workadventure/front/src/WebRtc/SimplePeer.ts
grégoire parant bf1953fe22
Release v1.4.15 (#1411)
* audio player volume improvements

* Add workaround for #932

* Bump striptags from 3.1.1 to 3.2.0 in /messages

Bumps [striptags](https://github.com/ericnorris/striptags) from 3.1.1 to 3.2.0.
- [Release notes](https://github.com/ericnorris/striptags/releases)
- [Commits](https://github.com/ericnorris/striptags/compare/v3.1.1...v3.2.0)

---
updated-dependencies:
- dependency-name: striptags
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Add anthoer note for https://github.com/thecodingmachine/workadventure/issues/932#issuecomment-867562208

* WIP: svelte menu

* temp

* temp

* Bump tar from 4.4.13 to 4.4.15 in /back

Bumps [tar](https://github.com/npm/node-tar) from 4.4.13 to 4.4.15.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v4.4.13...v4.4.15)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* New version of cache management (#1365)

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* migrate to svelte

* remove redundancy

* initial localUserStore volume

* Exit scene acess denied detected (#1369)

* Add auth token user to get right in admin and check if user have right

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update error show

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update token generation (#1372)

- Permit only decode token to get map details,
 - If user have token expired, set the token to null and reload the page. This feature will be updated when authentication stategy will be finished.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* GameManager has an attribute scenePlugin

* GameManager has an attribute scenePlugin

* Suppression of gameManager in IframeListener

* fix deeployer

* fix deeployer

* Fixing enter/leave event not properly sent on adjacent zones

On adjacent zones, the zone leave event was not properly triggered when leaving a zone for the zone next to it.
Closes #1366

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Improving popup

If a popup message is empty, only the buttons will be displayed (not the container)

Unrelated: the Sound.play method in the API now accepts 0 arguments.

* Third pass on css and reportMenu

* Correction following test

* Player return a the same position when after editing his profile

* Player return a the same position when after editing his profile (same as reconnection)

* Contact page only if environment variable exist

* Execute scripts of the map after creating gameScene

* Rollback on createPromise switched to public

* Bump tar from 6.1.0 to 6.1.10 in /pusher

Bumps [tar](https://github.com/npm/node-tar) from 6.1.0 to 6.1.10.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v6.1.0...v6.1.10)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Add iframe submenu by scripting API
Delete menu by scripting API

* Removing ts-ignore

* REVIEW : Migration Menu and Report Menu in Svelte (#1363)

* WIP: svelte menu

* temp

* temp

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* fix deeployer

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Third pass on css and reportMenu

* Correction following test

* Contact page only if environment variable exist

* Update service worker

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change requested

* Change requested

Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Refactor to only have one function registerMenuCommand
When selected custom menu is removed, go to settings menu
Allow iframe in custom menu to use Scripting API
Return menu object when it is registered, can call remove function on it

* Correct bad change

* Add types file in API

* Add types file in API

* Fixing "has/in" on variables proxy object

When using WA.state, using `"myVariable" in WA.state` would always return false.
This is now fixed by adding a "has" method on the Proxy class.

Also, added a `WA.state.hasVariable` method.

* Add documentation
delete unused test map

* Properties changed via the Iframe API now trigger changes directly

Changes performed in WA.room.setPropertyLayer now have a real-time impact.
If the property is changed on a layer the current player is on, the changes will be triggered.

* documentation and CHANGELOG

* add possibility to set size of coWebsite and Jitsis via map property

* Update GameScene.ts

typo fixed

* Update CoWebsiteManager.ts

typos and style

* Update CoWebsiteManager.ts

yet another typo

* FIX: media tracks were not readded to a 3rd person in some situations

* fix ReportMenu (#1397)

* remove the package systeminformation from back

* Bump url-parse from 1.5.1 to 1.5.3 in /front

Bumps [url-parse](https://github.com/unshiftio/url-parse) from 1.5.1 to 1.5.3.
- [Release notes](https://github.com/unshiftio/url-parse/releases)
- [Commits](https://github.com/unshiftio/url-parse/compare/1.5.1...1.5.3)

---
updated-dependencies:
- dependency-name: url-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump tar from 4.4.15 to 4.4.19 in /back

Bumps [tar](https://github.com/npm/node-tar) from 4.4.15 to 4.4.19.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v4.4.15...v4.4.19)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump path-parse from 1.0.6 to 1.0.7 in /messages

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* openTabPropertyKey (create new props in own file)

* Bump path-parse from 1.0.6 to 1.0.7 in /uploader

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump path-parse from 1.0.6 to 1.0.7 in /front

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump path-parse from 1.0.6 to 1.0.7 in /back

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* Bump path-parse from 1.0.6 to 1.0.7 in /maps

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* FEATURE: improved the mediaStore code to disable tracks instead of deleting them

* Bump path-parse from 1.0.6 to 1.0.7 in /benchmark

Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

* added jitsiTypes

* renamed

* Allowing variables nested in group layers

Up until this commit, variables nested in object layers inside group layers where not found by the front nor the back.
This PR changes analysis so that variables can be detected.

* FIX: fixed a circular dependancy in stores by rewriting createPeerStore() and createScreenSharingPeerStore()

* WIP: Bypass camera scene (#1337)

* Set new local camera setup variable

* Finish by pass video settings

 - TODO add button to update camera settings

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Merge branch 'develop' into jumpVideoCamera

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/src/Connexion/LocalUserStore.ts
#	front/src/Phaser/Components/Loader.ts
#	front/src/Phaser/Game/GameManager.ts
#	front/src/Phaser/Login/EnableCameraScene.ts

* Add menu to open enable camera scene

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish jump camera setup

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Active authentication Oauth (#1377)

* Active authentication Oauth

 - Google authentication
 - GitHub authentication
 - Linkedin authentication

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish connexion et get user info connexion

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Fix lint error

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change the expires token for 30 days

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update connexion stratgey

 - Set last room when it will be created and not when connexion is openned
 - Add '/login' end point permit to logout and open iframe to log user
 - Add logout feature permit to logout in front

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Implement logout and revoke token with hydra

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Fix pull develop conflict

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Profile url (#1399)

* Create function that permit to get profile URL

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Continue profil user

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Add menu and logout button

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update last room use

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Profile callback permit to get url profile setting from admin

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Finish profile show

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Delete profileUrl will be not use today

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Correct lint

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update size of iframe

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Delete console log

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Update feedback ARP

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Emote silent zone (#1342)

* Add an emote when the user is in silent zone

* Update silent icon strategy

* Update strategy for silent zone

 - Add svelte store
 - Show silent zone indication and replace camera

This update permit to hide silent zone when user is in Jitsi discussion

* Fix css silent zone

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Hotfix media constraint error

 - Create error to manage displayed warning when we try to access on media with no constraint video and audio
 - Fix disabled microphone if we try to active and we don't have right or there is an error.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

Co-authored-by: Lurkars <git@8lh.de>
Co-authored-by: Guy Sheffer <guysoft@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: GRL <g.lesniewski@thecodingmachine.com>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
Co-authored-by: GRL78 <80678534+GRL78@users.noreply.github.com>
Co-authored-by: ¯\_(ツ)_/¯ <tabascoeye@gmail.com>
Co-authored-by: Kharhamel <Kharhamel@users.noreply.github.com>
Co-authored-by: jonny <ga86lad@mytum.de>
2021-09-05 19:51:33 +02:00

412 lines
16 KiB
TypeScript

import type {
WebRtcDisconnectMessageInterface,
WebRtcSignalReceivedMessageInterface,
} from "../Connexion/ConnexionModels";
import { mediaManager, StartScreenSharingCallback, StopScreenSharingCallback } from "./MediaManager";
import { ScreenSharingPeer } from "./ScreenSharingPeer";
import { VideoPeer } from "./VideoPeer";
import type { RoomConnection } from "../Connexion/RoomConnection";
import { blackListManager } from "./BlackListManager";
import { get } from "svelte/store";
import { screenSharingLocalStreamStore } from "../Stores/ScreenSharingStore";
import { playersStore } from "../Stores/PlayersStore";
import { peerStore, screenSharingPeerStore } from "../Stores/PeerStore";
export interface UserSimplePeerInterface {
userId: number;
initiator?: boolean;
webRtcUser?: string | undefined;
webRtcPassword?: string | undefined;
}
export type RemotePeer = VideoPeer | ScreenSharingPeer;
/**
* This class manages connections to all the peers in the same group as me.
*/
export class SimplePeer {
private Users: Array<UserSimplePeerInterface> = new Array<UserSimplePeerInterface>(); //todo: this array should be fusionned with PeerConnectionArray
private PeerScreenSharingConnectionArray: Map<number, ScreenSharingPeer> = new Map<number, ScreenSharingPeer>();
private PeerConnectionArray: Map<number, VideoPeer> = new Map<number, VideoPeer>();
private readonly sendLocalScreenSharingStreamCallback: StartScreenSharingCallback;
private readonly stopLocalScreenSharingStreamCallback: StopScreenSharingCallback;
private readonly unsubscribers: (() => void)[] = [];
private readonly userId: number;
private lastWebrtcUserName: string | undefined;
private lastWebrtcPassword: string | undefined;
constructor(private Connection: RoomConnection) {
//we make sure we don't get any old peer.
peerStore.cleanupStore();
screenSharingPeerStore.cleanupStore();
// We need to go through this weird bound function pointer in order to be able to "free" this reference later.
this.sendLocalScreenSharingStreamCallback = this.sendLocalScreenSharingStream.bind(this);
this.stopLocalScreenSharingStreamCallback = this.stopLocalScreenSharingStream.bind(this);
let localScreenCapture: MediaStream | null = null;
//todo
this.unsubscribers.push(
screenSharingLocalStreamStore.subscribe((streamResult) => {
if (streamResult.type === "error") {
// Let's ignore screen sharing errors, we will deal with those in a different way.
return;
}
if (streamResult.stream !== null) {
localScreenCapture = streamResult.stream;
this.sendLocalScreenSharingStream(localScreenCapture);
} else {
if (localScreenCapture) {
this.stopLocalScreenSharingStream(localScreenCapture);
localScreenCapture = null;
}
}
})
);
this.userId = Connection.getUserId();
this.initialise();
}
/**
* permit to listen when user could start visio
*/
private initialise() {
//receive signal by gemer
this.Connection.receiveWebrtcSignal((message: WebRtcSignalReceivedMessageInterface) => {
this.receiveWebrtcSignal(message);
});
//receive signal by gemer
this.Connection.receiveWebrtcScreenSharingSignal((message: WebRtcSignalReceivedMessageInterface) => {
this.receiveWebrtcScreenSharingSignal(message);
});
mediaManager.showGameOverlay();
//receive message start
this.Connection.receiveWebrtcStart((message: UserSimplePeerInterface) => {
this.receiveWebrtcStart(message);
});
this.Connection.disconnectMessage((data: WebRtcDisconnectMessageInterface): void => {
this.closeConnection(data.userId);
});
}
private receiveWebrtcStart(user: UserSimplePeerInterface): void {
this.Users.push(user);
// Note: the clients array contain the list of all clients (even the ones we are already connected to in case a user joints a group)
// So we can receive a request we already had before. (which will abort at the first line of createPeerConnection)
// This would be symmetrical to the way we handle disconnection.
//start connection
if (!user.initiator) {
return;
}
this.createPeerConnection(user);
}
/**
* create peer connection to bind users
*/
private createPeerConnection(user: UserSimplePeerInterface): VideoPeer | null {
const peerConnection = this.PeerConnectionArray.get(user.userId);
if (peerConnection) {
if (peerConnection.destroyed) {
peerConnection.toClose = true;
peerConnection.destroy();
const peerConnexionDeleted = this.PeerConnectionArray.delete(user.userId);
if (!peerConnexionDeleted) {
throw "Error to delete peer connection";
}
//return this.createPeerConnection(user, localStream);
} else {
peerConnection.toClose = false;
return null;
}
}
const name = this.getName(user.userId);
this.lastWebrtcUserName = user.webRtcUser;
this.lastWebrtcPassword = user.webRtcPassword;
const peer = new VideoPeer(user, user.initiator ? user.initiator : false, name, this.Connection);
peer.toClose = false;
// When a connection is established to a video stream, and if a screen sharing is taking place,
// the user sharing screen should also initiate a connection to the remote user!
peer.on("connect", () => {
const streamResult = get(screenSharingLocalStreamStore);
if (streamResult.type === "success" && streamResult.stream !== null) {
this.sendLocalScreenSharingStreamToUser(user.userId, streamResult.stream);
}
});
//Create a notification for first user in circle discussion
if (this.PeerConnectionArray.size === 0) {
mediaManager.createNotification(name);
}
this.PeerConnectionArray.set(user.userId, peer);
peerStore.pushNewPeer(peer);
return peer;
}
private getName(userId: number): string {
return playersStore.getPlayerById(userId)?.name || "";
}
/**
* create peer connection to bind users
*/
private createPeerScreenSharingConnection(
user: UserSimplePeerInterface,
stream: MediaStream | null
): ScreenSharingPeer | null {
const peerConnection = this.PeerScreenSharingConnectionArray.get(user.userId);
if (peerConnection) {
if (peerConnection.destroyed) {
peerConnection.toClose = true;
peerConnection.destroy();
const peerConnexionDeleted = this.PeerScreenSharingConnectionArray.delete(user.userId);
if (!peerConnexionDeleted) {
throw "Error to delete peer connection";
}
this.createPeerConnection(user);
} else {
peerConnection.toClose = false;
}
return null;
}
// Enrich the user with last known credentials (if they are not set in the user object, which happens when a user triggers the screen sharing)
if (user.webRtcUser === undefined) {
user.webRtcUser = this.lastWebrtcUserName;
user.webRtcPassword = this.lastWebrtcPassword;
}
const name = this.getName(user.userId);
const peer = new ScreenSharingPeer(
user,
user.initiator ? user.initiator : false,
name,
this.Connection,
stream
);
this.PeerScreenSharingConnectionArray.set(user.userId, peer);
screenSharingPeerStore.pushNewPeer(peer);
return peer;
}
/**
* This is triggered twice. Once by the server, and once by a remote client disconnecting
*/
private closeConnection(userId: number) {
try {
const peer = this.PeerConnectionArray.get(userId);
if (peer === undefined) {
console.warn(
"closeConnection => Tried to close connection for user " + userId + " but could not find user"
);
return;
}
//create temp perr to close
peer.toClose = true;
peer.destroy();
// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
this.closeScreenSharingConnection(userId);
const userIndex = this.Users.findIndex((user) => user.userId === userId);
if (userIndex < 0) {
throw "Couldn't delete user";
} else {
this.Users.splice(userIndex, 1);
}
} catch (err) {
console.error("closeConnection", err);
}
//if user left discussion, clear array peer connection of sharing
if (this.Users.length === 0) {
for (const userId of this.PeerScreenSharingConnectionArray.keys()) {
this.closeScreenSharingConnection(userId);
this.PeerScreenSharingConnectionArray.delete(userId);
screenSharingPeerStore.removePeer(userId);
}
}
peerStore.removePeer(userId);
}
/**
* This is triggered twice. Once by the server, and once by a remote client disconnecting
*/
private closeScreenSharingConnection(userId: number) {
try {
const peer = this.PeerScreenSharingConnectionArray.get(userId);
if (peer === undefined) {
console.warn(
"closeScreenSharingConnection => Tried to close connection for user " +
userId +
" but could not find user"
);
return;
}
// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
peer.destroy();
} catch (err) {
console.error("closeConnection", err);
}
}
public closeAllConnections() {
for (const userId of this.PeerConnectionArray.keys()) {
this.closeConnection(userId);
}
for (const userId of this.PeerScreenSharingConnectionArray.keys()) {
this.closeScreenSharingConnection(userId);
}
}
/**
* Unregisters any held event handler.
*/
public unregister() {
for (const unsubscriber of this.unsubscribers) {
unsubscriber();
}
peerStore.cleanupStore();
screenSharingPeerStore.cleanupStore();
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
private receiveWebrtcSignal(data: WebRtcSignalReceivedMessageInterface) {
try {
//if offer type, create peer connection
if (data.signal.type === "offer") {
this.createPeerConnection(data);
}
const peer = this.PeerConnectionArray.get(data.userId);
if (peer !== undefined) {
peer.signal(data.signal);
} else {
console.error('Could not find peer whose ID is "' + data.userId + '" in PeerConnectionArray');
}
} catch (e) {
console.error(`receiveWebrtcSignal => ${data.userId}`, e);
}
}
private receiveWebrtcScreenSharingSignal(data: WebRtcSignalReceivedMessageInterface) {
const uuid = playersStore.getPlayerById(data.userId)?.userUuid || "";
if (blackListManager.isBlackListed(uuid)) return;
const streamResult = get(screenSharingLocalStreamStore);
let stream: MediaStream | null = null;
if (streamResult.type === "success" && streamResult.stream !== null) {
stream = streamResult.stream;
}
try {
//if offer type, create peer connection
if (data.signal.type === "offer") {
this.createPeerScreenSharingConnection(data, stream);
}
const peer = this.PeerScreenSharingConnectionArray.get(data.userId);
if (peer !== undefined) {
peer.signal(data.signal);
} else {
console.error(
'Could not find peer whose ID is "' + data.userId + '" in receiveWebrtcScreenSharingSignal'
);
console.info("Attempt to create new peer connection");
if (stream) {
this.sendLocalScreenSharingStreamToUser(data.userId, stream);
}
}
} catch (e) {
console.error(`receiveWebrtcSignal => ${data.userId}`, e);
//Comment this peer connection because if we delete and try to reshare screen, the RTCPeerConnection send renegotiate event. This array will be remove when user left circle discussion
this.receiveWebrtcScreenSharingSignal(data);
}
}
private pushScreenSharingToRemoteUser(userId: number, localScreenCapture: MediaStream) {
const PeerConnection = this.PeerScreenSharingConnectionArray.get(userId);
if (!PeerConnection) {
throw new Error("While pushing screen sharing, cannot find user with ID " + userId);
}
for (const track of localScreenCapture.getTracks()) {
PeerConnection.addTrack(track, localScreenCapture);
}
return;
}
/**
* Triggered locally when clicking on the screen sharing button
*/
public sendLocalScreenSharingStream(localScreenCapture: MediaStream) {
for (const user of this.Users) {
this.sendLocalScreenSharingStreamToUser(user.userId, localScreenCapture);
}
}
/**
* Triggered locally when clicking on the screen sharing button
*/
public stopLocalScreenSharingStream(stream: MediaStream) {
for (const user of this.Users) {
this.stopLocalScreenSharingStreamToUser(user.userId, stream);
}
}
private sendLocalScreenSharingStreamToUser(userId: number, localScreenCapture: MediaStream): void {
const uuid = playersStore.getPlayerById(userId)?.userUuid || "";
if (blackListManager.isBlackListed(uuid)) return;
// If a connection already exists with user (because it is already sharing a screen with us... let's use this connection)
if (this.PeerScreenSharingConnectionArray.has(userId)) {
this.pushScreenSharingToRemoteUser(userId, localScreenCapture);
return;
}
const screenSharingUser: UserSimplePeerInterface = {
userId,
initiator: true,
};
const PeerConnectionScreenSharing = this.createPeerScreenSharingConnection(
screenSharingUser,
localScreenCapture
);
if (!PeerConnectionScreenSharing) {
return;
}
}
private stopLocalScreenSharingStreamToUser(userId: number, stream: MediaStream): void {
const PeerConnectionScreenSharing = this.PeerScreenSharingConnectionArray.get(userId);
if (!PeerConnectionScreenSharing) {
throw new Error("Weird, screen sharing connection to user " + userId + "not found");
}
console.log("updatedScreenSharing => destroy", PeerConnectionScreenSharing);
// Stop sending stream and close peer connection if peer is not sending stream too
PeerConnectionScreenSharing.stopPushingScreenSharingToRemoteUser(stream);
if (!PeerConnectionScreenSharing.isReceivingScreenSharingStream()) {
PeerConnectionScreenSharing.destroy();
}
}
}