workadventure/front/src/Connexion/ConnexionModels.ts

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import type { SignalData } from "simple-peer";
import type { RoomConnection } from "./RoomConnection";
import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
import { PositionMessage_Direction } from "../Messages/ts-proto-generated/messages";
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export interface PointInterface {
x: number;
y: number;
direction: string; // TODO: modify this to the enum from ts-proto
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moving: boolean;
}
export interface MessageUserPositionInterface {
userId: number;
name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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position: PointInterface;
visitCardUrl: string | null;
companion: string | null;
userUuid: string;
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}
export interface MessageUserMovedInterface {
userId: number;
position: PointInterface;
}
export interface MessageUserJoined {
userId: number;
name: string;
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characterLayers: BodyResourceDescriptionInterface[];
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position: PointInterface;
visitCardUrl: string | null;
companion: string | null;
userUuid: string;
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outlineColor: number | undefined;
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}
export interface PositionInterface {
x: number;
y: number;
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}
export interface GroupCreatedUpdatedMessageInterface {
position: PositionInterface;
groupId: number;
groupSize: number;
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}
export interface WebRtcDisconnectMessageInterface {
userId: number;
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}
export interface WebRtcSignalReceivedMessageInterface {
userId: number;
signal: SignalData;
webRtcUser: string | undefined;
webRtcPassword: string | undefined;
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}
export interface ViewportInterface {
left: number;
top: number;
right: number;
bottom: number;
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}
export interface ItemEventMessageInterface {
itemId: number;
event: string;
state: unknown;
parameters: unknown;
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}
export interface PlayerDetailsUpdatedMessageInterface {
userId: number;
outlineColor: number;
removeOutlineColor: boolean;
}
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export interface RoomJoinedMessageInterface {
//users: MessageUserPositionInterface[],
//groups: GroupCreatedUpdatedMessageInterface[],
items: { [itemId: number]: unknown };
variables: Map<string, unknown>;
}
export interface PlayGlobalMessageInterface {
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type: string;
content: string;
broadcastToWorld: boolean;
}
export interface OnConnectInterface {
connection: RoomConnection;
room: RoomJoinedMessageInterface;
}