Commit graph

76 commits

Author SHA1 Message Date
David Négrier
1435ec89c9 Adding unit test and fixing an issue with DNS solving 2021-07-21 18:42:20 +02:00
David Négrier
1bb6d893e0 Simplifying promises 2021-07-21 18:23:03 +02:00
David Négrier
3cfb74be54 Removing useless console log 2021-07-21 16:55:34 +02:00
David Négrier
181545e6b7 Removing dead code 2021-07-21 16:33:56 +02:00
David Négrier
fe59b4512b Fixing CI 2021-07-20 09:33:01 +02:00
David Négrier
ac3d1240ae Setting a variable to undefined now removes it from server-side storage. 2021-07-19 18:46:33 +02:00
David Négrier
d955ddfe82 Adding support to persist variables in Redis 2021-07-19 16:23:16 +02:00
David Négrier
18e4d2ba4e Setting a timeout to map loading 2021-07-19 10:32:31 +02:00
David Négrier
dbd5b80636 Adding support for "readableBy" and "writableBy" in back
This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92 Migrating away from the notion of public/private URL in WorkAdventure Github repository
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.

Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097 First version with variables that actually work 2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39 Users blocking now rely on UUID rather than ID
This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-06 17:24:16 +02:00
David Négrier
46e6917df6 Adding a playersStore
The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
David Négrier
a1f1927b6d Starting adding variables server-side 2021-07-06 15:30:49 +02:00
David Négrier
10c3d6dee2 Applying Prettier on pusher and back 2021-06-24 10:09:10 +02:00
kharhamel
dd45996f9c FIX: improved the visit card, cleanup the code 2021-06-08 16:39:22 +02:00
kharhamel
c5f3cfe87c FEATURE: clicking on another player show a contact card when possible 2021-06-03 17:58:21 +02:00
kharhamel
595c5ca64d now use custom emotes with tweens instead of transistions 2021-05-25 16:37:24 +02:00
kharhamel
d93b30f982 improved radial menu 2021-05-19 18:11:51 +02:00
kharhamel
a1d52b4265 FEATURE: added the possibility toplay emotes 2021-05-19 15:17:03 +02:00
kharhamel
5ebb0c94e6 FIX: calling emitPlayGlobalMessage in pusher without the admin tag will throw an error 2021-04-14 11:56:54 +02:00
Johannes Berthel
4aa082d83b Merge branch 'develop' into feature/player-companion 2021-04-02 23:40:30 +02:00
Johannes Berthel
c07079051a transmit companion to remote players 2021-04-02 21:21:11 +02:00
kharhamel
88cc15cd02 FEATURE: editing a room in the admin trigger a refresh system 2021-04-02 15:22:02 +02:00
David Négrier
cd7a332b4c Improving error throwing and handling in pusher/admin/front 2021-03-31 15:49:01 +02:00
kharhamel
3b6fe8da8d improved the back to better handle ghost connexions 2021-03-26 15:14:10 +01:00
kharhamel
886daebfea improved the unloading process to not create a useless socket 2021-03-26 14:19:37 +01:00
kharhamel
8d6c1a50bf FEATURE: warning message when world is near full capacity 2021-03-23 17:44:47 +01:00
Gregoire Parant
2fcb8a76b1 Merge branch 'master' into develop
# Conflicts:
#	front/src/Connexion/RoomConnection.ts
#	front/src/Phaser/Menu/ReportMenu.ts
2021-03-11 02:22:05 +01:00
Gregoire Parant
46cb9333e6 HotFix message in back 2021-03-11 01:25:36 +01:00
kharhamel
ad7e16c33b FEATURE: better implementation of the admin global message 2021-03-04 16:18:06 +01:00
David Négrier
6b00355ea8 Fixing WebRtc user name / password when using TURN REST API 2021-02-16 18:13:30 +01:00
David Négrier
cdb3cfdc81 [Feature] Connect to a Coturn server using REST API
This allows connecting to a TURN server with temporary passwords.
The passwords are expiring after 4 hours.
2021-02-16 11:06:05 +01:00
Gregoire Parant
7eb38fae83 Permit puiblic report
- Create report html
 - Add report flag
2021-01-29 21:09:10 +01:00
Gregoire Parant
0bbaef0cb5 Fix send message and ban message 2021-01-17 03:07:46 +01:00
David Négrier
6f2c319785 Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
#	back/src/Services/SocketManager.ts
#	deeployer.libsonnet
#	docker-compose.yaml
#	front/src/Connexion/RoomConnection.ts
#	front/src/Enum/EnvironmentVariable.ts
#	front/src/Phaser/Game/GameScene.ts
#	front/webpack.config.js
#	pusher/src/Controller/IoSocketController.ts
2020-12-11 13:00:11 +01:00
David Négrier
ea3aa3d128 Reimplementing ban/unban/messages 2020-12-11 12:23:50 +01:00
David Négrier
24cb85cc7c Adapting admin connection to pusher.
Done: onUserLeave / onUserEnter
To be done: ban / unban
2020-12-10 17:46:15 +01:00
David Négrier
5d188e51b2 Cleanup of useless files 2020-12-04 17:26:12 +01:00
David Négrier
4c1e566a6c Adding a Pusher container as a middleware/dispatcher between front and back 2020-11-26 17:53:30 +01:00
kharhamel
b064f01f97 FEAT: added a prometheus gauge for the number of active rooms 2020-11-12 14:51:19 +01:00
kharhamel
9b64a970b5 FIX: remove the ping and pong overrides server side in favor of and idleTimeout and added a manual ping client side 2020-11-10 18:26:46 +01:00
kharhamel
5a1147866c FIX: in dev mode, sockets won't be closed to prevent conflicts with live-reloading 2020-11-10 15:24:02 +01:00
kharhamel
85f2dabe6c FIX: the server now closes the socket after 30s of no pong 2020-11-09 12:12:52 +01:00
David Négrier
fcef89aa70 Fixing deployment of WA without admin
The open-source version must be installable without an admin backend. While working on AFUP's meeting, we introduced regression preventing WA from working without an admin. This commit fixes this behaviour and makes WA installable again!
2020-11-05 11:47:33 +01:00
kharhamel
b1d2543631 improvment: added prometheus metrics for the number of groups in a room 2020-10-30 15:23:50 +01:00