS_OF_USE, MAX_USERNAME_LENGTH } from "../../Enum/EnvironmentVariable";
import logoImg from "../images/logo.png";
import { gameManager } from "../../Phaser/Game/GameManager";
import { translator } from "../../Translator/Translator";
export let game: Game;
@ -27,7 +28,7 @@
<img src={logoImg} alt="WorkAdventure logo" />
</section>
<section class="text-center">
<h2>Enter your name</h2>
<h2>{translator._("login.input.name.placeholder")}</h2>
</section>
<!-- svelte-ignore a11y-autofocus -->
<input
@ -44,22 +45,20 @@
/>
<section class="error-section">
{#if name.trim() === "" && startValidating}
<p class="err">The name is empty</p>
<p class="err">{translator._("login.input.name.empty")}</p>
{/if}
</section>
{#if DISPLAY_TERMS_OF_USE}
<section class="terms-and-conditions">
<a style="display: none;" href="traduction">Need for traduction</a>
<p>
By continuing, you are agreeing our <a href="https://workadventu.re/terms-of-use" target="_blank"
>terms of use</a
>, <a href="https://workadventu.re/privacy-policy" target="_blank">privacy policy</a> and
<a href="https://workadventu.re/cookie-policy" target="_blank">cookie policy</a>.
{translator._("login.terms")}
</p>
</section>
{/if}
<section class="action">
<button type="submit" class="nes-btn is-primary loginSceneFormSubmit">Continue</button>
<button type="submit" class="nes-btn is-primary loginSceneFormSubmit">{translator._("login.continue")}</button>
</section>
</form>

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@ -1,6 +1,7 @@
<script lang="ts">
import { gameManager } from "../../Phaser/Game/GameManager";
import { onMount } from "svelte";
import { translator } from "../../Translator/Translator";
let gameScene = gameManager.getCurrentGameScene();
@ -11,7 +12,7 @@
let mapName: string = "";
let mapLink: string = "";
let mapDescription: string = "";
let mapCopyright: string = "The map creator did not declare a copyright for the map.";
let mapCopyright: string = translator._("menu.about.copyrights.map.empty");
let tilesetCopyright: string[] = [];
let audioCopyright: string[] = [];
@ -62,41 +63,37 @@
</script>
<div class="about-room-main">
<h2>Information on the map</h2>
<h2>{translator._("menu.about.map-info")}</h2>
<section class="container-overflow">
<h3>{mapName}</h3>
<p class="string-HTML">{mapDescription}</p>
{#if mapLink}
<p class="string-HTML">&gt; <a href={mapLink} target="_blank">link to this map</a> &lt;</p>
<p class="string-HTML">
&gt; <a href={mapLink} target="_blank">{translator._("menu.about.map-link")}</a> &lt;
</p>
{/if}
<h3 class="nes-pointer hoverable" on:click={() => (expandedMapCopyright = !expandedMapCopyright)}>
Copyrights of the map
{translator._("menu.about.copyrights.map.title")}
</h3>
<p class="string-HTML" hidden={!expandedMapCopyright}>{mapCopyright}</p>
<h3 class="nes-pointer hoverable" on:click={() => (expandedTilesetCopyright = !expandedTilesetCopyright)}>
Copyrights of the tilesets
{translator._("menu.about.copyrights.tileset.title")}
</h3>
<section hidden={!expandedTilesetCopyright}>
{#each tilesetCopyright as copyright}
<p class="string-HTML">{copyright}</p>
{:else}
<p>
The map creator did not declare a copyright for the tilesets. This doesn't mean that those tilesets
have no license.
</p>
<p>{translator._("menu.about.copyrights.tileset.empty")}</p>
{/each}
</section>
<h3 class="nes-pointer hoverable" on:click={() => (expandedAudioCopyright = !expandedAudioCopyright)}>
Copyrights of audio files
{translator._("menu.about.copyrights.audio.title")}
</h3>
<section hidden={!expandedAudioCopyright}>
{#each audioCopyright as copyright}
<p class="string-HTML">{copyright}</p>
{:else}
<p>
The map creator did not declare a copyright for audio files. This doesn't mean that those tilesets
have no license.
</p>
<p>{translator._("menu.about.copyrights.audio.empty")}</p>
{/each}
</section>
</section>

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@ -4,6 +4,7 @@
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
import uploadFile from "../images/music-file.svg";
import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
import { translator } from "../../Translator/Translator";
interface EventTargetFiles extends EventTarget {
files: Array<File>;
@ -76,7 +77,7 @@
<img
class="nes-pointer"
src={uploadFile}
alt="Upload a file"
alt={translator._("menu.global-audio.upload-info")}
on:click|preventDefault={() => {
fileInput.click();
}}
@ -85,7 +86,7 @@
<p>{fileName} : {fileSize}</p>
{/if}
{#if errorFile}
<p class="err">No file selected. You need to upload a file before sending it.</p>
<p class="err">{translator._("menu.global-audio.error")}</p>
{/if}
<input
type="file"

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@ -1,4 +1,7 @@
<script lang="ts">
import { contactPageStore } from "../../Stores/MenuStore";
import { translator } from "../../Translator/Translator";
function goToGettingStarted() {
const sparkHost = "https://workadventu.re/getting-started";
window.open(sparkHost, "_blank");
@ -8,25 +11,24 @@
const sparkHost = "https://workadventu.re/map-building/";
window.open(sparkHost, "_blank");
}
import { contactPageStore } from "../../Stores/MenuStore";
</script>
<div class="create-map-main">
<section class="container-overflow">
<section>
<h3>Getting started</h3>
<p>
WorkAdventure allows you to create an online space to communicate spontaneously with others. And it all
starts with creating your own space. Choose from a large selection of prefabricated maps by our team.
</p>
<button type="button" class="nes-btn is-primary" on:click={goToGettingStarted}>Getting started</button>
<h3>{translator._("menu.contact.getting-started.title")}</h3>
<p>{translator._("menu.contact.getting-started.description")}</p>
<button type="button" class="nes-btn is-primary" on:click={goToGettingStarted}
>{translator._("menu.contact.getting-started.title")}</button
>
</section>
<section>
<h3>Create your map</h3>
<p>You can also create your own custom map by following the step of the documentation.</p>
<button type="button" class="nes-btn" on:click={goToBuildingMap}>Create your map</button>
<h3>{translator._("menu.contact.create-map.title")}</h3>
<p>{translator._("menu.contact.create-map.description")}</p>
<button type="button" class="nes-btn" on:click={goToBuildingMap}
>{translator._("menu.contact.create-map.title")}</button
>
</section>
<iframe

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@ -1,6 +1,7 @@
<script lang="ts">
import TextGlobalMessage from "./TextGlobalMessage.svelte";
import AudioGlobalMessage from "./AudioGlobalMessage.svelte";
import { translator } from "../../Translator/Translator";
let handleSendText: { sendTextMessage(broadcast: boolean): void };
let handleSendAudio: { sendAudioMessage(broadcast: boolean): Promise<void> };
@ -35,14 +36,14 @@
<button
type="button"
class="nes-btn {inputSendTextActive ? 'is-disabled' : ''}"
on:click|preventDefault={activateInputText}>Text</button
on:click|preventDefault={activateInputText}>{translator._("menu.global-message.text")}</button
>
</section>
<section>
<button
type="button"
class="nes-btn {uploadAudioActive ? 'is-disabled' : ''}"
on:click|preventDefault={activateUploadAudio}>Audio</button
on:click|preventDefault={activateUploadAudio}>{translator._("menu.global-message.audio")}</button
>
</section>
</div>
@ -57,10 +58,12 @@
<div class="global-message-footer">
<label>
<input type="checkbox" class="nes-checkbox is-dark nes-pointer" bind:checked={broadcastToWorld} />
<span>Broadcast to all rooms of the world</span>
<span>{translator._("menu.global-message.warning")}</span>
</label>
<section>
<button class="nes-btn is-primary" on:click|preventDefault={send}>Send</button>
<button class="nes-btn is-primary" on:click|preventDefault={send}
>{translator._("menu.global-message.send")}</button
>
</section>
</div>
</div>

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@ -1,4 +1,6 @@
<script lang="ts">
import { translator } from "../../Translator/Translator";
function copyLink() {
const input: HTMLInputElement = document.getElementById("input-share-link") as HTMLInputElement;
input.focus();
@ -21,14 +23,18 @@
<div class="guest-main">
<section class="container-overflow">
<section class="share-url not-mobile">
<h3>Share the link of the room!</h3>
<h3>{translator._("menu.invite.description")}</h3>
<input type="text" readonly id="input-share-link" value={location.toString()} />
<button type="button" class="nes-btn is-primary" on:click={copyLink}>Copy</button>
<button type="button" class="nes-btn is-primary" on:click={copyLink}
>{translator._("menu.invite.copy")}</button
>
</section>
<section class="is-mobile">
<h3>Share the link of the room!</h3>
<h3>{translator._("menu.invite.description")}</h3>
<input type="hidden" readonly id="input-share-link" value={location.toString()} />
<button type="button" class="nes-btn is-primary" on:click={shareLink}>Share</button>
<button type="button" class="nes-btn is-primary" on:click={shareLink}
>{translator._("menu.invite.share")}</button
>
</section>
</section>
</div>

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@ -18,6 +18,7 @@
import { get } from "svelte/store";
import type { Unsubscriber } from "svelte/store";
import { sendMenuClickedEvent } from "../../Api/iframe/Ui/MenuItem";
import { translator } from "../../Translator/Translator";
let activeSubMenu: string = SubMenusInterface.profile;
let activeComponent: typeof ProfileSubMenu | typeof CustomSubMenu = ProfileSubMenu;
@ -82,18 +83,26 @@
function closeMenu() {
menuVisiblilityStore.set(false);
}
function onKeyDown(e: KeyboardEvent) {
if (e.key === "Escape") {
closeMenu();
}
}
function translateMenuName(menuName: string) {
const nameFormatted = "menu.sub." + menuName.toLowerCase().replaceAll(" ", "-");
const translation = translator._(nameFormatted);
return translation === nameFormatted ? menuName : translation;
}
</script>
<svelte:window on:keydown={onKeyDown} />
<div class="menu-container-main">
<div class="menu-nav-sidebar nes-container is-rounded" transition:fly={{ x: -1000, duration: 500 }}>
<h2>Menu</h2>
<h2>{translator._("menu.title")}</h2>
<nav>
{#each $subMenusStore as submenu}
<button
@ -101,14 +110,14 @@
class="nes-btn {activeSubMenu === submenu ? 'is-disabled' : ''}"
on:click|preventDefault={() => switchMenu(submenu)}
>
{submenu}
{translateMenuName(submenu)}
</button>
{/each}
</nav>
</div>
<div class="menu-submenu-container nes-container is-rounded" transition:fly={{ y: -1000, duration: 500 }}>
<button type="button" class="nes-btn is-error close" on:click={closeMenu}>&times</button>
<h2>{activeSubMenu}</h2>
<h2>{translateMenuName(activeSubMenu)}</h2>
<svelte:component this={activeComponent} {...props} />
</div>
</div>

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@ -9,6 +9,7 @@
import { get } from "svelte/store";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
import { showShareLinkMapModalStore } from "../../Stores/ModalStore";
import { translator } from "../../Translator/Translator";
function showMenu() {
menuVisiblilityStore.set(!get(menuVisiblilityStore));
@ -29,11 +30,31 @@
<main class="menuIcon">
{#if $limitMapStore}
<img src={logoInvite} alt="open menu" class="nes-pointer" on:click|preventDefault={showInvite} />
<img src={logoRegister} alt="open menu" class="nes-pointer" on:click|preventDefault={register} />
<img
src={logoInvite}
alt={translator._("menu.icon.open.invite")}
class="nes-pointer"
on:click|preventDefault={showInvite}
/>
<img
src={logoRegister}
alt={translator._("menu.icon.open.register")}
class="nes-pointer"
on:click|preventDefault={register}
/>
{:else}
<img src={logoWA} alt="open menu" class="nes-pointer" on:click|preventDefault={showMenu} />
<img src={logoTalk} alt="open menu" class="nes-pointer" on:click|preventDefault={showChat} />
<img
src={logoWA}
alt={translator._("menu.icon.open.menu")}
class="nes-pointer"
on:click|preventDefault={showMenu}
/>
<img
src={logoTalk}
alt={translator._("menu.icon.open.chat")}
class="nes-pointer"
on:click|preventDefault={showChat}
/>
{/if}
</main>

View file

@ -17,6 +17,7 @@
import btnProfileSubMenuCompanion from "../images/btn-menu-profile-companion.svg";
import Woka from "../Woka/Woka.svelte";
import Companion from "../Companion/Companion.svelte";
import { translator } from "../../Translator/Translator";
function disableMenuStores() {
menuVisiblilityStore.set(false);
@ -62,20 +63,20 @@
<div class="submenu">
<section>
<button type="button" class="nes-btn" on:click|preventDefault={openEditNameScene}>
<img src={btnProfileSubMenuIdentity} alt="Edit your name" />
<span class="btn-hover">Edit your name</span>
<img src={btnProfileSubMenuIdentity} alt={translator._("menu.profile.edit.name")} />
<span class="btn-hover">{translator._("menu.profile.edit.name")}</span>
</button>
<button type="button" class="nes-btn" on:click|preventDefault={openEditSkinScene}>
<Woka userId={-1} placeholderSrc="" width="26px" height="26px" />
<span class="btn-hover">Edit your WOKA</span>
<span class="btn-hover">{translator._("menu.profile.edit.woka")}</span>
</button>
<button type="button" class="nes-btn" on:click|preventDefault={openEditCompanionScene}>
<Companion userId={-1} placeholderSrc={btnProfileSubMenuCompanion} width="26px" height="26px" />
<span class="btn-hover">Edit your companion</span>
<span class="btn-hover">{translator._("menu.profile.edit.companion")}</span>
</button>
<button type="button" class="nes-btn" on:click|preventDefault={openEnableCameraScene}>
<img src={btnProfileSubMenuCamera} alt="Edit your camera" />
<span class="btn-hover">Edit your camera</span>
<img src={btnProfileSubMenuCamera} alt={translator._("menu.profile.edit.camera")} />
<span class="btn-hover">{translator._("menu.profile.edit.camera")}</span>
</button>
</section>
</div>
@ -88,11 +89,13 @@
{/if}
</section>
<section>
<button type="button" class="nes-btn" on:click|preventDefault={logOut}>Log out</button>
<button type="button" class="nes-btn" on:click|preventDefault={logOut}
>{translator._("menu.profile.logout")}</button
>
</section>
{:else}
<section>
<a type="button" class="nes-btn" href="/login">Sign in</a>
<a type="button" class="nes-btn" href="/login">{translator._("menu.profile.login")}</a>
</section>
{/if}
</div>

View file

@ -4,6 +4,7 @@
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import { isMobile } from "../../Enum/EnvironmentVariable";
import { menuVisiblilityStore } from "../../Stores/MenuStore";
import { translator } from "../../Translator/Translator";
let fullscreen: boolean = localUserStore.getFullscreen();
let notification: boolean = localUserStore.getNotification() === "granted";
@ -73,34 +74,64 @@
<div class="settings-main" on:submit|preventDefault={saveSetting}>
<section>
<h3>Game quality</h3>
<h3>{translator._("menu.settings.game-quality.title")}</h3>
<div class="nes-select is-dark">
<select bind:value={valueGame}>
<option value={120}>{isMobile() ? "High (120 fps)" : "High video quality (120 fps)"}</option>
<option value={60}
>{isMobile() ? "Medium (60 fps)" : "Medium video quality (60 fps, recommended)"}</option
<option value={120}
>{isMobile()
? translator._("menu.settings.game-quality.short.high")
: translator._("menu.settings.game-quality.long.high")}</option
>
<option value={60}
>{isMobile()
? translator._("menu.settings.game-quality.short.medium")
: translator._("menu.settings.game-quality.long.medium")}</option
>
<option value={40}
>{isMobile()
? translator._("menu.settings.game-quality.short.minimum")
: translator._("menu.settings.game-quality.long.minimum")}</option
>
<option value={20}
>{isMobile()
? translator._("menu.settings.game-quality.short.small")
: translator._("menu.settings.game-quality.long.small")}</option
>
<option value={40}>{isMobile() ? "Minimum (40 fps)" : "Minimum video quality (40 fps)"}</option>
<option value={20}>{isMobile() ? "Small (20 fps)" : "Small video quality (20 fps)"}</option>
</select>
</div>
</section>
<section>
<h3>Video quality</h3>
<h3>{translator._("menu.settings.video-quality.title")}</h3>
<div class="nes-select is-dark">
<select bind:value={valueVideo}>
<option value={30}>{isMobile() ? "High (30 fps)" : "High video quality (30 fps)"}</option>
<option value={20}
>{isMobile() ? "Medium (20 fps)" : "Medium video quality (20 fps, recommended)"}</option
<option value={30}
>{isMobile()
? translator._("menu.settings.video-quality.short.high")
: translator._("menu.settings.video-quality.long.high")}</option
>
<option value={20}
>{isMobile()
? translator._("menu.settings.video-quality.short.medium")
: translator._("menu.settings.video-quality.long.medium")}</option
>
<option value={10}
>{isMobile()
? translator._("menu.settings.video-quality.short.minimum")
: translator._("menu.settings.video-quality.long.minimum")}</option
>
<option value={5}
>{isMobile()
? translator._("menu.settings.video-quality.short.small")
: translator._("menu.settings.video-quality.long.small")}</option
>
<option value={10}>{isMobile() ? "Minimum (10 fps)" : "Minimum video quality (10 fps)"}</option>
<option value={5}>{isMobile() ? "Small (5 fps)" : "Small video quality (5 fps)"}</option>
</select>
</div>
</section>
<section class="settings-section-save">
<p>(Saving these settings will restart the game)</p>
<button type="button" class="nes-btn is-primary" on:click|preventDefault={saveSetting}>Save</button>
<p>{translator._("menu.settings.save.warning")}</p>
<button type="button" class="nes-btn is-primary" on:click|preventDefault={saveSetting}
>{translator._("menu.settings.save.button")}</button
>
</section>
<section class="settings-section-noSaveOption">
<label>
@ -110,7 +141,7 @@
bind:checked={fullscreen}
on:change={changeFullscreen}
/>
<span>Fullscreen</span>
<span>{translator._("menu.settings.fullscreen")}</span>
</label>
<label>
<input
@ -119,7 +150,7 @@
bind:checked={notification}
on:change={changeNotification}
/>
<span>Notifications</span>
<span>{translator._("menu.settings.notifications")}</span>
</label>
<label>
<input
@ -128,7 +159,7 @@
bind:checked={forceCowebsiteTrigger}
on:change={changeForceCowebsiteTrigger}
/>
<span>Always ask before opening websites and Jitsi Meet rooms</span>
<span>{translator._("menu.settings.cowebsite-trigger")}</span>
</label>
<label>
<input
@ -137,7 +168,7 @@
bind:checked={ignoreFollowRequests}
on:change={changeIgnoreFollowRequests}
/>
<span>Ignore requests to follow other users</span>
<span>{translator._("menu.settings.ignore-follow-request")}</span>
</label>
</section>
</div>

View file

@ -5,6 +5,7 @@
import { AdminMessageEventTypes } from "../../Connexion/AdminMessagesService";
import type { Quill } from "quill";
import type { PlayGlobalMessageInterface } from "../../Connexion/ConnexionModels";
import { translator } from "../../Translator/Translator";
//toolbar
const toolbarOptions = [
@ -58,7 +59,7 @@
const { default: Quill } = await import("quill"); // eslint-disable-line @typescript-eslint/no-explicit-any
quill = new Quill(QUILL_EDITOR, {
placeholder: "Enter your message here...",
placeholder: translator._("menu.global-message.enter"),
theme: "snow",
modules: {
toolbar: toolbarOptions,

View file

@ -4,6 +4,7 @@
import SoundMeterWidget from "./SoundMeterWidget.svelte";
import { onDestroy } from "svelte";
import { srcObject } from "./Video/utils";
import { translator } from "../Translator/Translator";
let stream: MediaStream | null;
@ -32,5 +33,5 @@
<SoundMeterWidget {stream} />
{/if}
</div>
<div class="is-silent" class:hide={isSilent}>Silent zone</div>
<div class="is-silent" class:hide={isSilent}>{translator._("camera.my.silent-zone")}</div>
</div>

View file

@ -2,6 +2,7 @@
import { blackListManager } from "../../WebRtc/BlackListManager";
import { showReportScreenStore, userReportEmpty } from "../../Stores/ShowReportScreenStore";
import { onMount } from "svelte";
import { translator } from "../../Translator/Translator";
export let userUUID: string | undefined;
export let userName: string;
@ -29,10 +30,10 @@
</script>
<div class="block-container">
<h3>Block</h3>
<p>Block any communication from and to {userName}. This can be reverted.</p>
<h3>{translator._("report.block.title")}</h3>
<p>{translator._("report.block.content", { userName })}</p>
<button type="button" class="nes-btn is-error" on:click|preventDefault={blockUser}>
{userIsBlocked ? "Unblock this user" : "Block this user"}
{userIsBlocked ? translator._("report.block.unblock") : translator._("report.block.block")}
</button>
</div>

View file

@ -7,6 +7,7 @@
import { playersStore } from "../../Stores/PlayersStore";
import { connectionManager } from "../../Connexion/ConnectionManager";
import { get } from "svelte/store";
import { translator } from "../../Translator/Translator";
let blockActive = true;
let reportActive = !blockActive;
@ -59,7 +60,7 @@
<div class="report-menu-main nes-container is-rounded">
<section class="report-menu-title">
<h2>Moderate {userName}</h2>
<h2>{translator._("moderate.title", { userName })}</h2>
<section class="justify-center">
<button type="button" class="nes-btn" on:click|preventDefault={close}>X</button>
</section>
@ -69,14 +70,14 @@
<button
type="button"
class="nes-btn {blockActive ? 'is-disabled' : ''}"
on:click|preventDefault={activateBlock}>Block</button
on:click|preventDefault={activateBlock}>{translator._("moderate.block")}</button
>
</section>
<section class="justify-center">
<button
type="button"
class="nes-btn {reportActive ? 'is-disabled' : ''}"
on:click|preventDefault={activateReport}>Report</button
on:click|preventDefault={activateReport}>{translator._("moderate.report")}</button
>
</section>
</section>
@ -86,7 +87,7 @@
{:else if reportActive}
<ReportSubMenu {userUUID} />
{:else}
<p>ERROR : There is no action selected.</p>
<p>{translator._("moderate.no-select")}</p>
{/if}
</section>
</div>

View file

@ -1,6 +1,7 @@
<script lang="ts">
import { showReportScreenStore, userReportEmpty } from "../../Stores/ShowReportScreenStore";
import { gameManager } from "../../Phaser/Game/GameManager";
import { translator } from "../../Translator/Translator";
export let userUUID: string | undefined;
let reportMessage: string;
@ -22,18 +23,20 @@
</script>
<div class="report-container-main">
<h3>Report</h3>
<p>Send a report message to the administrators of this room. They may later ban this user.</p>
<h3>{translator._("report.title")}</h3>
<p>{translator._("report.message")}</p>
<form>
<section>
<label>
<span>Your message: </span>
<span>{translator._("report.message.title")}</span>
<textarea type="text" class="nes-textarea" bind:value={reportMessage} />
</label>
<p hidden={hiddenError}>Report message cannot to be empty.</p>
<p hidden={hiddenError}>{translator._("report.message.empty")}</p>
</section>
<section>
<button type="submit" class="nes-btn is-error" on:click={submitReport}>Report this user</button>
<button type="submit" class="nes-btn is-error" on:click={submitReport}
>{translator._("report.submit")}</button
>
</section>
</form>
</div>

View file

@ -1,6 +1,7 @@
<script lang="typescript">
import type { Game } from "../../Phaser/Game/Game";
import { SelectCompanionScene, SelectCompanionSceneName } from "../../Phaser/Login/SelectCompanionScene";
import { translator } from "../../Translator/Translator";
export let game: Game;
@ -25,7 +26,7 @@
<form class="selectCompanionScene">
<section class="text-center">
<h2>Select your companion</h2>
<h2>{translator._("companion.select.title")}</h2>
<button class="selectCharacterButton selectCharacterButtonLeft nes-btn" on:click|preventDefault={selectLeft}>
&lt;
</button>
@ -35,12 +36,12 @@
</section>
<section class="action">
<button href="/" class="selectCompanionSceneFormBack nes-btn" on:click|preventDefault={noCompanion}
>No companion</button
>{translator._("companion.select.any")}</button
>
<button
type="submit"
class="selectCompanionSceneFormSubmit nes-btn is-primary"
on:click|preventDefault={selectCompanion}>Continue</button
on:click|preventDefault={selectCompanion}>{translator._("companion.select.continue")}</button
>
</section>
</form>

View file

@ -3,6 +3,7 @@
import { onMount } from "svelte";
import type { Message } from "../../Stores/TypeMessageStore/MessageStore";
import { banMessageStore } from "../../Stores/TypeMessageStore/BanMessageStore";
import { translator } from "../../Translator/Translator";
export let message: Message;
@ -37,7 +38,8 @@
out:fade={{ duration: 200 }}
>
<h2 class="title-ban-message">
<img src="resources/logos/report.svg" alt="***" /> Important message
<img src="resources/logos/report.svg" alt="***" />
{translator._("important-message")}
<img src="resources/logos/report.svg" alt="***" />
</h2>
<div class="content-ban-message">

View file

@ -3,6 +3,7 @@
import megaphoneImg from "./images/megaphone.svg";
import { soundPlayingStore } from "../../Stores/SoundPlayingStore";
import { afterUpdate } from "svelte";
import { translator } from "../../Translator/Translator";
export let url: string;
let audio: HTMLAudioElement;
@ -18,7 +19,7 @@
<div class="audio-playing" transition:fly={{ x: 210, duration: 500 }}>
<img src={megaphoneImg} alt="Audio playing" />
<p>Audio message</p>
<p>{translator._("audio.message")}</p>
<audio bind:this={audio} src={url} on:ended={soundEnded}>
<track kind="captions" />
</audio>

View file

@ -2,6 +2,7 @@
import { fly } from "svelte/transition";
import { requestVisitCardsStore } from "../../Stores/GameStore";
import { onMount } from "svelte";
import { translator } from "../../Translator/Translator";
export let visitCardUrl: string;
let w = "500px";
@ -40,7 +41,8 @@
/>
{#if !hidden}
<div class="buttonContainer">
<button class="nes-btn is-popUpElement" on:click={closeCard}>Close</button>
<button class="nes-btn is-popUpElement" on:click={closeCard}>{translator._("menu.visit-card.close")}</button
>
</div>
{/if}
</section>

View file

@ -2,6 +2,7 @@
import { fly } from "svelte/transition";
import { userIsAdminStore, limitMapStore } from "../../Stores/GameStore";
import { ADMIN_URL } from "../../Enum/EnvironmentVariable";
import { translator } from "../../Translator/Translator";
const upgradeLink = ADMIN_URL + "/pricing";
const registerLink = ADMIN_URL + "/second-step-register";
@ -9,19 +10,17 @@
<main class="warningMain" transition:fly={{ y: -200, duration: 500 }}>
{#if $userIsAdminStore}
<h2>Warning!</h2>
<h2>{translator._("warning.title")}</h2>
<p>
This world is close to its limit!. You can upgrade its capacity <a href={upgradeLink} target="_blank"
>here</a
>
{translator._("warning.content", { upgradeLink })}
</p>
{:else if $limitMapStore}
<p>
This map is available for 2 days. You can register your domain <a href={registerLink}>here</a>!
</p>
{:else}
<h2>Warning!</h2>
<p>This world is close to its limit!</p>
<h2>{translator._("warning.title")}</h2>
<p>{translator._("warning.limit")}</p>
{/if}
</main>

View file

@ -1,6 +1,7 @@
<script lang="typescript">
import type { Game } from "../../Phaser/Game/Game";
import { SelectCharacterScene, SelectCharacterSceneName } from "../../Phaser/Login/SelectCharacterScene";
import { translator } from "../../Translator/Translator";
export let game: Game;
@ -25,7 +26,7 @@
<form class="selectCharacterScene">
<section class="text-center">
<h2>Select your WOKA</h2>
<h2>{translator._("select-woka.title")}</h2>
<button class="selectCharacterButton selectCharacterButtonLeft nes-btn" on:click|preventDefault={selectLeft}>
&lt;
</button>
@ -37,12 +38,12 @@
<button
type="submit"
class="selectCharacterSceneFormSubmit nes-btn is-primary"
on:click|preventDefault={cameraScene}>Continue</button
on:click|preventDefault={cameraScene}>{translator._("select-woka.continue")}</button
>
<button
type="submit"
class="selectCharacterSceneFormCustomYourOwnSubmit nes-btn"
on:click|preventDefault={customizeScene}>Customize your WOKA</button
on:click|preventDefault={customizeScene}>{translator._("select-woka.customize")}</button
>
</section>
</form>

View file

@ -13,7 +13,6 @@ export const EntrySceneName = "EntryScene";
* and to route to the next correct scene.
*/
export class EntryScene extends Scene {
constructor() {
super({
key: EntrySceneName,
@ -48,20 +47,20 @@ export class EntryScene extends Scene {
if (err.response && err.response.status == 404) {
ErrorScene.showError(
new WAError(
"Access link incorrect",
"Could not find map. Please check your access link.",
"If you want more information, you may contact administrator or contact us at: hello@workadventu.re"
translator._("error.access-link.title"),
translator._("error.access-link.sub-title"),
translator._("error.access-link.details")
),
this.scene
);
} else if (err.response && err.response.status == 403) {
ErrorScene.showError(
new WAError(
"Connection rejected",
"You cannot join the World. Try again later" +
(err.response.data ? ". \n\r \n\r" + `${err.response.data}` : "") +
".",
"If you want more information, you may contact administrator or contact us at: hello@workadventu.re"
translator._("error.connection-rejected.title"),
translator._("error.connection-rejected.sub-title", {
error: err.response.data ? ". \n\r \n\r" + `${err.response.data}` : "",
}),
translator._("error.connection-rejected.details")
),
this.scene
);

View file

@ -1,3 +1,4 @@
import { translator } from "../../Translator/Translator";
import { TextField } from "../Components/TextField";
import Image = Phaser.GameObjects.Image;
import Sprite = Phaser.GameObjects.Sprite;
@ -38,7 +39,7 @@ export class ReconnectingScene extends Phaser.Scene {
this,
this.game.renderer.width / 2,
this.game.renderer.height / 2,
"Connection lost. Reconnecting..."
translator._("connection-lost")
);
const cat = this.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, "cat");

View file

@ -224,7 +224,9 @@ class Translator {
return params ? this.formatStringWithParams(fallbackLanguageValue, params) : fallbackLanguageValue;
}
console.warn(`"${key}" key cannot be found in ${this.getStringByLanguage(this.fallbackLanguage)} fallback language`);
console.warn(
`"${key}" key cannot be found in ${this.getStringByLanguage(this.fallbackLanguage)} fallback language`
);
return key;
}

View file

@ -13,6 +13,7 @@ import { layoutManagerActionStore, layoutManagerVisibilityStore } from "../Store
import { get } from "svelte/store";
import { localUserStore } from "../Connexion/LocalUserStore";
import { MediaStreamConstraintsError } from "../Stores/Errors/MediaStreamConstraintsError";
import { translator } from "../Translator/Translator";
export class MediaManager {
startScreenSharingCallBacks: Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
@ -29,7 +30,7 @@ export class MediaManager {
layoutManagerActionStore.addAction({
uuid: "cameraAccessDenied",
type: "warning",
message: "Camera access denied. Click here and check your browser permissions.",
message: translator._("warning.access-denied.camera"),
callback: () => {
helpCameraSettingsVisibleStore.set(true);
},
@ -50,7 +51,7 @@ export class MediaManager {
layoutManagerActionStore.addAction({
uuid: "screenSharingAccessDenied",
type: "warning",
message: "Screen sharing denied. Click here and check your browser permissions.",
message: translator._("warning.access-denied.screen-sharing"),
callback: () => {
helpCameraSettingsVisibleStore.set(true);
},

View file

@ -0,0 +1,8 @@
{
"audio": {
"manager": {
"reduce": "reduce in conversations"
},
"message": "Audio message"
}
}

View file

@ -0,0 +1,19 @@
{
"camera": {
"enable": {
"title": "Turn on your camera and microphone",
"start": "Let's go!"
},
"help": {
"title": "Camera / Microphone access needed",
"permission-denied": "Permission denied",
"content": "You must allow camera and microphone access in your browser.",
"firefox-content": "Please click the \"Remember this decision\" checkbox, if you don't want Firefox to keep asking you the authorization.",
"refresh": "Refresh",
"continue": "Continue without webcam"
},
"my": {
"silent-zone": "Silent zone"
}
}
}

View file

@ -0,0 +1,10 @@
{
"chat": {
"intro": "Here is your chat history:",
"enter": "Enter your message...",
"menu": {
"visit-card": "Visit card",
"add-friend": "Add friend"
}
}
}

View file

@ -0,0 +1,9 @@
{
"companion": {
"select": {
"title": "Select your companion",
"any": "No companion",
"continue": "Continue"
}
}
}

View file

@ -0,0 +1,16 @@
{
"custom-character": {
"title": "Customize your WOKA",
"navigation": {
"return": "Return",
"back": "Back",
"finish": "Finish",
"next": "Next"
}
},
"select-woka": {
"title": "Select your WOKA",
"continue": "Continue",
"customize": "Customize your WOKA"
}
}

View file

@ -0,0 +1,14 @@
{
"error": {
"access-link": {
"title": "Access link incorrect",
"sub-title": "Could not find map. Please check your access link.",
"details": "If you want more information, you may contact administrator or contact us at: hello@workadventu.re"
},
"connection-rejected": {
"title": "Connection rejected",
"sub-title": "You cannot join the World. Try again later {{error}}.",
"details": "If you want more information, you may contact administrator or contact us at: hello@workadventu.re"
}
}
}

View file

@ -0,0 +1,25 @@
{
"follow": {
"interact-status": {
"following": "Following {{leader}}",
"waiting-followers": "Waiting for followers confirmation",
"followed": {
"one": "{{follower}} is following you",
"two": "{{firstFollower}} and {{secondFollower}} are following you",
"many": "{{followers}} and {{lastFollower}} are following you"
}
},
"interact-menu": {
"title": {
"interact": "Interaction",
"follow": "Do you want to follow {{leader}}?"
},
"stop": {
"leader": "Do you want to stop leading the way?",
"follower": "Do you want to stop following {{leader}}?"
},
"yes": "Yes",
"no": "No"
}
}
}

View file

@ -0,0 +1,12 @@
{
"login": {
"input": {
"name": {
"placeholder": "Enter your name",
"empty": "The name is empty"
}
},
"terms": "By continuing, you are agreeing our <a href=\"https://workadventu.re/terms-of-use\" target=\"_blank\">terms of use</a>, <a href=\"https://workadventu.re/privacy-policy\" target=\"_blank\">privacy policy</a> and <a href=\"https://workadventu.re/cookie-policy\" target=\"_blank\">cookie policy</a>.",
"continue": "Continue"
}
}

View file

@ -0,0 +1,118 @@
{
"menu": {
"title": "Menu",
"icon": {
"open": {
"menu": "Open menu",
"invite": "Show invite",
"register": "Register",
"chat": "Open chat"
}
},
"visit-card": {
"close": "Close"
},
"profile": {
"edit": {
"name": "Edit your name",
"woka": "Edit your WOKA",
"companion": "Edit your companion",
"camera": "Edit your camera"
},
"login": "Sign in",
"logout": "Log out"
},
"settings": {
"game-quality": {
"title": "Game quality",
"short": {
"high": "High (120 fps)",
"medium": "Medium (60 fps)",
"minimum": "Minimum (40 fps)",
"small": "Small (20 fps)"
},
"long": {
"high": "High video quality (120 fps)",
"medium": "Medium video quality (60 fps, recommended)",
"minimum": "Minimum video quality (40 fps)",
"small": "Small video quality (20 fps)"
}
},
"video-quality": {
"title": "Video quality",
"short": {
"high": "High (30 fps)",
"medium": "Medium (20 fps)",
"minimum": "Minimum (10 fps)",
"small": "Small (5 fps)"
},
"long": {
"high": "High video quality (30 fps)",
"medium": "Medium video quality (20 fps, recommended)",
"minimum": "Minimum video quality (10 fps)",
"small": "Small video quality (5 fps)"
}
},
"save": {
"warning": "(Saving these settings will restart the game)",
"button": "Save"
},
"fullscreen": "Fullscreen",
"notifications": "Notifications",
"cowebsite-trigger": "Always ask before opening websites and Jitsi Meet rooms",
"ignore-follow-request": "Ignore requests to follow other users"
},
"invite": {
"description": "Share the link of the room!",
"copy": "Copy",
"share": "Share"
},
"global-message": {
"text": "Text",
"audio": "Audio",
"warning": "Broadcast to all rooms of the world",
"enter": "Enter your message here...",
"send": "Send"
},
"global-audio": {
"upload-info": "Upload a file",
"error": "No file selected. You need to upload a file before sending it."
},
"contact": {
"getting-started": {
"title": "Getting started",
"description": "WorkAdventure allows you to create an online space to communicate spontaneously with others. And it all starts with creating your own space. Choose from a large selection of prefabricated maps by our team."
},
"create-map": {
"title": "Create your map",
"description": "You can also create your own custom map by following the step of the documentation."
}
},
"about": {
"map-info": "Information on the map",
"map-link": "link to this map",
"copyrights": {
"map": {
"title": "Copyrights of the map",
"empty": "The map creator did not declare a copyright for the map."
},
"tileset": {
"title": "Copyrights of the tilesets",
"empty": "The map creator did not declare a copyright for the tilesets. This doesn't mean that those tilesets have no license."
},
"audio": {
"title": "Copyrights of audio files",
"empty": "The map creator did not declare a copyright for audio files. This doesn't mean that those audio files have no license."
}
}
},
"sub": {
"profile": "Profile",
"settings": "Settings",
"invite": "Invite",
"credit": "Credit",
"global-message": "Global Messages",
"contact": "Contact"
}
}
}

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{
"report": {
"block": {
"title": "Block",
"content": "Block any communication from and to {{userName}}. This can be reverted.",
"unblock": "Unblock this user",
"block": "Block this user"
},
"title": "Report",
"content": "Send a report message to the administrators of this room. They may later ban this user.",
"message": {
"title": "Your message: ",
"empty": "Report message cannot to be empty."
},
"submit": "Report this user"
},
"moderate": {
"title": "Moderate {{userName}}",
"block": "Block",
"report": "Report",
"no-select": "ERROR : There is no action selected."
}
}

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@ -1,5 +0,0 @@
{
"test": {
"nolway": "Too mutch cofee"
}
}

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{
"warning": {
"title": "Warning!",
"content": "This world is close to its limit!. You can upgrade its capacity <a href={{upgradeLink}} target=\"_blank\">here</a>",
"limit": "This world is close to its limit!",
"access-denied": {
"camera": "Camera access denied. Click here and check your browser permissions.",
"screen-sharing": "Screen sharing denied. Click here and check your browser permissions."
}
},
"important-message": "Important message",
"connection-lost": "Connection lost. Reconnecting..."
}