workadventure/front/src/Api/Events/LayerEvent.ts

11 lines
292 B
TypeScript

import * as tg from "generic-type-guard";
export const isLayerEvent =
new tg.IsInterface().withProperties({
name: tg.isString,
}).get();
/**
* A message sent from the iFrame to the game to show/hide a layer.
*/
export type LayerEvent = tg.GuardedType<typeof isLayerEvent>;