e77d4dda84
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
79 lines
2.9 KiB
TypeScript
79 lines
2.9 KiB
TypeScript
import ImageFrameConfig = Phaser.Types.Loader.FileTypes.ImageFrameConfig;
|
|
import { DirtyScene } from "../Game/DirtyScene";
|
|
|
|
const LogoNameIndex: string = "logoLoading";
|
|
const TextName: string = "Loading...";
|
|
const LogoResource: string = "static/images/logo.png";
|
|
const LogoFrame: ImageFrameConfig = { frameWidth: 310, frameHeight: 60 };
|
|
|
|
export const addLoader = (scene: Phaser.Scene): void => {
|
|
// If there is nothing to load, do not display the loader.
|
|
if (scene.load.list.entries.length === 0) {
|
|
return;
|
|
}
|
|
let loadingText: Phaser.GameObjects.Text | null = null;
|
|
const loadingBarWidth: number = Math.floor(scene.game.renderer.width / 3);
|
|
const loadingBarHeight: number = 16;
|
|
const padding: number = 5;
|
|
|
|
const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
|
|
if (scene.load.textureManager.exists(LogoNameIndex)) {
|
|
return res(
|
|
scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)
|
|
);
|
|
} else {
|
|
//add loading if logo image is not ready
|
|
loadingText = scene.add.text(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 50, TextName);
|
|
}
|
|
scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
|
|
scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
|
|
if (loadingText) {
|
|
loadingText.destroy();
|
|
}
|
|
return res(
|
|
scene.add.image(scene.game.renderer.width / 2, scene.game.renderer.height / 2 - 150, LogoNameIndex)
|
|
);
|
|
});
|
|
});
|
|
|
|
const progressContainer = scene.add.graphics();
|
|
const progress = scene.add.graphics();
|
|
progressContainer.fillStyle(0x444444, 0.8);
|
|
progressContainer.fillRect(
|
|
(scene.game.renderer.width - loadingBarWidth) / 2 - padding,
|
|
scene.game.renderer.height / 2 + 50 - padding,
|
|
loadingBarWidth + padding * 2,
|
|
loadingBarHeight + padding * 2
|
|
);
|
|
|
|
scene.load.on("progress", (value: number) => {
|
|
progress.clear();
|
|
progress.fillStyle(0xbbbbbb, 1);
|
|
progress.fillRect(
|
|
(scene.game.renderer.width - loadingBarWidth) / 2,
|
|
scene.game.renderer.height / 2 + 50,
|
|
loadingBarWidth * value,
|
|
loadingBarHeight
|
|
);
|
|
});
|
|
scene.load.on("complete", () => {
|
|
if (loadingText) {
|
|
loadingText.destroy();
|
|
}
|
|
promiseLoadLogoTexture.then((resLoadingImage: Phaser.GameObjects.Image) => {
|
|
resLoadingImage.destroy();
|
|
});
|
|
progress.destroy();
|
|
progressContainer.destroy();
|
|
if (scene instanceof DirtyScene) {
|
|
scene.markDirty();
|
|
}
|
|
});
|
|
};
|
|
|
|
export const removeLoader = (scene: Phaser.Scene): void => {
|
|
if (scene.load.textureManager.exists(LogoNameIndex)) {
|
|
scene.load.textureManager.remove(LogoNameIndex);
|
|
}
|
|
};
|