Merge pull request #355 from thecodingmachine/user-limit-grp
Create and send close message
This commit is contained in:
commit
f002170ed5
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@ -162,11 +162,13 @@ export class IoSocketController {
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let memberTags: string[] = [];
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let memberTextures: CharacterTexture[] = [];
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const room = await socketManager.getOrCreateRoom(roomId);
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if (room.isFull()) {
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res.writeStatus("503").end('Too many users');
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return;
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}
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//TODO http return status
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/*if (room.isFull) {
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throw new Error('Room is full');
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}*/
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try {
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const userData = await adminApi.fetchMemberDataByUuid(userUuid);
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//console.log('USERDATA', userData)
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@ -234,30 +236,46 @@ export class IoSocketController {
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},
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/* Handlers */
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open: (ws) => {
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// Let's join the room
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const client = this.initClient(ws); //todo: into the upgrade instead?
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socketManager.handleJoinRoom(client);
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resetPing(client);
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(async () => {
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// Let's join the room
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const client = this.initClient(ws); //todo: into the upgrade instead?
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//get data information and shwo messages
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adminApi.fetchMemberDataByUuid(client.userUuid).then((res: FetchMemberDataByUuidResponse) => {
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if (!res.messages) {
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return;
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const room = socketManager.getRoomById(client.roomId);
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if (room && room.isFull) {
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socketManager.emitCloseMessage(client, 302);
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}else {
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socketManager.handleJoinRoom(client);
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resetPing(client);
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}
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res.messages.forEach((c: unknown) => {
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const messageToSend = c as { type: string, message: string };
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socketManager.emitSendUserMessage({
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userUuid: client.userUuid,
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type: messageToSend.type,
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message: messageToSend.message
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})
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});
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}).catch((err) => {
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console.error('fetchMemberDataByUuid => err', err);
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});
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//get data information and shwo messages
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try {
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const res: FetchMemberDataByUuidResponse = await adminApi.fetchMemberDataByUuid(client.userUuid);
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if (!res.messages) {
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return;
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}
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res.messages.forEach((c: unknown) => {
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const messageToSend = c as { type: string, message: string };
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socketManager.emitSendUserMessage({
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userUuid: client.userUuid,
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type: messageToSend.type,
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message: messageToSend.message
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})
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});
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} catch (err) {
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console.error('fetchMemberDataByUuid => err', err);
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}
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})();
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},
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message: (ws, arrayBuffer, isBinary): void => {
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const client = ws as ExSocketInterface;
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const room = socketManager.getRoomById(client.roomId);
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if (room && room.isFull) {
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return;
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}
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const message = ClientToServerMessage.deserializeBinary(new Uint8Array(arrayBuffer));
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if (message.hasViewportmessage()) {
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@ -281,7 +299,6 @@ export class IoSocketController {
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} else if (message.hasQueryjitsijwtmessage()){
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socketManager.handleQueryJitsiJwtMessage(client, message.getQueryjitsijwtmessage() as QueryJitsiJwtMessage);
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}
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/* Ok is false if backpressure was built up, wait for drain */
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//let ok = ws.send(message, isBinary);
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},
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@ -85,7 +85,7 @@ export class MapController extends BaseController{
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res.writeStatus('404').end('No room found');
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return;
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}
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res.writeStatus("200").end(world.isFull() ? '1':'0');
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res.writeStatus("200").end(world.isFull ? '1':'0');
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});
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}
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}
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@ -10,7 +10,7 @@ import {ViewportInterface} from "_Model/Websocket/ViewportMessage";
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import {Movable} from "_Model/Movable";
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import {extractDataFromPrivateRoomId, extractRoomSlugPublicRoomId, isRoomAnonymous} from "./RoomIdentifier";
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import {arrayIntersect} from "../Services/ArrayHelper";
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import {MAX_USERS_PER_ROOM} from "_Enum/EnvironmentVariable";
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import {MAX_USERS_PER_ROOM} from "../Enum/EnvironmentVariable";
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export type ConnectCallback = (user: User, group: Group) => void;
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export type DisconnectCallback = (user: User, group: Group) => void;
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@ -180,7 +180,7 @@ export class GameRoom {
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}
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}
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isFull() : boolean {
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get isFull() : boolean {
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return this.getUsers().size > MAX_USERS_PER_ROOM;
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}
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@ -117,4 +117,8 @@ export class Group implements Movable {
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this.leave(user);
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}
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}
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get getSize(){
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return this.users.size;
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}
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}
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@ -24,7 +24,8 @@ import {
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QueryJitsiJwtMessage,
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SendJitsiJwtMessage,
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CharacterLayerMessage,
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SendUserMessage
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SendUserMessage,
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CloseMessage
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} from "../Messages/generated/messages_pb";
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import {PointInterface} from "../Model/Websocket/PointInterface";
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import {User} from "../Model/User";
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@ -130,6 +131,7 @@ export class SocketManager {
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userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
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roomJoinedMessage.addUser(userJoinedMessage);
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roomJoinedMessage.setTagList(client.tags);
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} else if (thing instanceof Group) {
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const groupUpdateMessage = new GroupUpdateMessage();
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groupUpdateMessage.setGroupid(thing.getId());
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@ -406,6 +408,10 @@ export class SocketManager {
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return Promise.resolve(world)
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}
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getRoomById(roomId: string) {
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return this.Worlds.get(roomId);
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}
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private joinRoom(client : ExSocketInterface, position: PointInterface): GameRoom {
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const roomId = client.roomId;
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@ -493,6 +499,7 @@ export class SocketManager {
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const groupUpdateMessage = new GroupUpdateMessage();
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groupUpdateMessage.setGroupid(group.getId());
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groupUpdateMessage.setPosition(pointMessage);
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groupUpdateMessage.setGroupsize(group.getSize);
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const subMessage = new SubMessage();
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subMessage.setGroupupdatemessage(groupUpdateMessage);
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@ -692,6 +699,19 @@ export class SocketManager {
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return socket;
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}
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public emitCloseMessage(socket: ExSocketInterface, status: number): ExSocketInterface {
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const closeMessage = new CloseMessage();
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closeMessage.setStatus(status);
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const serverToClientMessage = new ServerToClientMessage();
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serverToClientMessage.setClosemessage(closeMessage);
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if (!socket.disconnecting) {
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socket.send(serverToClientMessage.serializeBinary().buffer, true);
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}
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return socket;
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}
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/**
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* Merges the characterLayers received from the front (as an array of string) with the custom textures from the back.
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*/
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@ -81,10 +81,12 @@ class ConnectionManager {
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await Axios.get(`${API_URL}/verify`, {params: {token}});
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}
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private async anonymousLogin(): Promise<void> {
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public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
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const data = await Axios.post(`${API_URL}/anonymLogin`).then(res => res.data);
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this.localUser = new LocalUser(data.userUuid, data.authToken, []);
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localUserStore.saveUser(this.localUser);
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if (!isBenchmark) { // In benchmark, we don't have a local storage.
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localUserStore.saveUser(this.localUser);
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}
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}
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public initBenchmark(): void {
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@ -95,8 +97,7 @@ class ConnectionManager {
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return new Promise<RoomConnection>((resolve, reject) => {
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const connection = new RoomConnection(this.localUser.jwtToken, roomId, name, characterLayers, position, viewport);
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connection.onConnectError((error: object) => {
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console.log(error);
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if (false) { //todo: how to check error type?
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if (error) { //todo: how to check error type?
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reject(connexionErrorTypes.tooManyUsers);
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} else {
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reject(connexionErrorTypes.serverError);
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@ -30,6 +30,8 @@ export enum EventMessage{
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TELEPORT = "teleport",
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USER_MESSAGE = "user-message",
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START_JITSI_ROOM = "start-jitsi-room",
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CLOSE_MESSAGE = "close-message",
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}
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export interface PointInterface {
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@ -73,7 +75,8 @@ export interface PositionInterface {
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export interface GroupCreatedUpdatedMessageInterface {
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position: PositionInterface,
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groupId: number
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groupId: number,
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groupSize: number
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}
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export interface WebRtcStartMessageInterface {
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@ -26,7 +26,8 @@ import {
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QueryJitsiJwtMessage,
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SendJitsiJwtMessage,
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CharacterLayerMessage,
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SendUserMessage
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SendUserMessage,
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CloseMessage
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} from "../Messages/generated/messages_pb"
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import {UserSimplePeerInterface} from "../WebRtc/SimplePeer";
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@ -157,10 +158,11 @@ export class RoomConnection implements RoomConnection {
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this.dispatch(EventMessage.START_JITSI_ROOM, message.getSendjitsijwtmessage());
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} else if (message.hasSendusermessage()) {
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this.dispatch(EventMessage.USER_MESSAGE, message.getSendusermessage());
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} else if (message.hasClosemessage()) {
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this.dispatch(EventMessage.CLOSE_MESSAGE, message.getClosemessage());
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} else {
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throw new Error('Unknown message received');
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}
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}
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}
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@ -335,7 +337,8 @@ export class RoomConnection implements RoomConnection {
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return {
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groupId: message.getGroupid(),
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position: position.toObject()
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position: position.toObject(),
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groupSize: message.getGroupsize()
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}
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}
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@ -540,6 +543,12 @@ export class RoomConnection implements RoomConnection {
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});
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}
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public onCloseMessage(callback: (status: number) => void): void {
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return this.onMessage(EventMessage.CLOSE_MESSAGE, (message: CloseMessage) => {
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callback(message.getStatus());
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});
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}
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public hasTag(tag: string): boolean {
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return this.tags.includes(tag);
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}
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@ -1,5 +1,5 @@
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const DEBUG_MODE: boolean = process.env.DEBUG_MODE == "true";
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const API_URL = (typeof(window) !== 'undefined' ? window.location.protocol : 'http:') + '//' + (process.env.API_URL || "api.workadventure.localhost");
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const API_URL = (process.env.API_PROTOCOL || (typeof(window) !== 'undefined' ? window.location.protocol : 'http:')) + '//' + (process.env.API_URL || "api.workadventure.localhost");
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const TURN_SERVER: string = process.env.TURN_SERVER || "turn:numb.viagenie.ca";
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const TURN_USER: string = process.env.TURN_USER || 'g.parant@thecodingmachine.com';
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const TURN_PASSWORD: string = process.env.TURN_PASSWORD || 'itcugcOHxle9Acqi$';
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@ -56,6 +56,7 @@ import {ConsoleGlobalMessageManager} from "../../Administration/ConsoleGlobalMes
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import {ResizableScene} from "../Login/ResizableScene";
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import {Room} from "../../Connexion/Room";
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import {MessageUI} from "../../Logger/MessageUI";
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import {WaitScene} from "../Reconnecting/WaitScene";
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export enum Textures {
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@ -110,6 +111,7 @@ export class GameScene extends ResizableScene implements CenterListener {
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startX!: number;
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startY!: number;
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circleTexture!: CanvasTexture;
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circleRedTexture!: CanvasTexture;
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pendingEvents: Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface> = new Queue<InitUserPositionEventInterface|AddPlayerEventInterface|RemovePlayerEventInterface|UserMovedEventInterface|GroupCreatedUpdatedEventInterface|DeleteGroupEventInterface>();
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private initPosition: PositionInterface|null = null;
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private playersPositionInterpolator = new PlayersPositionInterpolator();
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@ -411,11 +413,18 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.initCamera();
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// Let's generate the circle for the group delimiter
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const circleElement = Object.values(this.textures.list).find((object: Texture) => object.key === 'circleSprite');
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let circleElement = Object.values(this.textures.list).find((object: Texture) => object.key === 'circleSprite-white');
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if (circleElement) {
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this.textures.remove('circleSprite');
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this.textures.remove('circleSprite-white');
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}
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this.circleTexture = this.textures.createCanvas('circleSprite', 96, 96);
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circleElement = Object.values(this.textures.list).find((object: Texture) => object.key === 'circleSprite-red');
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if (circleElement) {
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this.textures.remove('circleSprite-red');
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}
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//create white circle canvas use to create sprite
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this.circleTexture = this.textures.createCanvas('circleSprite-white', 96, 96);
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const context = this.circleTexture.context;
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context.beginPath();
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context.arc(48, 48, 48, 0, 2 * Math.PI, false);
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@ -424,6 +433,16 @@ export class GameScene extends ResizableScene implements CenterListener {
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context.stroke();
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this.circleTexture.refresh();
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//create red circle canvas use to create sprite
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this.circleRedTexture = this.textures.createCanvas('circleSprite-red', 96, 96);
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const contextRed = this.circleRedTexture.context;
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contextRed.beginPath();
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contextRed.arc(48, 48, 48, 0, 2 * Math.PI, false);
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// context.lineWidth = 5;
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contextRed.strokeStyle = '#ff0000';
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contextRed.stroke();
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this.circleRedTexture.refresh();
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// Let's pause the scene if the connection is not established yet
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if (this.connection === undefined) {
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// Let's wait 0.5 seconds before printing the "connecting" screen to avoid blinking
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@ -600,6 +619,36 @@ export class GameScene extends ResizableScene implements CenterListener {
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this.startJitsi(room, jwt);
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});
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connection.onCloseMessage((status: number) => {
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console.log(`close message status : ${status}`);
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//TODO show wait room
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this.connection.closeConnection();
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this.simplePeer.unregister();
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connection.closeConnection();
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const waitGameSceneKey = 'somekey' + Math.round(Math.random() * 10000);
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//show wait scene
|
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setTimeout(() => {
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const game: Phaser.Scene = new WaitScene(waitGameSceneKey, status);
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this.scene.add(waitGameSceneKey, game, true, {
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initPosition: {
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x: this.CurrentPlayer.x,
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y: this.CurrentPlayer.y
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}
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});
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this.scene.stop(this.scene.key);
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this.scene.start(waitGameSceneKey);
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}, 500);
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//trying to reload map
|
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setTimeout(() => {
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this.scene.stop(waitGameSceneKey);
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this.scene.remove(waitGameSceneKey);
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this.scene.start(this.scene.key);
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}, 30000);
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});
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// When connection is performed, let's connect SimplePeer
|
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this.simplePeer = new SimplePeer(this.connection, !this.room.isPublic);
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this.GlobalMessageManager = new GlobalMessageManager(this.connection);
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|
@ -1135,18 +1184,28 @@ export class GameScene extends ResizableScene implements CenterListener {
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private doShareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
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const groupId = groupPositionMessage.groupId;
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const groupSize = groupPositionMessage.groupSize;
|
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const group = this.groups.get(groupId);
|
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if (group !== undefined) {
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group.setPosition(Math.round(groupPositionMessage.position.x), Math.round(groupPositionMessage.position.y));
|
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} else {
|
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// TODO: circle radius should not be hard stored
|
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const positionX = 48;
|
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const positionY = 48;
|
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console.log('doShareGroupPosition', groupSize);
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let texture = 'circleSprite-red';
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if(groupSize < 4){
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texture = 'circleSprite-white';
|
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}
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const sprite = new Sprite(
|
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this,
|
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Math.round(groupPositionMessage.position.x),
|
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Math.round(groupPositionMessage.position.y),
|
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'circleSprite');
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sprite.setDisplayOrigin(48, 48);
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texture
|
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);
|
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sprite.setDisplayOrigin(positionX, positionY);
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this.add.existing(sprite);
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this.groups.set(groupId, sprite);
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}
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|
@ -1278,6 +1337,10 @@ export class GameScene extends ResizableScene implements CenterListener {
|
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|
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private loadSpritesheet(name: string, url: string): Promise<void> {
|
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return new Promise<void>(((resolve, reject) => {
|
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if (this.textures.exists(name)) {
|
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resolve();
|
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return;
|
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}
|
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this.load.spritesheet(
|
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name,
|
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url,
|
||||
|
|
70
front/src/Phaser/Reconnecting/WaitScene.ts
Normal file
70
front/src/Phaser/Reconnecting/WaitScene.ts
Normal file
|
@ -0,0 +1,70 @@
|
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import {TextField} from "../Components/TextField";
|
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import Image = Phaser.GameObjects.Image;
|
||||
|
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enum ReconnectingTextures {
|
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icon = "icon",
|
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mainFont = "main_font"
|
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}
|
||||
|
||||
export class WaitScene extends Phaser.Scene {
|
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private reconnectingField!: TextField;
|
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private logo!: Image;
|
||||
private text: string = '';
|
||||
|
||||
constructor(key: string, private readonly status: number) {
|
||||
super({
|
||||
key: key
|
||||
});
|
||||
this.initialiseText();
|
||||
}
|
||||
|
||||
initialiseText() {
|
||||
this.text = `${this.status}` + '\n' + '\n';
|
||||
switch (this.status) {
|
||||
case 302:
|
||||
this.text += 'Aie ! Work Adventure est victime de son succes, ' +
|
||||
'\n' +
|
||||
'\n' +
|
||||
'le nombre maximum de joueurs a ete atteint !' +
|
||||
'\n' +
|
||||
'\n' +
|
||||
`Reconnexion dans 30 secondes ...`;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
preload() {
|
||||
this.load.image(ReconnectingTextures.icon, "resources/logos/tcm_full.png");
|
||||
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
|
||||
this.load.bitmapFont(ReconnectingTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
|
||||
this.load.spritesheet(
|
||||
'cat',
|
||||
'resources/characters/pipoya/Cat 01-1.png',
|
||||
{frameWidth: 32, frameHeight: 32}
|
||||
);
|
||||
}
|
||||
|
||||
create() {
|
||||
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, ReconnectingTextures.icon);
|
||||
this.add.existing(this.logo);
|
||||
|
||||
this.reconnectingField = new TextField(
|
||||
this,
|
||||
this.game.renderer.width / 2,
|
||||
this.game.renderer.height / 2,
|
||||
this.text);
|
||||
|
||||
const cat = this.physics.add.sprite(
|
||||
this.game.renderer.width / 2,
|
||||
this.game.renderer.height / 2 - 70,
|
||||
'cat');
|
||||
|
||||
this.anims.create({
|
||||
key: 'right',
|
||||
frames: this.anims.generateFrameNumbers('cat', {start: 6, end: 8}),
|
||||
frameRate: 10,
|
||||
repeat: -1
|
||||
});
|
||||
cat.play('right');
|
||||
}
|
||||
}
|
|
@ -13,6 +13,8 @@ export class ScreenSharingPeer extends Peer {
|
|||
* Whether this connection is currently receiving a video stream from a remote user.
|
||||
*/
|
||||
private isReceivingStream:boolean = false;
|
||||
public toClose: boolean = false;
|
||||
public _connected: boolean = false;
|
||||
|
||||
constructor(private userId: number, initiator: boolean, private connection: RoomConnection) {
|
||||
super({
|
||||
|
@ -42,6 +44,8 @@ export class ScreenSharingPeer extends Peer {
|
|||
});
|
||||
|
||||
this.on('close', () => {
|
||||
this._connected = false;
|
||||
this.toClose = true;
|
||||
this.destroy();
|
||||
});
|
||||
|
||||
|
@ -62,11 +66,16 @@ export class ScreenSharingPeer extends Peer {
|
|||
});
|
||||
|
||||
this.on('connect', () => {
|
||||
this._connected = true;
|
||||
// FIXME: we need to put the loader on the screen sharing connection
|
||||
mediaManager.isConnected("" + this.userId);
|
||||
console.info(`connect => ${this.userId}`);
|
||||
});
|
||||
|
||||
this.once('finish', () => {
|
||||
this._onFinish();
|
||||
});
|
||||
|
||||
this.pushScreenSharingToRemoteUser();
|
||||
}
|
||||
|
||||
|
@ -100,6 +109,10 @@ export class ScreenSharingPeer extends Peer {
|
|||
|
||||
public destroy(error?: Error): void {
|
||||
try {
|
||||
this._connected = false
|
||||
if(!this.toClose){
|
||||
return;
|
||||
}
|
||||
mediaManager.removeActiveScreenSharingVideo("" + this.userId);
|
||||
// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
|
||||
// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
|
||||
|
@ -111,6 +124,18 @@ export class ScreenSharingPeer extends Peer {
|
|||
}
|
||||
}
|
||||
|
||||
_onFinish () {
|
||||
if (this.destroyed) return
|
||||
const destroySoon = () => {
|
||||
this.destroy();
|
||||
}
|
||||
if (this._connected) {
|
||||
destroySoon();
|
||||
} else {
|
||||
this.once('connect', destroySoon);
|
||||
}
|
||||
}
|
||||
|
||||
private pushScreenSharingToRemoteUser() {
|
||||
const localScreenCapture: MediaStream | null = mediaManager.localScreenCapture;
|
||||
if(!localScreenCapture){
|
||||
|
|
|
@ -108,44 +108,30 @@ export class SimplePeer {
|
|||
this.createPeerConnection(user);
|
||||
}
|
||||
|
||||
/**
|
||||
* server has two people connected, start the meet
|
||||
*/
|
||||
private startWebRtc() {
|
||||
console.warn('startWebRtc startWebRtc');
|
||||
this.Users.forEach((user: UserSimplePeerInterface) => {
|
||||
//if it's not an initiator, peer connection will be created when gamer will receive offer signal
|
||||
if(!user.initiator){
|
||||
return;
|
||||
}
|
||||
this.createPeerConnection(user);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* create peer connection to bind users
|
||||
*/
|
||||
private createPeerConnection(user : UserSimplePeerInterface) : VideoPeer | null{
|
||||
private createPeerConnection(user : UserSimplePeerInterface) : VideoPeer | null {
|
||||
const peerConnection = this.PeerConnectionArray.get(user.userId)
|
||||
if(peerConnection){
|
||||
if(peerConnection.destroyed){
|
||||
if (peerConnection) {
|
||||
if (peerConnection.destroyed) {
|
||||
peerConnection.toClose = true;
|
||||
peerConnection.destroy();
|
||||
const peerConnexionDeleted = this.PeerConnectionArray.delete(user.userId);
|
||||
if(!peerConnexionDeleted){
|
||||
if (!peerConnexionDeleted) {
|
||||
throw 'Error to delete peer connection';
|
||||
}
|
||||
this.createPeerConnection(user);
|
||||
}else {
|
||||
} else {
|
||||
peerConnection.toClose = false;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
let name = user.name;
|
||||
if(!name){
|
||||
if (!name) {
|
||||
const userSearch = this.Users.find((userSearch: UserSimplePeerInterface) => userSearch.userId === user.userId);
|
||||
if(userSearch) {
|
||||
if (userSearch) {
|
||||
name = userSearch.name;
|
||||
}
|
||||
}
|
||||
|
@ -153,8 +139,8 @@ export class SimplePeer {
|
|||
mediaManager.removeActiveVideo("" + user.userId);
|
||||
|
||||
const reportCallback = this.enableReporting ? (comment: string) => {
|
||||
this.reportUser(user.userId, comment);
|
||||
}: undefined;
|
||||
this.reportUser(user.userId, comment);
|
||||
} : undefined;
|
||||
|
||||
mediaManager.addActiveVideo("" + user.userId, reportCallback, name);
|
||||
|
||||
|
@ -179,9 +165,19 @@ export class SimplePeer {
|
|||
* create peer connection to bind users
|
||||
*/
|
||||
private createPeerScreenSharingConnection(user : UserSimplePeerInterface) : ScreenSharingPeer | null{
|
||||
if(
|
||||
this.PeerScreenSharingConnectionArray.has(user.userId)
|
||||
){
|
||||
const peerConnection = this.PeerScreenSharingConnectionArray.get(user.userId);
|
||||
if(peerConnection){
|
||||
if(peerConnection.destroyed){
|
||||
peerConnection.toClose = true;
|
||||
peerConnection.destroy();
|
||||
const peerConnexionDeleted = this.PeerScreenSharingConnectionArray.delete(user.userId);
|
||||
if(!peerConnexionDeleted){
|
||||
throw 'Error to delete peer connection';
|
||||
}
|
||||
this.createPeerConnection(user);
|
||||
}else {
|
||||
peerConnection.toClose = false;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
|
|
@ -39,13 +39,13 @@ export class VideoPeer extends Peer {
|
|||
urls: 'stun:stun.l.google.com:19302'
|
||||
},
|
||||
{
|
||||
urls: TURN_SERVER,
|
||||
urls: TURN_SERVER.split(','),
|
||||
username: TURN_USER,
|
||||
credential: TURN_PASSWORD
|
||||
},
|
||||
]
|
||||
}
|
||||
})
|
||||
});
|
||||
|
||||
//start listen signal for the peer connection
|
||||
this.on('signal', (data: unknown) => {
|
||||
|
|
|
@ -125,6 +125,7 @@ message BatchMessage {
|
|||
message GroupUpdateMessage {
|
||||
int32 groupId = 1;
|
||||
PointMessage position = 2;
|
||||
int32 groupSize = 3;
|
||||
}
|
||||
|
||||
message GroupDeleteMessage {
|
||||
|
@ -188,6 +189,10 @@ message SendUserMessage{
|
|||
string message = 2;
|
||||
}
|
||||
|
||||
message CloseMessage{
|
||||
int32 status = 1;
|
||||
}
|
||||
|
||||
message ServerToClientMessage {
|
||||
oneof message {
|
||||
BatchMessage batchMessage = 1;
|
||||
|
@ -202,5 +207,6 @@ message ServerToClientMessage {
|
|||
TeleportMessageMessage teleportMessageMessage = 10;
|
||||
SendJitsiJwtMessage sendJitsiJwtMessage = 11;
|
||||
SendUserMessage sendUserMessage = 12;
|
||||
CloseMessage closeMessage = 13;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue