d2b8d7dc04
* Active authentication Oauth - Google authentication - GitHub authentication - Linkedin authentication Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Finish connexion et get user info connexion Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Fix lint error Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Change the expires token for 30 days Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Update connexion stratgey - Set last room when it will be created and not when connexion is openned - Add '/login' end point permit to logout and open iframe to log user - Add logout feature permit to logout in front Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Implement logout and revoke token with hydra Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Fix pull develop conflict Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Profile url (#1399) * Create function that permit to get profile URL Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Continue profil user Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Add menu and logout button Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Update last room use Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Profile callback permit to get url profile setting from admin Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Finish profile show Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Delete profileUrl will be not use today Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Correct lint Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Update size of iframe Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Delete console log Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com> * Update feedback ARP Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
49 lines
1.5 KiB
TypeScript
49 lines
1.5 KiB
TypeScript
import { SelectCharacterSceneName } from "./SelectCharacterScene";
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import { ResizableScene } from "./ResizableScene";
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import { loginSceneVisibleIframeStore, loginSceneVisibleStore } from "../../Stores/LoginSceneStore";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import { connectionManager } from "../../Connexion/ConnectionManager";
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import { gameManager } from "../Game/GameManager";
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export const LoginSceneName = "LoginScene";
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export class LoginScene extends ResizableScene {
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private name: string = "";
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constructor() {
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super({
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key: LoginSceneName,
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});
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this.name = gameManager.getPlayerName() || "";
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}
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preload() {}
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create() {
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loginSceneVisibleIframeStore.set(false);
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//If authentication is mandatory, push authentication iframe
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if (
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localUserStore.getAuthToken() == undefined &&
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gameManager.currentStartedRoom &&
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gameManager.currentStartedRoom?.authenticationMandatory
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) {
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connectionManager.loadOpenIDScreen();
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loginSceneVisibleIframeStore.set(true);
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}
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loginSceneVisibleStore.set(true);
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}
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public login(name: string): void {
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name = name.trim();
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gameManager.setPlayerName(name);
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this.scene.stop(LoginSceneName);
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gameManager.tryResumingGame(SelectCharacterSceneName);
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this.scene.remove(LoginSceneName);
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loginSceneVisibleStore.set(false);
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}
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update(time: number, delta: number): void {}
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public onResize(): void {}
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}
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