workadventure/front/src/Api/Events/setPropertyEvent.ts
GRL 43aad4ab14 phaserLayers managed by Gamemap
Implementation of LayersFlattener
Implementation of Setting properties of a layer form script
Update show/hide layer form script
Update unit test of LayersIteratorTest
2021-05-12 14:30:12 +02:00

12 lines
490 B
TypeScript

import * as tg from "generic-type-guard";
export const isSetPropertyEvent =
new tg.IsInterface().withProperties({
layerName: tg.isString,
propertyName: tg.isString,
propertyValue: tg.isUnion(tg.isString, tg.isUnion(tg.isNumber, tg.isUnion(tg.isBoolean, tg.isUndefined)))
}).get();
/**
* A message sent from the iFrame to the game to change the value of the property of the layer
*/
export type SetPropertyEvent = tg.GuardedType<typeof isSetPropertyEvent>;