workadventure/front/src/Stores/PlayersStore.ts
David Négrier bf070c33b5 Migrating front protobuf encode/decode to ts-proto lib
The ts-proto lib has the huge advantage of producing code the "Typescript" way and not the "Java" way.
In particular, for "oneof" types in protobuf, it is generating "ADT" that can be used to check if we forgot or not to deal with a type.
2022-01-03 15:52:46 +01:00

73 lines
2.6 KiB
TypeScript

import { writable } from "svelte/store";
import type { PlayerInterface } from "../Phaser/Game/PlayerInterface";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { getRandomColor } from "../WebRtc/ColorGenerator";
import { localUserStore } from "../Connexion/LocalUserStore";
import room from "../Api/iframe/room";
let idCount = 0;
/**
* A store that contains the list of players currently known.
*/
function createPlayersStore() {
let players = new Map<number, PlayerInterface>();
const { subscribe, set, update } = writable<Map<number, PlayerInterface>>(players);
return {
subscribe,
connectToRoomConnection: (roomConnection: RoomConnection) => {
players = new Map<number, PlayerInterface>();
set(players);
// TODO: it would be cool to unsubscribe properly here
roomConnection.userJoinedMessageStream.subscribe((message) => {
update((users) => {
users.set(message.userId, {
userId: message.userId,
name: message.name,
characterLayers: message.characterLayers,
visitCardUrl: message.visitCardUrl,
companion: message.companion,
userUuid: message.userUuid,
color: getRandomColor(),
});
return users;
});
});
roomConnection.userLeftMessageStream.subscribe((message) => {
update((users) => {
users.delete(message.userId);
return users;
});
});
},
getPlayerById(userId: number): PlayerInterface | undefined {
return players.get(userId);
},
addFacticePlayer(name: string): number {
let userId: number | null = null;
players.forEach((p) => {
if (p.name === name) userId = p.userId;
});
if (userId) return userId;
const newUserId = idCount--;
update((users) => {
users.set(newUserId, {
userId: newUserId,
name,
characterLayers: [],
visitCardUrl: null,
companion: null,
userUuid: "dummy",
color: getRandomColor(),
});
return users;
});
return newUserId;
},
};
}
export const playersStore = createPlayersStore();