workadventure/front/src/index.ts

43 lines
1.6 KiB
TypeScript

import 'phaser';
import GameConfig = Phaser.Types.Core.GameConfig;
import {DEBUG_MODE, RESOLUTION} from "./Enum/EnvironmentVariable";
import {cypressAsserter} from "./Cypress/CypressAsserter";
import {LoginScene} from "./Phaser/Login/LoginScene";
import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
import {gameManager} from "./Phaser/Game/GameManager";
import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene";
import {EnableCameraScene} from "./Phaser/Login/EnableCameraScene";
import {FourOFourScene} from "./Phaser/Reconnecting/FourOFourScene";
import WebGLRenderer = Phaser.Renderer.WebGL.WebGLRenderer;
import {OutlinePipeline} from "./Phaser/Shaders/OutlinePipeline";
const config: GameConfig = {
title: "Office game",
width: window.innerWidth / RESOLUTION,
height: window.innerHeight / RESOLUTION,
parent: "game",
scene: [LoginScene, SelectCharacterScene, EnableCameraScene, ReconnectingScene, FourOFourScene],
zoom: RESOLUTION,
physics: {
default: "arcade",
arcade: {
debug: DEBUG_MODE
}
},
callbacks: {
postBoot: game => {
// FIXME: we should fore WebGL in the config.
let renderer = game.renderer as WebGLRenderer;
renderer.addPipeline(OutlinePipeline.KEY, new OutlinePipeline(game));
}
}
};
cypressAsserter.gameStarted();
const game = new Phaser.Game(config);
window.addEventListener('resize', function (event) {
game.scale.resize(window.innerWidth / RESOLUTION, window.innerHeight / RESOLUTION);
});