workadventure/front/src/Connexion/LocalUser.ts
grégoire parant 2b13b764b4
Public texture (#1093)
* Public texture

 - Front => Get texture when user connected on public method
 - Front => Anonymous login will be make every connexion to get map details
 - Pusher => `/anonymLogin` permit to get map details and public texture load in customize scene

* Improve texture local user

- Permit to keep previous texture get with 'register' link

* Texture public loading

 - Texture will be load with Room class
 - Fix issue on lazzy loading atttempt

* Remove async await useless
2021-06-03 13:07:52 +02:00

30 lines
852 B
TypeScript

import {MAX_USERNAME_LENGTH} from "../Enum/EnvironmentVariable";
export interface CharacterTexture {
id: number,
level: number,
url: string,
rights: string
}
export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
export function isUserNameValid(value: unknown): boolean {
return typeof value === "string" && value.length > 0 && value.length <= maxUserNameLength && value.indexOf(' ') === -1;
}
export function areCharacterLayersValid(value: string[] | null): boolean {
if (!value || !value.length) return false;
for (let i = 0; i < value.length; i++) {
if (/^\w+$/.exec(value[i]) === null) {
return false;
}
}
return true;
}
export class LocalUser {
constructor(public readonly uuid:string, public readonly jwtToken: string, public textures: CharacterTexture[]) {
}
}