Merge pull request #1524 from thecodingmachine/player-direction

Display the real sprite direction on character loaded
This commit is contained in:
David Négrier 2021-10-18 14:37:01 +02:00 committed by GitHub
commit 4abf7208ff
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -62,11 +62,13 @@ export abstract class Character extends Container {
.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
})
.catch(() => {
return lazyLoadPlayerCharacterTextures(scene.load, ["color_22", "eyes_23"]).then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
});
});
@ -109,8 +111,6 @@ export abstract class Character extends Container {
this.getBody().setOffset(0, 8);
this.setDepth(-1);
this.playAnimation(direction, moving);
if (typeof companion === "string") {
this.addCompanion(companion, companionTexturePromise);
}