workadventure/front/src/Phaser/Game/SharedVariablesManager.ts

118 lines
4.6 KiB
TypeScript

/**
* Handles variables shared between the scripting API and the server.
*/
import type {RoomConnection} from "../../Connexion/RoomConnection";
import {iframeListener} from "../../Api/IframeListener";
import type {Subscription} from "rxjs";
import type {GameMap} from "./GameMap";
import type {ITile, ITiledMapObject} from "../Map/ITiledMap";
import type {Var} from "svelte/types/compiler/interfaces";
interface Variable {
defaultValue: unknown,
readableBy?: string,
writableBy?: string,
}
export class SharedVariablesManager {
private _variables = new Map<string, unknown>();
private variableObjects: Map<string, Variable>;
constructor(private roomConnection: RoomConnection, private gameMap: GameMap) {
// We initialize the list of variable object at room start. The objects cannot be edited later
// (otherwise, this would cause a security issue if the scripting API can edit this list of objects)
this.variableObjects = SharedVariablesManager.findVariablesInMap(gameMap);
// Let's initialize default values
for (const [name, variableObject] of this.variableObjects.entries()) {
this._variables.set(name, variableObject.defaultValue);
}
// When a variable is modified from an iFrame
iframeListener.registerAnswerer('setVariable', (event) => {
const key = event.key;
const object = this.variableObjects.get(key);
if (object === undefined) {
const errMsg = 'A script is trying to modify variable "'+key+'" but this variable is not defined in the map.' +
'There should be an object in the map whose name is "'+key+'" and whose type is "variable"';
console.error(errMsg);
throw new Error(errMsg);
}
if (object.writableBy && !this.roomConnection.hasTag(object.writableBy)) {
const errMsg = 'A script is trying to modify variable "'+key+'" but this variable is only writable for users with tag "'+object.writableBy+'".';
console.error(errMsg);
throw new Error(errMsg);
}
this._variables.set(key, event.value);
// TODO: dispatch to the room connection.
this.roomConnection.emitSetVariableEvent(key, event.value);
});
}
private static findVariablesInMap(gameMap: GameMap): Map<string, Variable> {
const objects = new Map<string, Variable>();
for (const layer of gameMap.getMap().layers) {
if (layer.type === 'objectgroup') {
for (const object of layer.objects) {
if (object.type === 'variable') {
if (object.template) {
console.warn('Warning, a variable object is using a Tiled "template". WorkAdventure does not support objects generated from Tiled templates.')
}
// We store a copy of the object (to make it immutable)
objects.set(object.name, this.iTiledObjectToVariable(object));
}
}
}
}
return objects;
}
private static iTiledObjectToVariable(object: ITiledMapObject): Variable {
const variable: Variable = {
defaultValue: undefined
};
if (object.properties) {
for (const property of object.properties) {
const value = property.value;
switch (property.name) {
case 'default':
variable.defaultValue = value;
break;
case 'writableBy':
if (typeof value !== 'string') {
throw new Error('The writableBy property of variable "'+object.name+'" must be a string');
}
if (value) {
variable.writableBy = value;
}
break;
case 'readableBy':
if (typeof value !== 'string') {
throw new Error('The readableBy property of variable "'+object.name+'" must be a string');
}
if (value) {
variable.readableBy = value;
}
break;
}
}
}
return variable;
}
public close(): void {
iframeListener.unregisterAnswerer('setVariable');
}
get variables(): Map<string, unknown> {
return this._variables;
}
}