workadventure/maps/tests/Variables/E2ETests/shared_variables.html
David Négrier fcf0888864 Adding a reconnect feature in case first Pusher request fails
Now, if the first pusher request fails, a waiting message will be displayed and the application will reconnect when the pusher comes back alive or the network connection is established again.
2021-12-01 14:14:02 +01:00

48 lines
1.8 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<script>
var script = document.createElement('script');
// Don't do this at home kids! The "document.referrer" part is actually inserting a XSS security.
// We are OK in this precise case because the HTML page is hosted on the "maps" domain that contains only static files.
document.head.appendChild(script);
window.addEventListener('load', () => {
console.log('On load');
WA.onInit().then(() => {
console.log('After WA init');
const textField = document.getElementById('textField');
textField.value = WA.state.textField;
textField.addEventListener('change', function (evt) {
console.log('saving variable')
WA.state.textField = this.value;
});
WA.state.onVariableChange('textField').subscribe((value) => {
console.log('variable changed received')
textField.value = value;
});
document.getElementById('btn').addEventListener('click', () => {
console.log(WA.state.loadVariable('textField'));
document.getElementById('placeholder').innerText = WA.state.loadVariable('textField');
});
document.getElementById('setUndefined').addEventListener('click', () => {
WA.state.textField = undefined;
document.getElementById('textField').value = '';
});
});
})
</script>
</head>
<body>
<input type="text" id="textField" />
<button id="setUndefined">Delete variable</button>
<button id="btn">Display textField variable value</button>
<div id="placeholder"></div>
</body>
</html>