workadventure/front/src/Stores/MediaStore.ts
Stefan Weil 64065b2798
Fix some typos (found by codespell) (#1316)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00

579 lines
18 KiB
TypeScript

import { derived, get, Readable, readable, writable, Writable } from "svelte/store";
import { localUserStore } from "../Connexion/LocalUserStore";
import { userMovingStore } from "./GameStore";
import { HtmlUtils } from "../WebRtc/HtmlUtils";
import { BrowserTooOldError } from "./Errors/BrowserTooOldError";
import { errorStore } from "./ErrorStore";
import { isIOS } from "../WebRtc/DeviceUtils";
import { WebviewOnOldIOS } from "./Errors/WebviewOnOldIOS";
import { gameOverlayVisibilityStore } from "./GameOverlayStoreVisibility";
import { peerStore } from "./PeerStore";
import { privacyShutdownStore } from "./PrivacyShutdownStore";
/**
* A store that contains the camera state requested by the user (on or off).
*/
function createRequestedCameraState() {
const { subscribe, set, update } = writable(true);
return {
subscribe,
enableWebcam: () => set(true),
disableWebcam: () => set(false),
};
}
/**
* A store that contains the microphone state requested by the user (on or off).
*/
function createRequestedMicrophoneState() {
const { subscribe, set, update } = writable(true);
return {
subscribe,
enableMicrophone: () => set(true),
disableMicrophone: () => set(false),
};
}
/**
* A store that contains whether the EnableCameraScene is shown or not.
*/
function createEnableCameraSceneVisibilityStore() {
const { subscribe, set, update } = writable(false);
return {
subscribe,
showEnableCameraScene: () => set(true),
hideEnableCameraScene: () => set(false),
};
}
export const requestedCameraState = createRequestedCameraState();
export const requestedMicrophoneState = createRequestedMicrophoneState();
export const enableCameraSceneVisibilityStore = createEnableCameraSceneVisibilityStore();
/**
* A store containing whether the webcam was enabled in the last 10 seconds
*/
const enabledWebCam10secondsAgoStore = readable(false, function start(set) {
let timeout: NodeJS.Timeout | null = null;
const unsubscribe = requestedCameraState.subscribe((enabled) => {
if (enabled === true) {
if (timeout) {
clearTimeout(timeout);
}
timeout = setTimeout(() => {
set(false);
}, 10000);
set(true);
} else {
set(false);
}
});
return function stop() {
unsubscribe();
};
});
/**
* A store containing whether the webcam was enabled in the last 5 seconds
*/
const userMoved5SecondsAgoStore = readable(false, function start(set) {
let timeout: NodeJS.Timeout | null = null;
const unsubscribe = userMovingStore.subscribe((moving) => {
if (moving === true) {
if (timeout) {
clearTimeout(timeout);
}
set(true);
} else {
timeout = setTimeout(() => {
set(false);
}, 5000);
}
});
return function stop() {
unsubscribe();
};
});
/**
* A store containing whether the mouse is getting close the bottom right corner.
*/
const mouseInBottomRight = readable(false, function start(set) {
let lastInBottomRight = false;
const gameDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>("game");
const detectInBottomRight = (event: MouseEvent) => {
const rect = gameDiv.getBoundingClientRect();
const inBottomRight = event.x - rect.left > (rect.width * 3) / 4 && event.y - rect.top > (rect.height * 3) / 4;
if (inBottomRight !== lastInBottomRight) {
lastInBottomRight = inBottomRight;
set(inBottomRight);
}
};
document.addEventListener("mousemove", detectInBottomRight);
return function stop() {
document.removeEventListener("mousemove", detectInBottomRight);
};
});
/**
* A store that contains "true" if the webcam should be stopped for energy efficiency reason - i.e. we are not moving and not in a conversation.
*/
export const cameraEnergySavingStore = derived(
[userMoved5SecondsAgoStore, peerStore, enabledWebCam10secondsAgoStore, mouseInBottomRight],
([$userMoved5SecondsAgoStore, $peerStore, $enabledWebCam10secondsAgoStore, $mouseInBottomRight]) => {
return (
!$mouseInBottomRight &&
!$userMoved5SecondsAgoStore &&
$peerStore.size === 0 &&
!$enabledWebCam10secondsAgoStore
);
}
);
/**
* A store that contains video constraints.
*/
function createVideoConstraintStore() {
const { subscribe, set, update } = writable({
width: { min: 640, ideal: 1280, max: 1920 },
height: { min: 400, ideal: 720 },
frameRate: { ideal: localUserStore.getVideoQualityValue() },
facingMode: "user",
resizeMode: "crop-and-scale",
aspectRatio: 1.777777778,
} as MediaTrackConstraints);
return {
subscribe,
setDeviceId: (deviceId: string | undefined) =>
update((constraints) => {
if (deviceId !== undefined) {
constraints.deviceId = {
exact: deviceId,
};
} else {
delete constraints.deviceId;
}
return constraints;
}),
setFrameRate: (frameRate: number) =>
update((constraints) => {
constraints.frameRate = { ideal: frameRate };
return constraints;
}),
};
}
export const videoConstraintStore = createVideoConstraintStore();
/**
* A store that contains video constraints.
*/
function createAudioConstraintStore() {
const { subscribe, set, update } = writable({
//TODO: make these values configurable in the game settings menu and store them in localstorage
autoGainControl: false,
echoCancellation: true,
noiseSuppression: true,
} as boolean | MediaTrackConstraints);
let selectedDeviceId = null;
return {
subscribe,
setDeviceId: (deviceId: string | undefined) =>
update((constraints) => {
selectedDeviceId = deviceId;
if (typeof constraints === "boolean") {
constraints = {};
}
if (deviceId !== undefined) {
constraints.deviceId = {
exact: selectedDeviceId,
};
} else {
delete constraints.deviceId;
}
return constraints;
}),
};
}
export const audioConstraintStore = createAudioConstraintStore();
let timeout: NodeJS.Timeout;
let previousComputedVideoConstraint: boolean | MediaTrackConstraints = false;
let previousComputedAudioConstraint: boolean | MediaTrackConstraints = false;
/**
* A store containing the media constraints we want to apply.
*/
export const mediaStreamConstraintsStore = derived(
[
requestedCameraState,
requestedMicrophoneState,
gameOverlayVisibilityStore,
enableCameraSceneVisibilityStore,
videoConstraintStore,
audioConstraintStore,
privacyShutdownStore,
cameraEnergySavingStore,
],
(
[
$requestedCameraState,
$requestedMicrophoneState,
$gameOverlayVisibilityStore,
$enableCameraSceneVisibilityStore,
$videoConstraintStore,
$audioConstraintStore,
$privacyShutdownStore,
$cameraEnergySavingStore,
],
set
) => {
let currentVideoConstraint: boolean | MediaTrackConstraints = $videoConstraintStore;
let currentAudioConstraint: boolean | MediaTrackConstraints = $audioConstraintStore;
if ($enableCameraSceneVisibilityStore) {
set({
video: currentVideoConstraint,
audio: currentAudioConstraint,
});
return;
}
// Disable webcam if the user requested so
if ($requestedCameraState === false) {
currentVideoConstraint = false;
}
// Disable microphone if the user requested so
if ($requestedMicrophoneState === false) {
currentAudioConstraint = false;
}
// Disable webcam and microphone when in a Jitsi
if ($gameOverlayVisibilityStore === false) {
currentVideoConstraint = false;
currentAudioConstraint = false;
}
// Disable webcam for privacy reasons (the game is not visible and we were talking to no one)
if ($privacyShutdownStore === true) {
currentVideoConstraint = false;
}
// Disable webcam for energy reasons (the user is not moving and we are talking to no one)
if ($cameraEnergySavingStore === true) {
currentVideoConstraint = false;
currentAudioConstraint = false;
}
// Let's make the changes only if the new value is different from the old one.
if (
previousComputedVideoConstraint != currentVideoConstraint ||
previousComputedAudioConstraint != currentAudioConstraint
) {
previousComputedVideoConstraint = currentVideoConstraint;
previousComputedAudioConstraint = currentAudioConstraint;
// Let's copy the objects.
if (typeof previousComputedVideoConstraint !== "boolean") {
previousComputedVideoConstraint = { ...previousComputedVideoConstraint };
}
if (typeof previousComputedAudioConstraint !== "boolean") {
previousComputedAudioConstraint = { ...previousComputedAudioConstraint };
}
if (timeout) {
clearTimeout(timeout);
}
// Let's wait a little bit to avoid sending too many constraint changes.
timeout = setTimeout(() => {
set({
video: currentVideoConstraint,
audio: currentAudioConstraint,
});
}, 100);
}
},
{
video: false,
audio: false,
} as MediaStreamConstraints
);
export type LocalStreamStoreValue = StreamSuccessValue | StreamErrorValue;
interface StreamSuccessValue {
type: "success";
stream: MediaStream | null;
// The constraints that we got (and not the one that have been requested)
constraints: MediaStreamConstraints;
}
interface StreamErrorValue {
type: "error";
error: Error;
constraints: MediaStreamConstraints;
}
let currentStream: MediaStream | null = null;
/**
* Stops the camera from filming
*/
function stopCamera(): void {
if (currentStream) {
for (const track of currentStream.getVideoTracks()) {
track.stop();
}
}
}
/**
* Stops the microphone from listening
*/
function stopMicrophone(): void {
if (currentStream) {
for (const track of currentStream.getAudioTracks()) {
track.stop();
}
}
}
/**
* A store containing the MediaStream object (or null if nothing requested, or Error if an error occurred)
*/
export const localStreamStore = derived<Readable<MediaStreamConstraints>, LocalStreamStoreValue>(
mediaStreamConstraintsStore,
($mediaStreamConstraintsStore, set) => {
const constraints = { ...$mediaStreamConstraintsStore };
if (navigator.mediaDevices === undefined) {
if (window.location.protocol === "http:") {
//throw new Error('Unable to access your camera or microphone. You need to use a HTTPS connection.');
set({
type: "error",
error: new Error("Unable to access your camera or microphone. You need to use a HTTPS connection."),
constraints,
});
return;
} else if (isIOS()) {
set({
type: "error",
error: new WebviewOnOldIOS(),
constraints,
});
return;
} else {
set({
type: "error",
error: new BrowserTooOldError(),
constraints,
});
return;
}
}
if (constraints.audio === false) {
stopMicrophone();
}
if (constraints.video === false) {
stopCamera();
}
if (constraints.audio === false && constraints.video === false) {
currentStream = null;
set({
type: "success",
stream: null,
constraints,
});
return;
}
(async () => {
try {
stopMicrophone();
stopCamera();
currentStream = await navigator.mediaDevices.getUserMedia(constraints);
set({
type: "success",
stream: currentStream,
constraints,
});
return;
} catch (e) {
if (constraints.video !== false) {
console.info(
"Error. Unable to get microphone and/or camera access. Trying audio only.",
$mediaStreamConstraintsStore,
e
);
// TODO: does it make sense to pop this error when retrying?
set({
type: "error",
error: e,
constraints,
});
// Let's try without video constraints
requestedCameraState.disableWebcam();
} else {
console.info(
"Error. Unable to get microphone and/or camera access.",
$mediaStreamConstraintsStore,
e
);
set({
type: "error",
error: e,
constraints,
});
}
/*constraints.video = false;
if (constraints.audio === false) {
console.info("Error. Unable to get microphone and/or camera access.", $mediaStreamConstraintsStore, e);
set({
type: 'error',
error: e,
constraints
});
// Let's make as if the user did not ask.
requestedCameraState.disableWebcam();
} else {
console.info("Error. Unable to get microphone and/or camera access. Trying audio only.", $mediaStreamConstraintsStore, e);
try {
currentStream = await navigator.mediaDevices.getUserMedia(constraints);
set({
type: 'success',
stream: currentStream,
constraints
});
return;
} catch (e2) {
console.info("Error. Unable to get microphone fallback access.", $mediaStreamConstraintsStore, e2);
set({
type: 'error',
error: e,
constraints
});
}
}*/
}
})();
}
);
/**
* A store containing the real active media constrained (not the one requested by the user, but the one we got from the system)
*/
export const obtainedMediaConstraintStore = derived(localStreamStore, ($localStreamStore) => {
return $localStreamStore.constraints;
});
/**
* Device list
*/
export const deviceListStore = readable<MediaDeviceInfo[]>([], function start(set) {
let deviceListCanBeQueried = false;
const queryDeviceList = () => {
// Note: so far, we are ignoring any failures.
navigator.mediaDevices
.enumerateDevices()
.then((mediaDeviceInfos) => {
set(mediaDeviceInfos);
})
.catch((e) => {
console.error(e);
throw e;
});
};
const unsubscribe = localStreamStore.subscribe((streamResult) => {
if (streamResult.type === "success" && streamResult.stream !== null) {
if (deviceListCanBeQueried === false) {
queryDeviceList();
deviceListCanBeQueried = true;
}
}
});
if (navigator.mediaDevices) {
navigator.mediaDevices.addEventListener("devicechange", queryDeviceList);
}
return function stop() {
unsubscribe();
if (navigator.mediaDevices) {
navigator.mediaDevices.removeEventListener("devicechange", queryDeviceList);
}
};
});
export const cameraListStore = derived(deviceListStore, ($deviceListStore) => {
return $deviceListStore.filter((device) => device.kind === "videoinput");
});
export const microphoneListStore = derived(deviceListStore, ($deviceListStore) => {
return $deviceListStore.filter((device) => device.kind === "audioinput");
});
// TODO: detect the new webcam and automatically switch on it.
cameraListStore.subscribe((devices) => {
// If the selected camera is unplugged, let's remove the constraint on deviceId
const constraints = get(videoConstraintStore);
if (!constraints.deviceId) {
return;
}
// If we cannot find the device ID, let's remove it.
// @ts-ignore
if (!devices.find((device) => device.deviceId === constraints.deviceId.exact)) {
videoConstraintStore.setDeviceId(undefined);
}
});
microphoneListStore.subscribe((devices) => {
// If the selected camera is unplugged, let's remove the constraint on deviceId
const constraints = get(audioConstraintStore);
if (typeof constraints === "boolean") {
return;
}
if (!constraints.deviceId) {
return;
}
// If we cannot find the device ID, let's remove it.
// @ts-ignore
if (!devices.find((device) => device.deviceId === constraints.deviceId.exact)) {
audioConstraintStore.setDeviceId(undefined);
}
});
localStreamStore.subscribe((streamResult) => {
if (streamResult.type === "error") {
if (streamResult.error.name === BrowserTooOldError.NAME || streamResult.error.name === WebviewOnOldIOS.NAME) {
errorStore.addErrorMessage(streamResult.error);
}
}
});